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Tango: added online blending option, background color option, double tap, fixed meshes jiggering on touch, removed raw mesh option
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@@ -83,7 +83,11 @@ class PointCloudDrawable {
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float pointSize = 3.0f,
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bool textureRendering = false,
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bool lighting = true,
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float distanceToCamSqr = 0.0f);
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float distanceToCamSqr = 0.0f,
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const GLuint & depthTexture = 0,
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int screenWidth = 0,
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int screenHeight = 0,
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bool packDepthToColorChannel = false);
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private:
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template<class PointT>
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