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3D Rendering: Added option to show graph's frustums, added option to filter floor and/or ceiling.
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@@ -1208,8 +1208,8 @@ Transform RegistrationVis::computeTransformationImpl(
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matches[dir] = matchesV;
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if(transforms[dir].isNull())
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{
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msg = uFormat("Not enough inliers %d/%d between %d and %d",
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(int)inliers[dir].size(), _minInliers, signatureA->id(), signatureB->id());
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msg = uFormat("Not enough inliers %d/%d (matches=%d) between %d and %d",
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(int)inliers[dir].size(), _minInliers, (int)matches[dir].size(), signatureA->id(), signatureB->id());
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UINFO(msg.c_str());
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}
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}
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