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https://github.com/introlab/rtabmap.git
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Refactoring of Export/View actions:
Added ExportCloudsDialog class for convenience when Viewing or Exporting clouds/meshes Added Export grid map action Clouds shown in the 3D Map view can be directly saved without cloud regeneration. git-svn-id: http://rtabmap.googlecode.com/svn/trunk/rtabmap@1621 f169173b-cf89-36c8-b27e-44dbe73f0c83
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@@ -113,22 +113,22 @@ public:
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int getKeypointsOpacity() const;
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int getOdomQualityWarnThr() const;
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bool isCloudMeshing(int index) const; // 0=map
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bool isCloudsShown(int index) const; // 0=map, 1=odom, 2=save
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double getCloudVoxelSize(int index) const; // 0=map, 1=odom, 2=save
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int getCloudDecimation(int index) const; // 0=map, 1=odom, 2=save
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double getCloudMaxDepth(int index) const; // 0=map, 1=odom, 2=save
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bool isCloudMeshing() const;
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bool isCloudsShown(int index) const; // 0=map, 1=odom
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double getCloudVoxelSize(int index) const; // 0=map, 1=odom
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int getCloudDecimation(int index) const; // 0=map, 1=odom
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double getCloudMaxDepth(int index) const; // 0=map, 1=odom
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double getCloudOpacity(int index) const; // 0=map, 1=odom
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int getCloudPointSize(int index) const; // 0=map, 1=odom
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bool isScansShown(int index) const; // 0=map, 1=odom, 2=save
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bool isScansShown(int index) const; // 0=map, 1=odom
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double getScanOpacity(int index) const; // 0=map, 1=odom
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int getScanPointSize(int index) const; // 0=map, 1=odom
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int getMeshNormalKSearch(int index) const; // 0=map, 1=save
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double getMeshGP3Radius(int index) const; // 0=map, 1=save
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bool getMeshSmoothing(int index) const; // 0=map, 1=save
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double getMeshSmoothingRadius(int index) const; // 0=map, 1=save
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int getMeshNormalKSearch() const;
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double getMeshGP3Radius() const;
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bool getMeshSmoothing() const;
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double getMeshSmoothingRadius() const;
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bool isCloudFiltering() const;
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double getCloudFilteringRadius() const;
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@@ -284,11 +284,6 @@ private:
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QVector<QCheckBox*> _3dRenderingShowScans;
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QVector<QDoubleSpinBox*> _3dRenderingOpacityScan;
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QVector<QSpinBox*> _3dRenderingPtSizeScan;
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QVector<QCheckBox*> _3dRenderingMeshing;
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QVector<QSpinBox*> _3dRenderingNormalKSearch;
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QVector<QDoubleSpinBox*> _3dRenderingGP3Radius;
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QVector<QCheckBox*> _3dRenderingSmoothing;
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QVector<QDoubleSpinBox*> _3dRenderingSmoothingRadius;
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};
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Q_DECLARE_OPERATORS_FOR_FLAGS(PreferencesDialog::PANEL_FLAGS)
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