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Added OBJ texture policy option (keep color on textureless polygons)
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@@ -320,6 +320,34 @@
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<key>DefaultValue</key>
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<true/>
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</dict>
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<dict>
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<key>Type</key>
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<string>PSGroupSpecifier</string>
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<key>FooterText</key>
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<string>Standard OBJ format has colorless polygons where there is no texture. This policy can add color to vertex when exporting the OBJ.</string>
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</dict>
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<dict>
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<key>Type</key>
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<string>PSMultiValueSpecifier</string>
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<key>Title</key>
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<string>Texture Vertex Color Policy</string>
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<key>Key</key>
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<string>TextureVertexColorPolicy</string>
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<key>DefaultValue</key>
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<integer>0</integer>
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<key>Titles</key>
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<array>
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<string>Colorless (standard OBJ)</string>
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<string>Keep color only on textureless polygons</string>
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<string>Keep all color</string>
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</array>
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<key>Values</key>
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<array>
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<integer>0</integer>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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</dict>
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<dict>
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<key>Type</key>
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<string>PSGroupSpecifier</string>
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