mirror of
https://github.com/introlab/rtabmap.git
synced 2026-09-03 01:50:24 +08:00
Updated how texturing is done (occlusion+distance)
This commit is contained in:
@@ -149,8 +149,9 @@ protected:
|
||||
double focal[3];
|
||||
camera->GetPosition(position[0], position[1], position[2]);
|
||||
camera->GetFocalPoint(focal[0], focal[1], focal[2]);
|
||||
camera->SetPosition (position[0] + (picked[0]-focal[0]), position[1] + (picked[1]-focal[1]), position[2] + (picked[2]-focal[2]));
|
||||
//camera->SetPosition (position[0] + (picked[0]-focal[0]), position[1] + (picked[1]-focal[1]), position[2] + (picked[2]-focal[2]));
|
||||
camera->SetFocalPoint (picked[0], picked[1], picked[2]);
|
||||
camera->OrthogonalizeViewUp();
|
||||
|
||||
if (this->AutoAdjustCameraClippingRange)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user