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rtabmap/utilite/test/test_uevents.cpp

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Adding doc and tests (#1492) * added doc and tests for util2d.h * updated cmake-ros ci * Added util3d.h doc and tests * util3d_transforms.h: Added doc and tests * util3d_filtering.h: started doc and test * util3d_filtering.h: more tests and doc * Added more doc/tests * finished util3d_filtering doc and tests * added test for util2d::depthBleedingFiltering * Added util3d_registration tests * Added util3d_features.h doc/tests * added doc/tests for util3d_correspondences.h * added doc/gtest for util3d_mapping.h (missing hpp functions) * finished testing util3d_mapping.hpp * Added util3d_motion_estimation.h tests (2D->3D done) * finished util3d_motion_estimation.h tests * minimal util3d_surface.h * Added Transform and VisualWord tests * Added doc for CameraModel and StereoCameraModel * Added more logs in ros ci * Passing tests on fical * improved all devcontainer * added devcontainer kilted, fixed source setup.bash, removed ldconfig in ros-cmake workflow * cleanup * source ros * Added utilite tests * Added testing to appveyor, github actions cancellable on re-commit on same branch * appveyor testing without all targets * appveyor: specifying ALL_BUILD target * Fixed Util2dTest.NMSImageBoundsRespected test * Fixing PCL Indices error on old pcl * Added VWDictionary tests and doc. Fixed LSH not working (fix from https://github.com/flann-lib/flann/pull/472 * fixing some appveyor CI errors, added test to check dictionary serialization against all type * Added StereoDense, StereoBM and StereoSGBM doc and tests * Added Stereo tests * Added CameraModel and StereoCameraModel tests * Added doc and test for Statistics * Added doc/tests for Signature * Added doc/test for SensorEvent, added doc for SensorCaptureInfo * Added doc to SensorData * Added SensorData tests * Added SensorCapture and SensorCaptureThread doc and tests * fixed sensordata test * updated SSC test and doc * Added doc and tests for BayesFilter class * Enabled testing on mac, updated windows testing like on linux * added test_link * fixed unresolved on windows * fixed ThreadHandle error on macos ci * Added GPS and GeodeticCoords tests * Added tests for compression * Added Odometry tests (base class only) * Added DBDriver tests * Added coverage report * uniformized test names * fixing concurancy and coverage ci * dont built tools, examples and app for coverage build * fixed report tool rebuilt without qt compilation error * updated coverage option * updated coverage config * added doc CI job * fixing windows and mac ci errors * Added DBDriverSqlite3 tests * Added IMU tests * Added Graph tests * fixing flaky macos test * Added IMUThread and IMUFilter tests * Added Landmarks tests * Added LASWriter tests * fixing seed flaky test * fixing flaky macos timing tests * Added LocalGrid tests * Added LocalGridMaker tests * fixing ci errors * Added GlobalMap tests * Added doc for EnvSensor * Added Features2D tests * Added Registration tests * Added RegistrationVis tests * Added doc for Rtabmap and Memory classes * Added Memory and Rtabmap tests * making some tests less flaky * lcov 1.14 support * updated compatible tool arguments * Added integration tests (RGB-D, Stereo, Lidar2d, Lidar3d) * More octomap checks * Refactored how/when python interpretor is created to simplify library usage * Added python tests * fixed some flaky tests * suppressed some third party related warnings * fixed ceres tests * more flaky fixes * Fixing tests without libpointmatcher * Added RANSAC rejection filter to PCL ICP * fixing multi platform flakiness * Added test to detect regression * Fixing windows pcl link error * fixed some macos flakiness * bigger 2D2D registration error on opencv 4.6.0 * flakiness * fixing flaky tests on windows and mac * flaky thread test on slow mac VM * windows slow test * fixing more ci erros * fxing temp dir on windows * Added Optimizer tests and discovered some bugs (fixed) * fixing flaky tests in mac and windows * Added Optimizer doc * Added GTSAM BA, updated Ceres to use g2o ba parameters. Renamed g2o's ba related parameters to Optimizer group and used by both gtsam and ceres. * fixing build without gtsam * fixing home dir * fixing python ci isssues * Added multicam ba tests * Added Ceres multicam BA support * Aligned BundleAdjustment parameters with Optimizer/Strategy to avoid confusion in the code * Added BA integration test * Added robust graph optimization integration test * Added loop3it test * Added stereo20Hz test * Added smartfactor gtsam * Fixed bugged check and warn if python didn't return any descriptors * Fixing gtsam version build issues * fixing tilt on windows ci * loosing ceres integration test for ci * mac ci flakiness * updating missing param in gui * updating test bound for mac * added appearance-based tests, set min gftt quality to quality level * testing more stuff * improving features2d tests * ci flakiness * fixing flaky ci * ci fixes * flaky fixes * Added RegistrationIcp tests * Added icp integration test with real-worl corridor like env * intermediate nodes * fixing enum * Updated test to catch #1714 * Fixed 2d corridor failing on pcl * flaky pnp test * flaky brisk test * Set rtabmap_integration test as long * updating loop closure test * flaky ci tests * TEsting roundtrip g2o/toro save/load * loosing test bound * fixed cuda capable checks * flaky tests * Debugging test hanging * more debugging stuff * updating limit * windows: disabled cuda on ci to avoid incompatible driver issue. Fixing a bad test mem allocation * trying fixing cuda hanging issue * fixing ci flakyness * flaky tests * Updated BOW flaky tests by checking min precision/recall instead of recall@100precision. Fixed signature test * CameraModel::load() test initRectificationMap param * test dbdriver load dictionary idsOnly * Memory: test keepLinkedInDb param * added dummyDictionary tests * test intermediate nodes count * Added MarkerDetector tests * reverted breaking change of UMutex and USemaphore * Features2d: fixed compiltion warnings with clang about override * clang warnings * fixing test build with pcl 1.8 * g2o and gtsam build errors on android * opencv5 test fixes * disabled testing for ios and android builds * normalized endline characters for easier diff * added LF CRLF rule * bump 0.23.10. fixing doc version * Publish rtabmap website doc from ci * fixing MSCVC build error * macos icp flaky test * fixing ceres macos test bound * ficing more flaky tests * fixing opencv5 related test errors. Also fixed an actual bug in ENU_WGS84ToGeocentric_WGS84() * added comment about mrpt change * removed rosdoc2 (will add it for rtabmap_ros later) * fixing website style * updated download links * locally deployable website with api * sweep doxygen issues * improved/revised doxygen main pages * removed examples empty page * Updated doxygen style * more concise doxygen groups * added api link on main readme * fixing utilite test error * fixing CommonFilteringGroundNormalsUp test * updated precisionRecall test bounds for Freak and brief descriptors * fixing scale check in ba tests * disabled tests on windows cuda build (missing dlls amd runner cannot test cuda anyway) * ceres: missing suitesparse dep in windows ci * adjusting recall thr for fast/freak * ficing more flaky tests * fixing flaky tests * disabled coverage in ros ci * Enable integration tests for ros ci jobs * loosing up some threshold for failing tests * trigger cache * fixing test data in ros ci. Updated flaky test for mac * slaking some test limit * Fixed rtabmap-detectMoreLoopClosures inverted output value * loosing up sift recall on mac * optimizer re-ordered distribution for reproducible results (mac g2o) * macos dump test crash log * combining all tests to save time on shared library reload. Also fixed Logs with missing arguments. * Added ENABLE_FORMAT_ERRORS cmake option * do test only one time * fixed all format warnings * format security android build errors * less verbose tests * updated ImuUThread test * fixed a log * Fixed libpointmatcher 2d normals eigen issue * Fixing libpointmatcher conversion issues * fixing libpointmatcher test on windows ci * cleanup comments, relax some test thr * disabled sequoia-intel ci build (too flaky, would need extensive testing directly on that machine)
2026-08-06 13:32:20 -07:00
#include "gtest/gtest.h"
#include "rtabmap/utilite/UEvent.h"
#include "rtabmap/utilite/UEventsHandler.h"
#include "rtabmap/utilite/UEventsManager.h"
#include "rtabmap/utilite/UEventsSender.h"
#include "rtabmap/utilite/UTimer.h"
#include <thread>
#include <chrono>
#include <atomic>
// Test event classes
class TestEvent : public UEvent
{
public:
TestEvent(int code = 0) : UEvent(code) {}
virtual ~TestEvent() {}
virtual std::string getClassName() const {return "TestEvent";}
};
class AnotherEvent : public UEvent
{
public:
AnotherEvent() : UEvent(0) {}
virtual ~AnotherEvent() {}
virtual std::string getClassName() const {return "AnotherEvent";}
};
// Test handler class
class TestHandler : public UEventsHandler
{
public:
TestHandler() : eventCount_(0), lastEventCode_(0){}
int getEventCount() const { return eventCount_; }
int getLastEventCode() const { return lastEventCode_; }
const std::string & getLastEventClassName() const { return lastEventClassName_; }
void reset() { eventCount_ = 0; lastEventCode_ = 0; lastEventClassName_.clear(); }
protected:
virtual bool handleEvent(UEvent * event)
{
eventCount_++;
lastEventCode_ = event->getCode();
lastEventClassName_ = event->getClassName();
return false;
}
private:
int eventCount_;
int lastEventCode_;
std::string lastEventClassName_;
bool ownershipTaken_;
};
// Handler that takes ownership
class OwnershipHandler : public UEventsHandler
{
public:
OwnershipHandler() : event_(nullptr) {}
~OwnershipHandler() {delete event_;}
const UEvent * getEvent() const {return event_;}
void reset() { delete event_; event_ = nullptr;}
protected:
virtual bool handleEvent(UEvent * event)
{
event_ = event; // Take ownership
return true;
}
private:
UEvent * event_;
};
// Handler that filters events
class FilteringHandler : public UEventsHandler
{
public:
FilteringHandler() : testEventCount_(0), anotherEventCount_(0) {}
int getTestEventCount() const { return testEventCount_; }
int getAnotherEventCount() const { return anotherEventCount_; }
void reset() { testEventCount_ = 0; anotherEventCount_ = 0; }
protected:
virtual bool handleEvent(UEvent * event)
{
if(event->getClassName() == "TestEvent")
{
testEventCount_++;
}
else if(event->getClassName() == "AnotherEvent")
{
anotherEventCount_++;
}
return false;
}
private:
int testEventCount_;
int anotherEventCount_;
};
// Test sender class that can post events
class TestSender : public UEventsSender
{
public:
TestSender() {}
// Public method to test protected post() method
void testPost(UEvent* event, bool async = true) const
{
post(event, async);
}
};
TEST(UEventsTest, UEventGetClassName)
{
TestEvent event;
EXPECT_EQ(event.getClassName(), "TestEvent");
EXPECT_EQ(event.getCode(), 0);
}
TEST(UEventsTest, UEventGetCode)
{
TestEvent event(42);
EXPECT_EQ(event.getCode(), 42);
}
TEST(UEventsTest, UEventsHandlerRegisterUnregister)
{
TestHandler handler;
// Register handler
handler.registerToEventsManager();
// Post an event
UEventsManager::post(new TestEvent(), true);
// Give time for event to be processed
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_GT(handler.getEventCount(), 0);
// Unregister handler
handler.unregisterFromEventsManager();
// Post another event
int countBefore = handler.getEventCount();
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
// Should not receive event after unregister
EXPECT_EQ(handler.getEventCount(), countBefore);
}
TEST(UEventsTest, UEventsHandlerDestructorUnregisters)
{
TestHandler* handler = new TestHandler();
handler->registerToEventsManager();
// Post an event
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler->getEventCount(), 1);
// Delete handler (should unregister automatically)
handler->unregisterFromEventsManager();
// Post another event
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler->getEventCount(), 1);
}
TEST(UEventsTest, UEventsManagerAddRemoveHandler)
{
TestHandler handler1;
TestHandler handler2;
UEventsManager::addHandler(&handler1);
UEventsManager::addHandler(&handler2);
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_GT(handler1.getEventCount(), 0);
EXPECT_GT(handler2.getEventCount(), 0);
UEventsManager::removeHandler(&handler1);
int count1Before = handler1.getEventCount();
int count2Before = handler2.getEventCount();
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler1.getEventCount(), count1Before);
EXPECT_GT(handler2.getEventCount(), count2Before);
UEventsManager::removeHandler(&handler2);
}
TEST(UEventsTest, UEventsManagerPostAsync)
{
TestHandler handler;
UEventsManager::addHandler(&handler);
handler.reset();
UEventsManager::post(new TestEvent(), true);
// Give time for async processing
std::this_thread::sleep_for(std::chrono::milliseconds(100));
EXPECT_GT(handler.getEventCount(), 0);
UEventsManager::removeHandler(&handler);
}
TEST(UEventsTest, UEventsManagerPostSync)
{
TestHandler handler;
UEventsManager::addHandler(&handler);
handler.reset();
UEventsManager::post(new TestEvent(), false);
// Sync should be immediate
EXPECT_GT(handler.getEventCount(), 0);
UEventsManager::removeHandler(&handler);
}
TEST(UEventsTest, UEventsManagerMultipleHandlers)
{
TestHandler handler1;
TestHandler handler2;
TestHandler handler3;
UEventsManager::addHandler(&handler1);
UEventsManager::addHandler(&handler2);
UEventsManager::addHandler(&handler3);
handler1.reset();
handler2.reset();
handler3.reset();
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_GT(handler1.getEventCount(), 0);
EXPECT_GT(handler2.getEventCount(), 0);
EXPECT_GT(handler3.getEventCount(), 0);
UEventsManager::removeHandler(&handler1);
UEventsManager::removeHandler(&handler2);
UEventsManager::removeHandler(&handler3);
}
TEST(UEventsTest, UEventsManagerEventOrdering)
{
TestHandler handler;
UEventsManager::addHandler(&handler);
handler.reset();
// Post multiple events
UEventsManager::post(new TestEvent(1), true);
UEventsManager::post(new TestEvent(2), true);
UEventsManager::post(new TestEvent(3), true);
std::this_thread::sleep_for(std::chrono::milliseconds(100));
// Should receive all events (order may vary in async mode)
EXPECT_GE(handler.getEventCount(), 3);
UEventsManager::removeHandler(&handler);
}
TEST(UEventsTest, UEventsHandlerOwnership)
{
OwnershipHandler handler;
TestHandler handler0;
TestHandler handler2;
UEventsManager::addHandler(&handler0);
UEventsManager::addHandler(&handler);
UEventsManager::addHandler(&handler2);
UEventsManager::post(new TestEvent(42), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_NE(handler.getEvent(), nullptr);
EXPECT_EQ(handler.getEvent()->getCode(), 42);
// Should have received the event
EXPECT_GT(handler0.getEventCount(), 0);
// Should not have received the event
EXPECT_EQ(handler2.getEventCount(), 0);
UEventsManager::removeHandler(&handler0);
UEventsManager::removeHandler(&handler);
UEventsManager::removeHandler(&handler2);
}
TEST(UEventsTest, UEventsHandlerFiltering)
{
FilteringHandler handler;
UEventsManager::addHandler(&handler);
handler.reset();
UEventsManager::post(new TestEvent(), true);
UEventsManager::post(new AnotherEvent(), true);
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(100));
EXPECT_EQ(handler.getTestEventCount(), 2);
EXPECT_EQ(handler.getAnotherEventCount(), 1);
UEventsManager::removeHandler(&handler);
}
TEST(UEventsTest, UEventsSenderPost)
{
TestSender sender;
TestHandler handler;
UEventsManager::addHandler(&handler);
handler.reset();
// Test protected post() method through TestSender
sender.testPost(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_GT(handler.getEventCount(), 0);
UEventsManager::removeHandler(&handler);
}
TEST(UEventsTest, UEventsSenderDestructorRemovesPipes)
{
TestSender* sender = new TestSender();
TestHandler handler;
UEventsManager::addHandler(&handler);
UEventsManager::createPipe(sender, &handler, "TestEvent");
// Delete sender - should remove pipes automatically
delete sender;
// Should not crash and pipes should be removed
SUCCEED();
UEventsManager::removeHandler(&handler);
}
TEST(UEventsTest, UEventsManagerCreateRemovePipe)
{
TestSender sender;
TestHandler handler;
TestHandler handler2;
UEventsManager::addHandler(&handler);
UEventsManager::addHandler(&handler2);
// Create a pipe
UEventsManager::createPipe(&sender, &handler, "TestEvent");
handler.reset();
// Post event with sender
sender.testPost(new TestEvent());
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler.getEventCount(), 1);
EXPECT_EQ(handler2.getEventCount(), 0);
// Post event with sender using UEventsManager
UEventsManager::post(new TestEvent(), true, &sender);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler.getEventCount(), 2);
EXPECT_EQ(handler2.getEventCount(), 0);
// Post global event
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler.getEventCount(), 3);
EXPECT_EQ(handler2.getEventCount(), 1);
// Remove pipe
UEventsManager::removePipe(&sender, &handler, "TestEvent");
// Post another event
UEventsManager::post(new TestEvent(), true, &sender);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
// Should still receive events, no pipe filtering
EXPECT_EQ(handler.getEventCount(), 4);
EXPECT_EQ(handler2.getEventCount(), 2);
UEventsManager::removeHandler(&handler);
UEventsManager::removeHandler(&handler2);
}
TEST(UEventsTest, UEventsManagerRemoveAllPipes)
{
TestSender sender;
TestHandler handler1;
TestHandler handler2;
UEventsManager::addHandler(&handler1);
UEventsManager::addHandler(&handler2);
UEventsManager::createPipe(&sender, &handler1, "TestEvent");
UEventsManager::createPipe(&sender, &handler2, "AnotherEvent");
sender.testPost(new TestEvent());
sender.testPost(new AnotherEvent());
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler1.getEventCount(), 1);
EXPECT_EQ(handler2.getEventCount(), 1);
UEventsManager::removeAllPipes(&sender);
sender.testPost(new TestEvent());
sender.testPost(new AnotherEvent());
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler1.getEventCount(), 3);
EXPECT_EQ(handler2.getEventCount(), 3);
UEventsManager::removeHandler(&handler1);
UEventsManager::removeHandler(&handler2);
}
TEST(UEventsTest, MultipleEventTypes)
{
FilteringHandler handler;
UEventsManager::addHandler(&handler);
handler.reset();
UEventsManager::post(new TestEvent(), true);
UEventsManager::post(new AnotherEvent(), true);
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(100));
EXPECT_EQ(handler.getTestEventCount(), 2);
EXPECT_EQ(handler.getAnotherEventCount(), 1);
UEventsManager::removeHandler(&handler);
}
TEST(UEventsTest, HandlerReceivesCorrectEvent)
{
TestHandler handler;
UEventsManager::addHandler(&handler);
handler.reset();
TestEvent* event = new TestEvent(42);
UEventsManager::post(event, true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_EQ(handler.getLastEventCode(), 42);
EXPECT_STREQ(handler.getLastEventClassName().c_str(), "TestEvent");
UEventsManager::removeHandler(&handler);
}
// Handler that blocks inside handleEvent until released, used to observe
// whether removeHandler() waits for an in-flight dispatch to finish.
class BlockingHandler : public UEventsHandler
{
public:
BlockingHandler() : inHandler_(false), finishedHandler_(false), release_(false) {}
bool inHandler() const { return inHandler_.load(); }
bool finishedHandler() const { return finishedHandler_.load(); }
void release() { release_ = true; }
protected:
virtual bool handleEvent(UEvent *)
{
inHandler_ = true;
while(!release_.load())
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
finishedHandler_ = true;
return false;
}
private:
std::atomic<bool> inHandler_;
std::atomic<bool> finishedHandler_;
std::atomic<bool> release_;
};
// Regression test: removeHandler() must not return while another thread is
// inside handleEvent() for that handler. Otherwise the caller can destroy the
// handler (or data it points at) while the dispatcher still uses it, causing
// heap corruption.
TEST(UEventsTest, RemoveHandlerBlocksUntilHandleEventCompletes)
{
BlockingHandler handler;
UEventsManager::addHandler(&handler);
UEventsManager::post(new TestEvent(), true);
// Wait until the dispatcher thread is inside handleEvent.
UTimer waitEnter;
while(!handler.inHandler() && waitEnter.ticks() < 1.0)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
ASSERT_TRUE(handler.inHandler())
<< "Dispatcher never entered handleEvent within 1s";
// Call removeHandler from a separate thread; it must block until the
// dispatcher exits handleEvent.
std::atomic<bool> removeReturned(false);
std::thread remover([&]() {
UEventsManager::removeHandler(&handler);
removeReturned = true;
});
// Give the remover thread time to call into removeHandler and (correctly)
// get stuck waiting for the dispatcher.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_FALSE(removeReturned.load())
<< "removeHandler returned while handleEvent was still running";
EXPECT_FALSE(handler.finishedHandler());
// Let the dispatcher finish; removeHandler should now complete promptly.
handler.release();
UTimer waitReturn;
while(!removeReturned.load() && waitReturn.ticks() < 1.0)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
EXPECT_TRUE(removeReturned.load())
<< "removeHandler did not return after handleEvent completed";
EXPECT_TRUE(handler.finishedHandler());
remover.join();
}
// Handler that removes itself from within handleEvent, exercising the
// recursive-mutex behavior of handlersMutex_.
class SelfRemovingHandler : public UEventsHandler
{
public:
SelfRemovingHandler() : called_(false) {}
bool called() const { return called_.load(); }
protected:
virtual bool handleEvent(UEvent *)
{
called_ = true;
// Must not deadlock: handlersMutex_ is recursive, so the dispatcher
// thread can re-enter it via removeHandler() while still holding it
// for the surrounding dispatch.
UEventsManager::removeHandler(this);
return false;
}
private:
std::atomic<bool> called_;
};
TEST(UEventsTest, HandlerCanRemoveItselfFromWithinHandleEvent)
{
SelfRemovingHandler handler;
UEventsManager::addHandler(&handler);
UEventsManager::post(new TestEvent(), true);
UTimer t;
while(!handler.called() && t.ticks() < 1.0)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
EXPECT_TRUE(handler.called())
<< "Handler appears to be deadlocked inside handleEvent";
// After self-removal, further events must not reach the handler. Since
// handleEvent flipped 'called_' once, post again and confirm no further
// calls are observed (we can only verify via a second handler that the
// dispatcher is still alive afterwards).
TestHandler sentinel;
UEventsManager::addHandler(&sentinel);
UEventsManager::post(new TestEvent(), true);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
EXPECT_GT(sentinel.getEventCount(), 0)
<< "Dispatcher is no longer delivering events after self-removal";
UEventsManager::removeHandler(&sentinel);
}