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Added cloud smoothing (MLS) to save clouds
Modified saving questions to yes for merging clouds before saving or meshing git-svn-id: http://rtabmap.googlecode.com/svn/trunk/rtabmap@1335 f169173b-cf89-36c8-b27e-44dbe73f0c83
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@@ -713,7 +713,7 @@ void PreferencesDialog::resetSettings(QGroupBox * groupBox)
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for(int i=0; i<3; ++i)
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{
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_3dRenderingShowClouds[i]->setChecked(true);
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_3dRenderingVoxelSize[i]->setValue(i==2?0.01:0.00);
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_3dRenderingVoxelSize[i]->setValue(i==2?0.005:0.00);
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_3dRenderingDecimation[i]->setValue(i==0?4:i==1?2:1);
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_3dRenderingMaxDepth[i]->setValue(i==1?0.0:4.0);
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_3dRenderingShowScans[i]->setChecked(true);
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@@ -727,7 +727,7 @@ void PreferencesDialog::resetSettings(QGroupBox * groupBox)
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_3dRenderingNormalKSearch[i]->setValue(20);
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_3dRenderingGP3Radius[i]->setValue(0.04);
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_3dRenderingSmoothing[i]->setChecked(true);
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_3dRenderingSmoothing[i]->setChecked(i==0?false:true);
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_3dRenderingSmoothingRadius[i]->setValue(0.04);
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}
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