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GUI export: added mesh quadric decimation factor option
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@@ -135,6 +135,12 @@ public:
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const Transform & pose = Transform::getIdentity(),
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const QColor & color = QColor());
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bool addCloudMesh(
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const std::string & id,
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const pcl::PointCloud<pcl::PointXYZ>::Ptr & cloud,
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const std::vector<pcl::Vertices> & polygons,
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const Transform & pose = Transform::getIdentity());
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bool addCloudMesh(
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const std::string & id,
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const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
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