Files
next-ai-draw-io/packages/mcp-server/shell/node-versions-source.ts
T
dayuan.jiang 0de1cdfe7c feat(mcp-server): version cards in the shell from the server's History
The shell's VersionsSource (shell/node-versions-source.ts) reads GET
/api/history through the sync and shows one version per distinct content
(a restore's copy folds into the entry it copies; the blank page is none),
numbered as they first appeared, with what changed since the one before.
The entry the server says is on the canvas marks the version; undo and
redo of the newest version restore the one before it, or it again, through
POST /api/restore, so hand edits stay as versions of their own. The cards
sit in a panel beside the canvas (toggle in the header); the strip and
Compare come from the shared canvas components. The sync tells listeners
once per server version, and when History changed without one, so the
list is read again only then.
2026-10-11 20:56:07 +09:00

222 lines
8.0 KiB
TypeScript

import { useCallback, useEffect, useMemo, useRef, useState } from "react"
import { toast } from "sonner"
import type {
VersionItem,
VersionsSource,
} from "@/components/canvas/versions-context"
import { useDictionary } from "@/hooks/use-dictionary"
import { type ChangeSummary, diffDiagrams } from "@/lib/diagram-diff"
import { formatMessage } from "@/lib/i18n/utils"
import { contentFingerprint } from "@/packages/mcp-server/src/edit-gate.ts"
import { BLANK_MXFILE, hasCells } from "@/packages/mcp-server/src/pages.ts"
import { useCanvasStore } from "@/stores/canvas-store"
import type { HistoryEntryInfo, HistoryList, McpSync } from "./mcp-sync-core"
/**
* A version card of the shell: one per distinct content of the server's
* History, which keeps every state the diagram went through (a restore
* adds a copy of an older entry; copies fold into their first entry).
*/
export interface NodeVersion extends VersionItem {
/** The History entry to restore (the first copy's) */
entryId: number
/** Who made it: "user", "recover", "restore"; null for the AI */
source: string | null
}
// The blank page a tab shows before any drawing: the server keeps it in
// History when the first write replaces it, but it is no version to show
// or go back to (the server's restore leaves it out by the same rule)
const BLANK_FINGERPRINT = contentFingerprint(BLANK_MXFILE)
const isBlankPage = (xml: string) =>
!hasCells(xml) && contentFingerprint(xml) === BLANK_FINGERPRINT
/** The ids of a document's pages; a bare model has one, without an id */
function pageIds(xml: string): (string | undefined)[] {
const doc = new DOMParser().parseFromString(xml, "text/xml")
const ids = Array.from(doc.querySelectorAll("diagram")).map(
(page) => page.getAttribute("id") ?? undefined,
)
return ids.length > 0 ? ids : [undefined]
}
/** The page a change was made on: the first page with a change, else none */
function changedPage(beforeXml: string, afterXml: string): string | undefined {
for (const id of pageIds(afterXml)) {
const { summary } = diffDiagrams(beforeXml, afterXml, id)
if (Object.values(summary).some((n) => n > 0)) return id
}
return undefined
}
interface Change {
pageId?: string
summary: ChangeSummary
fromScratch: boolean
}
/**
* The version cards for a History list: entries folded by content, in the
* order of their first copy, numbered as they first appeared in this tab
* (numbers is kept between calls), each with what changed since the one
* before. The thumbnail is the first copy's that has one; the newest
* version on the canvas waits for its picture (the sync sends it), older
* ones without any show none. The blank page is no version.
*/
export function buildVersions(
list: HistoryList,
numbers: Map<number, number>,
changes: Map<number, Change>,
): { versions: NodeVersion[]; onCanvasId: string | null } {
const groups = new Map<number, HistoryEntryInfo[]>()
for (const entry of list.entries) {
const copies = groups.get(entry.firstId)
if (copies) copies.push(entry)
else groups.set(entry.firstId, [entry])
}
const current = list.entries.find((e) => e.id === list.currentId)
const onCanvasId = current ? String(current.firstId) : null
const versions: NodeVersion[] = []
let previous: HistoryEntryInfo | null = null
for (const [firstId, copies] of groups) {
const first = copies[0]
if (isBlankPage(first.xml)) {
previous = first
continue
}
let number = numbers.get(firstId)
if (number === undefined) {
number = Math.max(0, ...numbers.values()) + 1
numbers.set(firstId, number)
}
let change = changes.get(firstId)
if (!change) {
const beforeXml = previous?.xml ?? ""
const pageId = changedPage(beforeXml, first.xml)
const { summary, fromScratch } = diffDiagrams(
beforeXml,
first.xml,
pageId,
)
change = { pageId, summary, fromScratch }
changes.set(firstId, change)
}
const svg = copies.find((c) => c.svg)?.svg
versions.push({
id: String(firstId),
entryId: firstId,
number,
xml: first.xml,
beforeXml: previous?.xml ?? "",
...(change.pageId && { pageId: change.pageId }),
summary: change.summary,
fromScratch: change.fromScratch,
svg: svg || "",
source: first.source,
})
previous = first
}
// The newest version on the canvas waits for its picture
const latest = versions.at(-1)
if (latest && !latest.svg && latest.id === onCanvasId) {
latest.svg = undefined
}
return { versions, onCanvasId }
}
/** The versions source with the shell's own version type */
export interface NodeVersionsSource extends Omit<VersionsSource, "versions"> {
versions: NodeVersion[]
}
/**
* The canvas components' versions, from the MCP server's History: read
* again whenever the sync reports a change on the server, restored through
* it. Undo and redo of the newest version restore the one before it, or it
* again; the server keeps the state they leave as an entry of its own, so
* hand edits are never lost.
*/
export function useNodeVersions(sync: McpSync | null): NodeVersionsSource {
const dict = useDictionary()
const [list, setList] = useState<HistoryList | null>(null)
const [busy, setBusy] = useState(false)
// Stable across refreshes: an entry's number and change never move
const numbersRef = useRef(new Map<number, number>())
const changesRef = useRef(new Map<number, Change>())
// Reads overlap when changes come fast; only the latest one counts
const readSeqRef = useRef(0)
const refresh = useCallback(async () => {
if (!sync) return
const seq = ++readSeqRef.current
const next = await sync.fetchHistory()
if (next && seq === readSeqRef.current) setList(next)
}, [sync])
useEffect(() => {
if (!sync) return
refresh()
return sync.onServerChange(refresh)
}, [sync, refresh])
const { versions, onCanvasId } = useMemo(
() =>
list
? buildVersions(list, numbersRef.current, changesRef.current)
: { versions: [], onCanvasId: null },
[list],
)
const restore = async (id: string) => {
if (!sync || !list || busy) return
const version = versions.find((v) => v.id === id)
if (!version) return
setBusy(true)
// The canvas components wait (SelectionAsk, the cards' buttons)
useCanvasStore.getState().set({ isBusy: true })
try {
const result = await sync.restoreEntry(
version.entryId,
list.stateId,
)
if (result === "ok") {
toast.success(
formatMessage(dict.versions.restoredVersion, {
n: version.number,
}),
{ duration: 4000 },
)
}
// The sync's notices tell about a stale list or a failure; the
// list on screen is read again either way
await refresh()
} finally {
setBusy(false)
useCanvasStore.getState().set({ isBusy: false })
}
}
const latest = versions.at(-1)
const previous = versions.at(-2)
const canUndo = !!latest && !!previous && onCanvasId === latest.id
// The newest change is undone when the canvas is at the version before
const undoneId =
latest && previous && onCanvasId === previous.id ? latest.id : null
return {
versions,
onCanvasId,
undoneId,
isBusy: busy,
canUndo,
canRedo: undoneId !== null,
restore,
undo: () => {
if (canUndo && previous) restore(previous.id)
},
redo: () => {
if (undoneId && latest) restore(latest.id)
},
}
}