mirror of
https://github.com/introlab/rtabmap.git
synced 2026-09-02 01:20:25 +08:00
Adjusted min polygon cluster size for applying texture
This commit is contained in:
@@ -1187,7 +1187,7 @@ pcl::TextureMapping<PointInT>::textureMeshwithMultipleCameras2 (pcl::TextureMesh
|
|||||||
vertexToPolygons);
|
vertexToPolygons);
|
||||||
std::list<std::list<int> > clusters = rtabmap::util3d::clusterPolygons(
|
std::list<std::list<int> > clusters = rtabmap::util3d::clusterPolygons(
|
||||||
neighbors,
|
neighbors,
|
||||||
100);
|
10);
|
||||||
std::set<int> polygonsKept;
|
std::set<int> polygonsKept;
|
||||||
for(std::list<std::list<int> >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter)
|
for(std::list<std::list<int> >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user