mirror of
https://github.com/introlab/rtabmap.git
synced 2026-09-03 01:50:24 +08:00
ios first release
This commit is contained in:
@@ -24,8 +24,8 @@ Camera::Camera() {
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aspect_ratio_ = 4.0f / 3.0f;
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width_ = 800.0f;
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height_ = 600.0f;
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near_clip_plane_ = 0.2f;
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far_clip_plane_ = 1000.0f;
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near_clip_plane_ = 0.5f;
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far_clip_plane_ = 50.0f;
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ortho_ = false;
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orthoScale_ = 2.0f;
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orthoCropFactor_ = -1.0f;
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@@ -43,9 +43,11 @@ const float kCamViewMaxDist = 100.f;
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// FOV set up values.
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// Third and top down camera's FOV is 65 degrees.
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// First person camera's FOV is 45 degrees.
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const float kHighFov = 65.0f;
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// First person camera's FOV is 85 degrees.
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const float kHighestFov = 120.0f;
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const float kHighFov = 85.0f;
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const float kLowFov = 65.0f;
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const float kLowestFov = 40.0f;
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}
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namespace tango_gl {
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@@ -111,7 +113,7 @@ void GestureCamera::OnTouchEvent(int touch_count, TouchEvent event, float x0,
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if(camera_type_ == kFirstPerson)
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{
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this->SetFieldOfView(tango_gl::util::Clamp(cam_start_fov_ + dist * kZoomSpeed*10.0f, 45, 90));
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this->SetFieldOfView(tango_gl::util::Clamp(cam_start_fov_ + dist * kZoomSpeed*10.0f, kLowestFov, kHighestFov));
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}
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else
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{
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@@ -179,8 +181,9 @@ void GestureCamera::SetCameraType(CameraType camera_index) {
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camera_type_ = camera_index;
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switch (camera_index) {
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case kFirstPerson:
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SetOrthoMode(false);
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SetFieldOfView(kLowFov);
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SetOrthoMode(false);
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SetFieldOfView(kLowestFov);
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SetNearFarClipPlanes(0.5, 50);
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SetPosition(glm::vec3(0.0f, 0.0f, 0.0f));
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SetRotation(glm::quat(1.0f, 0.0f, 0.0f, 0.0f));
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cam_cur_dist_ = 0.0f;
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@@ -193,11 +196,12 @@ void GestureCamera::SetCameraType(CameraType camera_index) {
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break;
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case kThirdPerson:
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case kThirdPersonFollow:
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SetOrthoMode(false);
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SetFieldOfView(kHighFov);
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SetOrthoMode(false);
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SetFieldOfView(kLowFov);
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SetNearFarClipPlanes(0.5, 50);
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SetPosition(glm::vec3(0.0f, 0.0f, 0.0f));
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SetRotation(glm::quat(1.0f, 0.0f, 0.0f, 0.0f));
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cam_cur_dist_ = kThirdPersonFollow?kThirdPersonFollowCameraDist:kThirdPersonCameraDist;
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cam_cur_dist_ = camera_index==kThirdPersonFollow?kThirdPersonFollowCameraDist:kThirdPersonCameraDist;
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anchor_offset_ = glm::vec3(0.0f,0.0f,0.0f);
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cam_cur_angle_.x = -M_PI / 12.0f;
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cam_cur_angle_.y = kThirdPersonFollow?0:M_PI / 2.0f;
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@@ -208,7 +212,8 @@ void GestureCamera::SetCameraType(CameraType camera_index) {
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SetPosition(glm::vec3(0.0f, 0.0f, 0.0f));
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SetRotation(glm::quat(1.0f, 0.0f, 0.0f, 0.0f));
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SetOrthoMode(false);
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SetFieldOfView(kHighFov);
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SetFieldOfView(kLowFov);
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SetNearFarClipPlanes(0.5, 50);
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cam_cur_dist_ = kTopDownCameraDist;
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anchor_offset_ = glm::vec3(0.0f,0.0f,0.0f);
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cam_cur_angle_.x = -M_PI / 2.0f;
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@@ -222,6 +227,8 @@ void GestureCamera::SetCameraType(CameraType camera_index) {
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SetOrthoMode(true);
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SetOrthoScale(kTopDownCameraDist);
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SetOrthoCropFactor(-1.0f);
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SetFieldOfView(kLowFov);
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SetNearFarClipPlanes(0.5, 50);
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cam_cur_dist_ = kTopDownCameraDist;
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anchor_offset_ = glm::vec3(0.0f,0.0f,0.0f);
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cam_cur_angle_.x = -M_PI / 2.0f;
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@@ -18,7 +18,10 @@
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#define TANGO_GL_TEXTURE_H_
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#include <errno.h>
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#ifdef __ANDROID__
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#include <png.h>
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#endif
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#include "tango-gl/util.h"
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@@ -30,11 +33,15 @@ class Texture {
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Texture& operator=(const Texture&) = delete;
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~Texture();
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#ifdef __ANDROID__
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bool LoadFromPNG(const char* file_path);
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#endif
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GLuint GetTextureID() const;
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private:
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#ifdef __ANDROID__
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png_uint_32 width_, height_;
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#endif
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int bit_depth_, color_type_;
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char* byte_data_;
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GLuint texture_id_;
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@@ -21,10 +21,16 @@
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#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
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#include <stdlib.h>
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#ifdef __ANDROID__
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#include <jni.h>
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#include <android/log.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#else // __APPLE__
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#include <OpenGLES/ES2/gl.h>
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#include <OpenGLES/ES2/glext.h>
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#include <syslog.h>
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#endif
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#include "glm/glm.hpp"
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#include "glm/gtc/matrix_transform.hpp"
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@@ -33,17 +39,28 @@
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#include "glm/gtx/matrix_decompose.hpp"
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#define LOG_TAG "rtabmap"
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#ifdef DISABLE_LOG
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#if defined(DISABLE_LOG)
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#define LOGD(...) ;
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#define LOGI(...) ;
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#define LOGW(...) ;
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#else
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#ifdef __APPLE__
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#define LOGD(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n")
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#define LOGI(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n")
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#define LOGW(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n")
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#else
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#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
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#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
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#define LOGW(...) __android_log_print(ANDROID_LOG_WARN,LOG_TAG,__VA_ARGS__)
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#endif
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#endif
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#ifdef __APPLE__
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#define LOGE(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n")
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#define LOGF(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n")
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#else
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#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
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#define LOGF(...) __android_log_print(ANDROID_LOG_FATAL,LOG_TAG,__VA_ARGS__)
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#endif
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#ifndef M_PI
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#define M_PI 3.1415926f
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@@ -57,7 +57,7 @@ Quad::Quad() {
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Quad::~Quad() { glDeleteShader(shader_program_); }
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void Quat::SetTextureId(GLuint texture_id) { texture_id_ = texture_id; }
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void Quad::SetTextureId(GLuint texture_id) { texture_id_ = texture_id; }
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void Quad::Render(const glm::mat4& projection_mat,
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const glm::mat4& view_mat) const {
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@@ -34,11 +34,13 @@ static int RoundUpPowerOfTwo(int w) {
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}
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Texture::Texture(const char* file_path) {
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#ifdef __ANDROID__
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if (!LoadFromPNG(file_path)) {
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LOGE("Texture initialing error");
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}
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#endif
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}
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#ifdef __ANDROID__
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bool Texture::LoadFromPNG(const char* file_path) {
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FILE* file = fopen(file_path, "rb");
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@@ -94,7 +96,7 @@ bool Texture::LoadFromPNG(const char* file_path) {
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return true;
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}
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#endif
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GLuint Texture::GetTextureID() const { return texture_id_; }
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Texture::~Texture() {
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