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Fixed texture projection when fx!=fy, cx!=w/2 or cy!=h/2
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@@ -629,7 +629,10 @@ pcl::texture_mapping::CameraVector createTextureCameras(
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}
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UASSERT(modelIter->second[i].fx()>0 && modelIter->second[i].imageHeight()>0 && modelIter->second[i].imageWidth()>0);
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cam.focal_length=modelIter->second[i].fx();
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cam.focal_length_w=modelIter->second[i].fx();
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cam.focal_length_h=modelIter->second[i].fy();
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cam.center_w=modelIter->second[i].cx();
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cam.center_h=modelIter->second[i].cy();
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cam.height=modelIter->second[i].imageHeight();
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cam.width=modelIter->second[i].imageWidth();
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if(modelIter->second.size() == 1)
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