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Fixed backward compatibility for exporting texture mesh with old databases
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@@ -1259,7 +1259,7 @@ pcl::TextureMapping<PointInT>::textureMeshwithMultipleCameras2 (
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if((idx_face+1)%10000 == 0)
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{
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UDEBUG("face %d/%d", idx_face+1, (int)faces.size());
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if(state && !state->callback(""))
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if(state && !state->callback(uFormat("Textured %d/%d polygons", (int)idx_face+1, (int)faces.size())))
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{
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//cancelled!
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UWARN("Texturing cancelled!");
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