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GUI: added option to show octomap as a point cloud (less GPU power required)
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@@ -157,6 +157,7 @@ public:
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bool isCloudsShown(int index) const; // 0=map, 1=odom
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bool isOctomapUpdated() const;
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bool isOctomapShown() const;
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bool isOctomapCubeRendering() const;
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bool isOctomap2dGrid() const;
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int getOctomapTreeDepth() const;
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bool isOctomapGroundAnObstacle() const;
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