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Tango: Fixed typo making textures not appearing...
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@@ -176,7 +176,7 @@ void PointCloudDrawable::updateMesh(const Mesh & mesh)
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}
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bool textureUpdate = false;
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if(!mesh.texture.empty() && mesh.texture.type() == CV_32FC3)
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if(!mesh.texture.empty() && mesh.texture.type() == CV_8UC3)
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{
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if (textures_)
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{
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