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CuVSLAM VO Strategy (#1583)
* integrating cuvslam, stereo cam initialization * fixing transformations * use isaac ros TocuVSLAMPose * organizing * handling covariance conversion * cleaning up config * moving cmake instructions to FindCuVSLAM.cmake file * fixing ui integration * updating software license for cuvslam * improving memory management * cleaning up header more * reverting mistake in GUI * using opaque pointers for header definitions, compiles * back to typed definitions using forward-referencing * fixing dangling pointer * cleaning up * fixing variable scope issues * Using cuda to allocate gpu memory * fixing transfrom from cuvslam back to ros coordinate frame * reducing excessive logs * removing redundant if true in cuvslam cmake * moving find cuda into cuvslam cmake * cleaning cmake to use modern target * adding copyright line * Finding tf2 and eigen3 in cmake * simplifying clean up logic * better logs * moving cuvslam implementation methods into cpp * fixing build with implmentation function declarations moved to the cpp * cleaning transformation logic and adding grayscale support * typo * removing unecessary class member variable for processed images * remove trailing underscore from initialize cuvslam function signature * locally scoping config params since they are copied by cuvslam * removing unecessary member variables and using locally scoped values since cuvslam seems to copy them * more cleaning and refactoring * fixing cmake inconsistancies and surpress warning * fixing up baseline transform * trying to remove tf2 for transformations * fixing incorect baseline transform swap * comment, begin reset logic investigation * better handling of previous pose and transform during error cases * hunting for reset bug, not found * observation export implementatin, currently getting strange errors * multi cam support * Memory fixes * comments * make cuda stream a member variable so it isn't initialized and destroyed on every frame * preparing to add ground constraints * adding ground constraints, working * adding wheel odom fusion into cuvslam tracker * parsing parameter to apply planar constraints * removing planar constraint in config, doesn't do anything * using proper cuda stream type for member variable * cleaning up for merge * only parse params when cuvslam is compiled * updating error message if using rgb-d instead of stereo * removing wheel odom testing logs * reverting bgr to rgb conversion * fixing initial pose logic * return null transform on invalid covariance * debugging covariance * guard against low velocity situations where cuvslam covariance spikes, but we aren't lost * cleaning things up --------- Co-authored-by: Felix Toft <[email protected]> Co-authored-by: matlabbe <[email protected]>
This commit is contained in:
co-authored by
Felix Toft
matlabbe
parent
5f1eccb2cd
commit
5aec9bacec
@@ -1633,6 +1633,39 @@ p, li { white-space: pre-wrap; }
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</property>
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</widget>
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</item>
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<item row="50" column="0">
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<widget class="QLabel" name="label_48">
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<property name="text">
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<string>With cuVSLAM :</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</widget>
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</item>
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<item row="50" column="1">
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<widget class="QLabel" name="label_cuvslam">
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<property name="text">
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<string/>
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</property>
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="50" column="2">
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<widget class="QLabel" name="label_cuvslam_license">
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<property name="text">
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<string>NVIDIA ISAAC ROS SOFTWARE LICENSE</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="46" column="0">
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<widget class="QLabel" name="label_36">
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<property name="text">
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@@ -15728,6 +15728,11 @@ If set to false, classic RTAB-Map loop closure detection is done using only imag
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<string>Open3D</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>CuVSLAM</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="3" column="1">
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