ios: improved significantly rendering performance

This commit is contained in:
matlabbe
2022-01-19 02:11:38 -05:00
parent b1dd44526d
commit 5ec73bee8d
13 changed files with 319 additions and 197 deletions
+251 -130
View File
@@ -309,8 +309,8 @@ PointCloudDrawable::PointCloudDrawable(
float gainR,
float gainG,
float gainB) :
vertex_buffers_(0),
textures_(0),
vertex_buffer_(0),
texture_(0),
nPoints_(0),
pose_(rtabmap::Transform::getIdentity()),
poseGl_(1.0f),
@@ -320,14 +320,16 @@ PointCloudDrawable::PointCloudDrawable(
gainG_(gainG),
gainB_(gainB)
{
index_buffers_.resize(6, 0);
index_buffers_count_.resize(6, 0);
updateCloud(cloud, indices);
}
PointCloudDrawable::PointCloudDrawable(
const rtabmap::Mesh & mesh,
bool createWireframe) :
vertex_buffers_(0),
textures_(0),
vertex_buffer_(0),
texture_(0),
nPoints_(0),
pose_(rtabmap::Transform::getIdentity()),
poseGl_(1.0f),
@@ -337,64 +339,83 @@ PointCloudDrawable::PointCloudDrawable(
gainG_(1.0f),
gainB_(1.0f)
{
index_buffers_.resize(6, 0);
index_buffers_count_.resize(6, 0);
updateMesh(mesh, createWireframe);
}
PointCloudDrawable::~PointCloudDrawable()
{
LOGI("Freeing cloud buffer %d", vertex_buffers_);
if (vertex_buffers_)
LOGI("Freeing cloud buffer %d", vertex_buffer_);
if (vertex_buffer_)
{
glDeleteBuffers(1, &vertex_buffers_);
glDeleteBuffers(1, &vertex_buffer_);
tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
vertex_buffers_ = 0;
vertex_buffer_ = 0;
}
if (textures_)
if (texture_)
{
glDeleteTextures(1, &textures_);
glDeleteTextures(1, &texture_);
tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
textures_ = 0;
texture_ = 0;
}
for(size_t i=0; i<index_buffers_.size(); ++i)
{
if(index_buffers_[i])
{
glDeleteBuffers(1, &index_buffers_[i]);
index_buffers_[i] = 0;
tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
}
}
}
void PointCloudDrawable::updatePolygons(const std::vector<pcl::Vertices> & polygons, const std::vector<pcl::Vertices> & polygonsLowRes, bool createWireframe)
{
for(int i=0; i<4; ++i)
{
if(index_buffers_[i])
{
glDeleteBuffers(1, &index_buffers_[i]);
index_buffers_[i] = 0;
tango_gl::util::CheckGlError("PointCloudDrawable::updatePolygons() clearing polygon buffers");
}
}
//LOGD("Update polygons");
polygons_.clear();
polygonLines_.clear();
polygonsLowRes_.clear();
polygonLinesLowRes_.clear();
if(polygons.size() && organizedToDenseIndices_.size())
{
unsigned int polygonSize = polygons[0].vertices.size();
size_t polygonSize = polygons[0].vertices.size();
UASSERT(polygonSize == 3);
polygons_.resize(polygons.size() * polygonSize);
std::vector<std::vector<GLuint> > indexes(4);
indexes[0].resize(polygons.size() * polygonSize);
if(createWireframe)
polygonLines_.resize(polygons_.size()*2);
indexes[2].resize(indexes[0].size()*2);
int oi = 0;
int li = 0;
for(unsigned int i=0; i<polygons.size(); ++i)
for(size_t i=0; i<polygons.size(); ++i)
{
UASSERT(polygons[i].vertices.size() == polygonSize);
for(unsigned int j=0; j<polygonSize; ++j)
{
polygons_[oi++] = organizedToDenseIndices_.at(polygons[i].vertices[j]);
indexes[0][oi++] = organizedToDenseIndices_.at(polygons[i].vertices[j]);
if(createWireframe)
{
polygonLines_[li++] = organizedToDenseIndices_.at(polygons[i].vertices[j]);
polygonLines_[li++] = organizedToDenseIndices_.at(polygons[i].vertices[(j+1) % polygonSize]);
indexes[2][li++] = organizedToDenseIndices_.at(polygons[i].vertices[j]);
indexes[2][li++] = organizedToDenseIndices_.at(polygons[i].vertices[(j+1) % polygonSize]);
}
}
}
if(polygonsLowRes.size())
{
unsigned int polygonSize = polygonsLowRes[0].vertices.size();
size_t polygonSize = polygonsLowRes[0].vertices.size();
UASSERT(polygonSize == 3);
polygonsLowRes_.resize(polygonsLowRes.size() * polygonSize);
indexes[1].resize(polygonsLowRes.size() * polygonSize);
if(createWireframe)
polygonLinesLowRes_.resize(polygonsLowRes_.size()*2);
indexes[3].resize(indexes[1].size()*2);
int oi = 0;
int li = 0;
for(unsigned int i=0; i<polygonsLowRes.size(); ++i)
@@ -402,15 +423,44 @@ void PointCloudDrawable::updatePolygons(const std::vector<pcl::Vertices> & polyg
UASSERT(polygonsLowRes[i].vertices.size() == polygonSize);
for(unsigned int j=0; j<polygonSize; ++j)
{
polygonsLowRes_[oi++] = organizedToDenseIndices_.at(polygonsLowRes[i].vertices[j]);
indexes[1][oi++] = organizedToDenseIndices_.at(polygonsLowRes[i].vertices[j]);
if(createWireframe)
{
polygonLinesLowRes_[li++] = organizedToDenseIndices_.at(polygonsLowRes[i].vertices[j]);
polygonLinesLowRes_[li++] = organizedToDenseIndices_.at(polygonsLowRes[i].vertices[(j+1)%polygonSize]);
indexes[3][li++] = organizedToDenseIndices_.at(polygonsLowRes[i].vertices[j]);
indexes[3][li++] = organizedToDenseIndices_.at(polygonsLowRes[i].vertices[(j+1)%polygonSize]);
}
}
}
}
// Generate index buffers
for(size_t i=0; i<indexes.size(); ++i)
{
if(!indexes[i].empty())
{
glGenBuffers(1, &index_buffers_[i]);
if(!index_buffers_[i])
{
LOGE("OpenGL: could not generate index buffer %ld\n", i);
return;
}
LOGD("Adding polygon index %ld size=%ld", i, indexes[i].size());
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[i]);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(uint32_t) * indexes[i].size(), indexes[i].data(), GL_STATIC_DRAW);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
index_buffers_count_[i] = (int)indexes[i].size();
GLint error = glGetError();
if(error != GL_NO_ERROR)
{
LOGE("OpenGL: Could not allocate indexes (0x%x)\n", error);
index_buffers_[i] = 0;
return;
}
}
}
}
}
@@ -418,43 +468,51 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
{
UASSERT(cloud.get() && !cloud->empty());
nPoints_ = 0;
polygons_.clear();
polygonsLowRes_.clear();
verticesLowRes_.clear();
verticesLowLowRes_.clear();
aabbMinModel_ = aabbMinWorld_ = pcl::PointXYZ(1000,1000,1000);
aabbMaxModel_ = aabbMaxWorld_ = pcl::PointXYZ(-1000,-1000,-1000);
if (vertex_buffers_)
if (vertex_buffer_)
{
glDeleteBuffers(1, &vertex_buffers_);
tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
vertex_buffers_ = 0;
glDeleteBuffers(1, &vertex_buffer_);
tango_gl::util::CheckGlError("PointCloudDrawable::updateCloud() clear vertex buffer");
vertex_buffer_ = 0;
}
if (textures_)
if (texture_)
{
glDeleteTextures(1, &textures_);
tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
textures_ = 0;
glDeleteTextures(1, &texture_);
tango_gl::util::CheckGlError("PointCloudDrawable::updateCloud() clear texture buffer");
texture_ = 0;
}
for(size_t i=0; i<index_buffers_.size(); ++i)
{
if(index_buffers_[i])
{
glDeleteBuffers(1, &index_buffers_[i]);
index_buffers_[i] = 0;
tango_gl::util::CheckGlError("PointCloudDrawable::updateCloud() clear index buffer");
}
}
glGenBuffers(1, &vertex_buffers_);
if(!vertex_buffers_)
glGenBuffers(1, &vertex_buffer_);
if(!vertex_buffer_)
{
LOGE("OpenGL: could not generate vertex buffers\n");
return;
}
LOGI("Creating cloud buffer %d", vertex_buffers_);
LOGI("Creating cloud buffer %d", vertex_buffer_);
std::vector<float> vertices;
int totalPoints = 0;
size_t totalPoints = 0;
std::vector<GLuint> verticesLowRes;
std::vector<GLuint> verticesLowLowRes;
if(indices.get() && indices->size())
{
totalPoints = indices->size();
vertices.resize(indices->size()*4);
verticesLowRes_.resize(cloud->isOrganized()?totalPoints:0);
verticesLowLowRes_.resize(cloud->isOrganized()?totalPoints:0);
verticesLowRes.resize(cloud->isOrganized()?totalPoints:0);
verticesLowLowRes.resize(cloud->isOrganized()?totalPoints:0);
int oi_low = 0;
int oi_lowlow = 0;
for(unsigned int i=0; i<indices->size(); ++i)
@@ -471,23 +529,23 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
{
if(indices->at(i)%LOW_DEC == 0 && (indices->at(i)/cloud->width) % LOW_DEC == 0)
{
verticesLowRes_[oi_low++] = i;
verticesLowRes[oi_low++] = i;
}
if(indices->at(i)%LOWLOW_DEC == 0 && (indices->at(i)/cloud->width) % LOWLOW_DEC == 0)
{
verticesLowLowRes_[oi_lowlow++] = i;
verticesLowLowRes[oi_lowlow++] = i;
}
}
}
verticesLowRes_.resize(oi_low);
verticesLowLowRes_.resize(oi_lowlow);
verticesLowRes.resize(oi_low);
verticesLowLowRes.resize(oi_lowlow);
}
else
{
totalPoints = cloud->size();
vertices.resize(cloud->size()*4);
verticesLowRes_.resize(cloud->isOrganized()?totalPoints:0);
verticesLowLowRes_.resize(cloud->isOrganized()?totalPoints:0);
verticesLowRes.resize(cloud->isOrganized()?totalPoints:0);
verticesLowLowRes.resize(cloud->isOrganized()?totalPoints:0);
int oi_low = 0;
int oi_lowlow = 0;
for(unsigned int i=0; i<cloud->size(); ++i)
@@ -504,19 +562,19 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
{
if(i%LOW_DEC == 0 && (i/cloud->width) % LOW_DEC == 0)
{
verticesLowRes_[oi_low++] = i;
verticesLowRes[oi_low++] = i;
}
if(i%LOWLOW_DEC == 0 && (i/cloud->width) % LOWLOW_DEC == 0)
{
verticesLowLowRes_[oi_lowlow++] = i;
verticesLowLowRes[oi_lowlow++] = i;
}
}
}
verticesLowRes_.resize(oi_low);
verticesLowLowRes_.resize(oi_lowlow);
verticesLowRes.resize(oi_low);
verticesLowLowRes.resize(oi_lowlow);
}
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffers_);
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_);
glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * (int)vertices.size(), (const void *)vertices.data(), GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
@@ -524,11 +582,40 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
if(error != GL_NO_ERROR)
{
LOGE("OpenGL: Could not allocate point cloud (0x%x)\n", error);
vertex_buffers_ = 0;
vertex_buffer_ = 0;
return;
}
// vertex index buffers
for(size_t i=4; i<5; ++i)
{
if((i==4 && !verticesLowRes.empty()) ||
(i==5 && !verticesLowLowRes.empty()))
{
glGenBuffers(1, &index_buffers_[i]);
if(!index_buffers_[i])
{
LOGE("OpenGL: could not generate index buffer %ld\n", i);
return;
}
index_buffers_count_[i] = i==4?(int)verticesLowRes.size():(int)verticesLowLowRes.size();
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[i]);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(uint32_t) * index_buffers_count_[i], i==4?verticesLowRes.data():verticesLowLowRes.data(), GL_STATIC_DRAW);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
nPoints_ = totalPoints;
GLint error = glGetError();
if(error != GL_NO_ERROR)
{
LOGE("OpenGL: Could not allocate indexes (0x%x)\n", error);
index_buffers_[i] = 0;
return;
}
}
}
nPoints_ = (int)totalPoints;
}
void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWireframe)
@@ -538,12 +625,22 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
aabbMinModel_ = aabbMinWorld_ = pcl::PointXYZ(1000,1000,1000);
aabbMaxModel_ = aabbMaxWorld_ = pcl::PointXYZ(-1000,-1000,-1000);
if (vertex_buffers_)
if (vertex_buffer_)
{
glDeleteBuffers(1, &vertex_buffers_);
tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
vertex_buffers_ = 0;
glDeleteBuffers(1, &vertex_buffer_);
tango_gl::util::CheckGlError("PointCloudDrawable::updateMesh() clear vertex buffer");
vertex_buffer_ = 0;
}
for(size_t i=0; i<index_buffers_.size(); ++i)
{
if(index_buffers_[i])
{
glDeleteBuffers(1, &index_buffers_[i]);
index_buffers_[i] = 0;
tango_gl::util::CheckGlError("PointCloudDrawable::updateMesh() clear index buffer");
}
}
gainR_ = mesh.gains[0];
gainG_ = mesh.gains[1];
@@ -552,17 +649,17 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
bool textureUpdate = false;
if(!mesh.texture.empty() && mesh.texture.type() == CV_8UC3)
{
if (textures_)
if (texture_)
{
glDeleteTextures(1, &textures_);
tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
textures_ = 0;
glDeleteTextures(1, &texture_);
tango_gl::util::CheckGlError("PointCloudDrawable::updateMesh() clear texture buffer");
texture_ = 0;
}
textureUpdate = true;
}
glGenBuffers(1, &vertex_buffers_);
if(!vertex_buffers_)
glGenBuffers(1, &vertex_buffer_);
if(!vertex_buffer_)
{
LOGE("OpenGL: could not generate vertex buffers\n");
return;
@@ -570,10 +667,10 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
if(textureUpdate)
{
glGenTextures(1, &textures_);
if(!textures_)
glGenTextures(1, &texture_);
if(!texture_)
{
vertex_buffers_ = 0;
vertex_buffer_ = 0;
LOGE("OpenGL: could not generate texture buffers\n");
return;
}
@@ -591,11 +688,13 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
polygonsLowRes = mesh.polygonsLowRes; // only in organized we keep the low res
organizedToDenseIndices_ = std::vector<unsigned int>(mesh.cloud->width*mesh.cloud->height, -1);
totalPoints = (int)mesh.indices->size();
verticesLowRes_.resize(totalPoints);
verticesLowLowRes_.resize(totalPoints);
std::vector<GLuint> verticesLowRes;
std::vector<GLuint> verticesLowLowRes;
verticesLowRes.resize(totalPoints);
verticesLowLowRes.resize(totalPoints);
int oi_low = 0;
int oi_lowlow = 0;
if(textures_ && polygons.size())
if(texture_ && polygons.size())
{
int items = hasNormals_?9:6;
vertices = std::vector<float>(mesh.indices->size()*items);
@@ -628,11 +727,11 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
if(mesh.indices->at(i)%LOW_DEC == 0 && (mesh.indices->at(i)/mesh.cloud->width) % LOW_DEC == 0)
{
verticesLowRes_[oi_low++] = i;
verticesLowRes[oi_low++] = i;
}
if(mesh.indices->at(i)%LOWLOW_DEC == 0 && (mesh.indices->at(i)/mesh.cloud->width) % LOWLOW_DEC == 0)
{
verticesLowLowRes_[oi_lowlow++] = i;
verticesLowLowRes[oi_lowlow++] = i;
}
}
}
@@ -663,20 +762,48 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
if(mesh.indices->at(i)%LOW_DEC == 0 && (mesh.indices->at(i)/mesh.cloud->width) % LOW_DEC == 0)
{
verticesLowRes_[oi_low++] = i;
verticesLowRes[oi_low++] = i;
}
if(mesh.indices->at(i)%LOWLOW_DEC == 0 && (mesh.indices->at(i)/mesh.cloud->width) % LOWLOW_DEC == 0)
{
verticesLowLowRes_[oi_lowlow++] = i;
verticesLowLowRes[oi_lowlow++] = i;
}
}
}
verticesLowRes_.resize(oi_low);
verticesLowLowRes_.resize(oi_lowlow);
verticesLowRes.resize(oi_low);
verticesLowLowRes.resize(oi_lowlow);
// vertex index buffers
for(size_t i=4; i<5; ++i)
{
if((i==4 && !verticesLowRes.empty()) ||
(i==5 && !verticesLowLowRes.empty()))
{
glGenBuffers(1, &index_buffers_[i]);
if(!index_buffers_[i])
{
LOGE("OpenGL: could not generate index buffer %ld\n", i);
return;
}
index_buffers_count_[i] = i==4?(int)verticesLowRes.size():(int)verticesLowLowRes.size();
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[i]);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(uint32_t) * index_buffers_count_[i], i==4?verticesLowRes.data():verticesLowLowRes.data(), GL_STATIC_DRAW);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
GLint error = glGetError();
if(error != GL_NO_ERROR)
{
LOGE("OpenGL: Could not allocate indexes (0x%x)\n", error);
index_buffers_[i] = 0;
return;
}
}
}
}
else // assume dense mesh with texCoords set to polygons
{
if(textures_ && polygons.size())
if(texture_ && polygons.size())
{
//LOGD("Dense mesh with texture (%d texCoords %d points %d polygons %dx%d)",
// (int)mesh.texCoords.size(), (int)mesh.cloud->size(), (int)mesh.polygons.size(), texture.cols, texture.rows);
@@ -743,7 +870,7 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
}
else
{
totalPoints = mesh.cloud->size();
totalPoints = (int)mesh.cloud->size();
//LOGD("Dense mesh");
int items = hasNormals_?7:4;
organizedToDenseIndices_ = std::vector<unsigned int>(totalPoints, -1);
@@ -771,7 +898,7 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
}
}
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffers_);
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_);
glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * (int)vertices.size(), (const void *)vertices.data(), GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
@@ -779,11 +906,11 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
if(error != GL_NO_ERROR)
{
LOGE("OpenGL: Could not allocate point cloud (0x%x)\n", error);
vertex_buffers_ = 0;
vertex_buffer_ = 0;
return;
}
if(textures_ && textureUpdate)
if(texture_ && textureUpdate)
{
//GLint maxTextureSize = 0;
//glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
@@ -793,7 +920,7 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
//LOGW("maxTextureUnits=%d", maxTextureUnits);
// gen texture from image
glBindTexture(GL_TEXTURE_2D, textures_);
glBindTexture(GL_TEXTURE_2D, texture_);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -811,20 +938,17 @@ void PointCloudDrawable::updateMesh(const rtabmap::Mesh & mesh, bool createWiref
if(error != GL_NO_ERROR)
{
LOGE("OpenGL: Could not allocate texture (0x%x)\n", error);
textures_ = 0;
texture_ = 0;
glDeleteBuffers(1, &vertex_buffers_);
vertex_buffers_ = 0;
glDeleteBuffers(1, &vertex_buffer_);
vertex_buffer_ = 0;
return;
}
}
nPoints_ = totalPoints;
if(polygons_.size() != polygons.size())
{
updatePolygons(polygons, polygonsLowRes, createWireframe);
}
updatePolygons(polygons, polygonsLowRes, createWireframe);
if(!pose_.isNull())
{
@@ -886,14 +1010,14 @@ void PointCloudDrawable::Render(
bool packDepthToColorChannel,
bool wireFrame) const
{
if(vertex_buffers_ && nPoints_ && visible_ && !shaderPrograms_.empty())
if(vertex_buffer_ && nPoints_ && visible_ && !shaderPrograms_.empty())
{
if(packDepthToColorChannel || !hasNormals_)
{
lighting = false;
}
if(packDepthToColorChannel || !(meshRendering && textureRendering && textures_))
if(packDepthToColorChannel || !(meshRendering && textureRendering && texture_))
{
textureRendering = false;
}
@@ -996,7 +1120,7 @@ void PointCloudDrawable::Render(
// Texture activate unit 0
glActiveTexture(GL_TEXTURE0);
// Bind the texture to this unit.
glBindTexture(GL_TEXTURE_2D, textures_);
glBindTexture(GL_TEXTURE_2D, texture_);
// Tell the texture uniform sampler to use this texture in the shader by binding to texture unit 0.
GLuint texture_handle = glGetUniformLocation(program, "uTexture");
glUniform1i(texture_handle, 0);
@@ -1012,8 +1136,8 @@ void PointCloudDrawable::Render(
}
tango_gl::util::CheckGlError("Pointcloud::Render() common");
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffers_);
if(textures_)
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_);
if(texture_)
{
glVertexAttribPointer(attribute_vertex, 3, GL_FLOAT, GL_FALSE, (hasNormals_?9:6)*sizeof(GLfloat), 0);
if(textureRendering)
@@ -1044,53 +1168,49 @@ void PointCloudDrawable::Render(
tango_gl::util::CheckGlError("Pointcloud::Render() set attribute pointer");
UTimer drawTime;
if(textureRendering)
if((textureRendering || meshRendering) && index_buffers_[0])
{
if(distanceToCameraSqr<16.0f || polygonsLowRes_.empty())
float dist = meshRendering?50.0f:16.0f;
if(distanceToCameraSqr<dist || index_buffers_[1]==0)
{
wireFrame = wireFrame && polygonLines_.size();
wireFrame = wireFrame && index_buffers_[2];
if(wireFrame)
glDrawElements(GL_LINES, polygonLines_.size(), GL_UNSIGNED_INT, polygonLines_.data());
{
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[2]);
glDrawElements(GL_LINES, index_buffers_count_[2], GL_UNSIGNED_INT, 0);
}
else
glDrawElements(GL_TRIANGLES, polygons_.size(), GL_UNSIGNED_INT, polygons_.data());
{
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[0]);
glDrawElements(GL_TRIANGLES, index_buffers_count_[0], GL_UNSIGNED_INT, 0);
}
}
else
{
wireFrame = wireFrame && polygonLinesLowRes_.size();
wireFrame = wireFrame && index_buffers_[3];
if(wireFrame)
glDrawElements(GL_LINES, polygonLinesLowRes_.size(), GL_UNSIGNED_INT, polygonLinesLowRes_.data());
{
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[3]);
glDrawElements(GL_LINES, index_buffers_count_[3], GL_UNSIGNED_INT, 0);
}
else
glDrawElements(GL_TRIANGLES, polygonsLowRes_.size(), GL_UNSIGNED_INT, polygonsLowRes_.data());
{
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[1]);
glDrawElements(GL_TRIANGLES, index_buffers_count_[1], GL_UNSIGNED_INT, 0);
}
}
}
else if(meshRendering && polygons_.size())
else if(index_buffers_[4])
{
if(distanceToCameraSqr<50.0f || polygonsLowRes_.empty())
if(distanceToCameraSqr>600.0f && index_buffers_[5])
{
wireFrame = wireFrame && polygonLines_.size();
if(wireFrame)
glDrawElements(GL_LINES, polygonLines_.size(), GL_UNSIGNED_INT, polygonLines_.data());
else
glDrawElements(GL_TRIANGLES, polygons_.size(), GL_UNSIGNED_INT, polygons_.data());
}
else
{
wireFrame = wireFrame && polygonLinesLowRes_.size();
if(wireFrame)
glDrawElements(GL_LINES, polygonLinesLowRes_.size(), GL_UNSIGNED_INT, polygonLinesLowRes_.data());
else
glDrawElements(GL_TRIANGLES, polygonsLowRes_.size(), GL_UNSIGNED_INT, polygonsLowRes_.data());
}
}
else if(!verticesLowRes_.empty())
{
if(distanceToCameraSqr>600.0f)
{
glDrawElements(GL_POINTS, verticesLowLowRes_.size(), GL_UNSIGNED_INT, verticesLowLowRes_.data());
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[5]);
glDrawElements(GL_POINTS, index_buffers_count_[5], GL_UNSIGNED_INT, 0);
}
else if(distanceToCameraSqr>150.0f)
{
glDrawElements(GL_POINTS, verticesLowRes_.size(), GL_UNSIGNED_INT, verticesLowRes_.data());
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffers_[4]);
glDrawElements(GL_POINTS, index_buffers_count_[4], GL_UNSIGNED_INT, 0);
}
else
{
@@ -1106,6 +1226,7 @@ void PointCloudDrawable::Render(
glDisableVertexAttribArray(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glUseProgram(0);
tango_gl::util::CheckGlError("Pointcloud::Render() cleaning");