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Added stereo multi-camera support (#884)
* Integrated OpenGV * Fixed build without opengv * Cmake: moved OpenGV dependency status under solvers group * Added multi-stereocamera models support * Fixed OpenGV 0 sample error when one of the camera doesn't have features. Fixed g2o BA id offset with multi-camera. * Fixed multicam 3d points generated from stereo correspondences * db: Fixed multi stereo models not loaded correctly * gui: fixed stereo rectification option, RegVis: fixed projection error with old databases (image size not set in calibration) * OdomF2M: Fixed map.at error when bundle adjustment is not used * depthai: added imu firmware update option for convenience * Fixed various refactor errors * Moved "large number stereo correspondences rejected" warning outside computeCorrespondences function for multicam * Added error log if ba correspondences are computed with empty signatures * fixed compilation errors with latest opencv Co-authored-by: mathieu86 <mathieu@robust.ai>
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@@ -442,6 +442,19 @@ Transform Transform::fromEigen3d(const Eigen::Isometry3d & matrix)
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matrix(2,0), matrix(2,1), matrix(2,2), matrix(2,3));
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}
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Transform Transform::fromEigen3f(const Eigen::Matrix<float, 3, 4> & matrix)
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{
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return Transform(matrix(0,0), matrix(0,1), matrix(0,2), matrix(0,3),
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matrix(1,0), matrix(1,1), matrix(1,2), matrix(1,3),
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matrix(2,0), matrix(2,1), matrix(2,2), matrix(2,3));
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}
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Transform Transform::fromEigen3d(const Eigen::Matrix<double, 3, 4> & matrix)
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{
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return Transform(matrix(0,0), matrix(0,1), matrix(0,2), matrix(0,3),
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matrix(1,0), matrix(1,1), matrix(1,2), matrix(1,3),
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matrix(2,0), matrix(2,1), matrix(2,2), matrix(2,3));
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}
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/**
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* Format (3 values): x y z
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* Format (6 values): x y z roll pitch yaw
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