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Tango refactoring (#534)
* Created general CameraMobile interface. Tango is now optional. Camera is disabled on visualizaion (battery saving). * Working android app on non-tango android phones (tested on x86_64 android emulator). * fixed typo * android: updated tango not available msg * android: fixed build with latest android sdk/ndk * Added ARCore limited support for pose and rgb streams. * Added AREngine support. Don't assert if depth size is not a modulo of rgb size. * Added ARCore shared camera support * android: fixed read/write runtime permissions for >=api23. arcore ndk: added feature point cloud. Fixed file sharing persmissions (>=api24 issue) * ARCore NDK: mapping with feature point cloud * android: Added post build strip command to reduce native library size * android: fixed some compilation issues * android: put back gtsam as default optimizer, manifest min api is dynamic based on cmake parameters * AREngine: min api 24 * android: Fixed build without AREngine * android: fixed not available libraries for API<24 * android: fixed build with old cmake versions * android: set arcore min api to 23 * android: fixed arengine error on start when not built with native arengine support * android: fixed tango camera permission for api>=23 * Added bionic android docker files * Fixed wrong 3D words projection when depth size is not an exact multiple of rgb size. DbViewer: fixed images size not correctly shown in label of the calibration. ImageView: fixed depth scale when depth size is not a multiple of rgb size * CameraMobile: added exact display rotation for local transform * DbViewer: fixed gravity link shown in constraint view, show full local transform matrix in camera calibration label * Android: fixed localization mode in visualization, fixed some tansitions between some UI states * Android: Hide stop button when HUD is hidden. Updated About years.
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/*
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Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the Universite de Sherbrooke nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "CameraAREngine.h"
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#include "util.h"
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#include "rtabmap/utilite/ULogger.h"
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#include "rtabmap/core/util3d_transforms.h"
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#include "rtabmap/core/OdometryEvent.h"
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#include "rtabmap/core/util2d.h"
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#include <media/NdkImage.h>
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namespace rtabmap {
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//////////////////////////////
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// CameraAREngine
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//////////////////////////////
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CameraAREngine::CameraAREngine(void* env, void* context, void* activity, bool smoothing):
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CameraMobile(smoothing),
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env_(env),
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context_(context),
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activity_(activity),
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arInstallRequested_(false)
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{
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glGenTextures(1, &textureId_);
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}
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CameraAREngine::~CameraAREngine() {
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// Disconnect ARCore service
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close();
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glDeleteTextures(1, &textureId_);
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}
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std::string CameraAREngine::getSerial() const
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{
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return "AREngine";
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}
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bool CameraAREngine::init(const std::string & calibrationFolder, const std::string & cameraName)
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{
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close();
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UScopeMutex lock(arSessionMutex_);
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HwArInstallStatus install_status;
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// If install was not yet requested, that means that we are resuming the
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// activity first time because of explicit user interaction (such as
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// launching the application)
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bool user_requested_install = !arInstallRequested_;
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// === ATTENTION! ATTENTION! ATTENTION! ===
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// This method can and will fail in user-facing situations. Your
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// application must handle these cases at least somewhat gracefully. See
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// HelloAR Java sample code for reasonable behavior.
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HwArEnginesApk_requestInstall(env_, activity_, user_requested_install, &install_status);
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switch (install_status)
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{
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case HWAR_INSTALL_STATUS_INSTALLED:
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break;
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case HWAR_INSTALL_STATUS_INSTALL_REQUESTED:
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arInstallRequested_ = true;
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return false;
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}
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// === ATTENTION! ATTENTION! ATTENTION! ===
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// This method can and will fail in user-facing situations. Your
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// application must handle these cases at least somewhat gracefully. See
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// HelloAR Java sample code for reasonable behavior.
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UASSERT(HwArSession_create(env_, context_, &arSession_) == HWAR_SUCCESS);
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UASSERT(arSession_);
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HwArConfig_create(arSession_, &arConfig_);
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UASSERT(arConfig_);
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HwArConfig_setFocusMode(arSession_, arConfig_, HWAR_FOCUS_MODE_FIXED);
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UASSERT(HwArSession_configure(arSession_, arConfig_) == HWAR_SUCCESS);
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HwArFrame_create(arSession_, &arFrame_);
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UASSERT(arFrame_);
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HwArCameraIntrinsics_create(arSession_, &arCameraIntrinsics_); // May fail?!
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//UASSERT(arCameraIntrinsics_);
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HwArPose_create(arSession_, nullptr, &arPose_);
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UASSERT(arPose_);
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/// Sets the behavior of @ref ArSession_update(). See
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/// ::ArUpdateMode for available options.
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HwArConfig_setUpdateMode(arSession_, arConfig_, HWAR_UPDATE_MODE_BLOCKING);
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deviceTColorCamera_ = opticalRotation;
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// Required as ArSession_update does some off-screen OpenGL stuff...
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HwArSession_setCameraTextureName(arSession_, textureId_);
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if (HwArSession_resume(arSession_) != HWAR_SUCCESS)
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{
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UERROR("Cannot resume camera!");
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// In a rare case (such as another camera app launching) the camera may be
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// given to a different app and so may not be available to this app. Handle
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// this properly and recreate the session at the next iteration.
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close();
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return false;
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}
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return true;
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}
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void CameraAREngine::close()
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{
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UScopeMutex lock(arSessionMutex_);
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if (arCameraIntrinsics_ != nullptr)
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{
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HwArCameraIntrinsics_destroy(arSession_, arCameraIntrinsics_);
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}
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arCameraIntrinsics_ = nullptr;
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if(arSession_!= nullptr)
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{
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HwArSession_destroy(arSession_);
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}
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arSession_ = nullptr;
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if(arConfig_!= nullptr)
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{
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HwArConfig_destroy(arConfig_);
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}
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arConfig_ = nullptr;
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if (arFrame_ != nullptr)
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{
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HwArFrame_destroy(arFrame_);
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}
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arFrame_ = nullptr;
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if (arPose_ != nullptr)
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{
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HwArPose_destroy(arPose_);
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}
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arPose_ = nullptr;
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CameraMobile::close();
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}
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SensorData CameraAREngine::captureImage(CameraInfo * info)
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{
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UScopeMutex lock(arSessionMutex_);
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//LOGI("Capturing image...");
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SensorData data;
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if(!arSession_)
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{
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return data;
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}
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// Update session to get current frame and render camera background.
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if (HwArSession_update(arSession_, arFrame_) != HWAR_SUCCESS) {
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LOGE("CameraAREngine::captureImage() ArSession_update error");
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return data;
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}
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HwArCamera* ar_camera;
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HwArFrame_acquireCamera(arSession_, arFrame_, &ar_camera);
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HwArTrackingState camera_tracking_state;
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HwArCamera_getTrackingState(arSession_, ar_camera, &camera_tracking_state);
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Transform pose;
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if(camera_tracking_state == HWAR_TRACKING_STATE_TRACKING)
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{
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// pose in OpenGL coordinates
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float pose_raw[7];
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HwArCamera_getPose(arSession_, ar_camera, arPose_);
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HwArPose_getPoseRaw(arSession_, arPose_, pose_raw);
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pose = Transform(pose_raw[4], pose_raw[5], pose_raw[6], pose_raw[0], pose_raw[1], pose_raw[2], pose_raw[3]);
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// Get calibration parameters
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// FIXME: Hard-coded as getting intrinsics with the api fails
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float fx=492.689667,fy=492.606201, cx=323.594849, cy=234.659744;
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int32_t camWidth=640, camHeight=480;
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//HwArCamera_getImageIntrinsics(arSession_, ar_camera, arCameraIntrinsics_);
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//HwArCameraIntrinsics_getFocalLength(arSession_, arCameraIntrinsics_, &fx, &fy);
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//HwArCameraIntrinsics_getPrincipalPoint(arSession_, arCameraIntrinsics_, &cx, &cy);
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//HwArCameraIntrinsics_getImageDimensions(arSession_, arCameraIntrinsics_, &camWidth, &camHeight);
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LOGI("%f %f %f %f %d %d", fx, fy, cx, cy, camWidth, camHeight);
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if(fx > 0 && fy > 0 && camWidth > 0 && camHeight > 0 && cx > 0 && cy > 0)
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{
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//ArPointCloud * point_cloud;
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//ArFrame_acquirePointCloud(ar_session_, ar_frame_, &point_cloud);
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HwArImage * image = nullptr;
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HwArImage * depthImage = nullptr;
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HwArStatus statusRgb = HwArFrame_acquireCameraImage(arSession_, arFrame_, &image);
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HwArStatus statusDepth = HwArFrame_acquireDepthImage(arSession_, arFrame_, &depthImage);
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if(statusRgb == HWAR_SUCCESS && statusDepth == HWAR_SUCCESS)
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{
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int64_t timestamp_ns;
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HwArFrame_getTimestamp(arSession_, arFrame_, ×tamp_ns);
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int planeCount;
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uint8_t *imageData = nullptr;
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int len = 0;
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int stride;
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int width;
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int height;
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const AImage* ndkImageRGB;
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HwArImage_getNdkImage(image, &ndkImageRGB);
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AImage_getNumberOfPlanes(ndkImageRGB, &planeCount);
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AImage_getWidth(ndkImageRGB, &width);
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AImage_getHeight(ndkImageRGB, &height);
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AImage_getPlaneRowStride(ndkImageRGB, 0, &stride);
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AImage_getPlaneData(ndkImageRGB, 0, &imageData, &len);
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LOGI("RGB: width=%d, height=%d, bytes=%d stride=%d planeCount=%d", width, height, len, stride, planeCount);
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cv::Mat outputRGB;
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if(imageData != nullptr && len>0)
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{
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cv::cvtColor(cv::Mat(height+height/2, width, CV_8UC1, (void*)imageData), outputRGB, CV_YUV2BGR_NV21);
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}
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//Depth
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const AImage* ndkImageDepth;
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HwArImage_getNdkImage(depthImage, &ndkImageDepth);
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AImage_getNumberOfPlanes(ndkImageDepth, &planeCount);
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AImage_getWidth(ndkImageDepth, &width);
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AImage_getHeight(ndkImageDepth, &height);
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AImage_getPlaneRowStride(ndkImageDepth, 0, &stride);
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AImage_getPlaneData(ndkImageDepth, 0, &imageData, &len);
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LOGI("Depth: width=%d, height=%d, bytes=%d stride=%d planeCount=%d", width, height, len, stride, planeCount);
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cv::Mat outputDepth(height, width, CV_16UC1);
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uint16_t *dataShort = (uint16_t *)imageData;
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for (int y = 0; y < outputDepth.rows; ++y)
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{
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for (int x = 0; x < outputDepth.cols; ++x)
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{
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uint16_t depthSample = dataShort[y*outputDepth.cols + x];
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uint16_t depthRange = (depthSample & 0x1FFF); // first 3 bits are confidence
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outputDepth.at<uint16_t>(y,x) = depthRange;
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}
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}
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if(!outputRGB.empty() && !outputDepth.empty())
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{
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double stamp = double(timestamp_ns)/10e8;
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CameraModel model = CameraModel(fx, fy, cx, cy, deviceTColorCamera_, 0, cv::Size(camWidth, camHeight));
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data = SensorData(outputRGB, outputDepth, model, 0, stamp);
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}
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}
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else
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{
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LOGE("CameraAREngine: failed to get rgb image (status=%d %d)", (int)statusRgb, (int)statusDepth);
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}
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HwArImage_release(image);
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HwArImage_release(depthImage);
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}
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else
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{
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LOGE("Invalid intrinsics!");
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}
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}
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HwArCamera_release(ar_camera);
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if(pose.isNull())
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{
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LOGE("CameraAREngine: Pose is null");
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}
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else
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{
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pose = rtabmap::rtabmap_world_T_opengl_world * pose * rtabmap::opengl_world_T_rtabmap_world;
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this->poseReceived(pose);
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info->odomPose = pose;
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}
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return data;
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}
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void CameraAREngine::capturePoseOnly()
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{
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UScopeMutex lock(arSessionMutex_);
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//LOGI("Capturing image...");
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SensorData data;
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if(!arSession_)
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{
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return;
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}
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// Update session to get current frame and render camera background.
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if (HwArSession_update(arSession_, arFrame_) != HWAR_SUCCESS) {
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LOGE("CameraARCore::captureImage() ArSession_update error");
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return;
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}
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HwArCamera* ar_camera;
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HwArFrame_acquireCamera(arSession_, arFrame_, &ar_camera);
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HwArTrackingState camera_tracking_state;
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HwArCamera_getTrackingState(arSession_, ar_camera, &camera_tracking_state);
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Transform pose;
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CameraModel model;
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if(camera_tracking_state == HWAR_TRACKING_STATE_TRACKING)
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{
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// pose in OpenGL coordinates
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float pose_raw[7];
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HwArCamera_getPose(arSession_, ar_camera, arPose_);
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HwArPose_getPoseRaw(arSession_, arPose_, pose_raw);
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pose = Transform(pose_raw[4], pose_raw[5], pose_raw[6], pose_raw[0], pose_raw[1], pose_raw[2], pose_raw[3]);
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if(!pose.isNull())
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{
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pose = rtabmap::rtabmap_world_T_opengl_world * pose * rtabmap::opengl_world_T_rtabmap_world;
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this->poseReceived(pose);
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}
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}
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HwArCamera_release(ar_camera);
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}
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} /* namespace rtabmap */
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