mirror of
https://github.com/DayuanJiang/next-ai-draw-io.git
synced 2026-09-02 01:20:23 +08:00
Extends the declarative engine past cloud architecture. The tool routing was
divided by icon library — AWS through the engine, everything else hand-written
XML — which is the wrong axis. What matters is the LAYOUT SHAPE.
Measured first: a six-step approval flow declared in its natural order comes out
as one column, because the layout only arranges what nesting tells it to and
never looked at the arrows. That forces the arrow from the decision to its second
branch to jump over the first branch.
graph.ts computes what the layout should have looked at: layer assignment by
longest path, cycle breaking so a loop is drawn without setting the order, and
barycentre sweeping to cut edge crossings. It emits ordinary container
operations, so layout, routing and round-tripping are unchanged — reaching zero
arrows-through-boxes on a 14-node pipeline and zero crossings on a bipartite
graph whose declared order forces three.
Three new container kinds, each because one layout rule cannot serve them all:
pool — swimlanes. Lanes are real cells and each step is parented to its
band, so dragging a step to another role records the change.
sequence — participants across the top, one lifeline cell per participant so
head and line stay together on a drag. Messages bypass the router:
a message's height IS its order.
radial — mind maps and org charts. Children are a flat list and the
hierarchy comes from the links, because a branch is a box and a box
cannot hold children.
Flowchart box shapes (diamond, stadium, parallelogram, document) so a reader can
tell a branch from a step.
Two bugs the new tests caught: the duplicate-link guard blocked a sequence
diagram from having two messages between the same pair, and the fallback message
numbering was shared across containers, pushing a second diagram's messages off
its own lifelines.
523 unit tests and 17 diagram e2e tests pass. Every kind verified round-trip
stable to a fixed point, and rendered in a real browser — draw.io keeps the
lifeline shape and the lane markers.
369 lines
14 KiB
TypeScript
369 lines
14 KiB
TypeScript
/**
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* Style markers — how layout structure survives a round-trip through draw.io.
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*
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* The layout engine's tree carries information plain draw.io XML does not: which
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* direction a container stacks its children, the gap between them, and whether the
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* user has pinned a node's position. We encode that as extra `key=value` tokens in
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* the cell's style string.
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*
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* Two behaviours this relies on, both verified in a real browser (Playwright drag
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* against the embedded editor, reading the editor's own autosave payload):
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*
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* 1. draw.io PRESERVES style keys it does not understand. After a user drags a
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* shape and the editor saves, `dai_kind=group;dai_dir=col;dai_gap=22;` came
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* back byte-identical.
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* 2. On a DUPLICATE key, the LAST value wins. A style ending in
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* `container=0;pointerEvents=0;container=1;` behaved as a container: a shape
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* dragged into it was reparented. So we can append a normalising token without
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* first parsing out the old one.
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*
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* (2) matters because the AWS catalog is inconsistent: group_region, group_vpc,
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* group_subnet, group_availability_zone, group_aws_cloud and group_on_premise ship
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* WITHOUT container=1, while group_account, group_aws_cloud_alt, group_vpc2,
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* group_security_group and group_corporate_data_center ship WITH it. Appending
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* unconditionally normalises all of them.
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*/
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/** Marker keys. Namespaced with `dai_` so they cannot collide with mxGraph keys. */
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export const MARKER = {
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/** Node kind, so the parser does not have to re-guess it from the shape. */
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kind: "dai_kind",
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/** Child stacking direction of a container: "row" | "col" | "grid". */
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dir: "dai_dir",
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/** Gap between children, in px. */
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gap: "dai_gap",
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/** Column count, for grid containers. */
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cols: "dai_cols",
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/** Set by the user to freeze a node's position across re-layouts. */
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pin: "dai_pin",
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/**
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* A catalog icon's name. Needed because an Azure or GCP icon's style is an embedded
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* base64 image with no name anywhere in it, so the style alone cannot identify it.
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*/
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name: "dai_name",
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/**
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* Which (lane, column) cell of a swimlane pool a node occupies, as "lane,col".
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*
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* Position alone cannot recover this once the user drags a node: the cell it lands in
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* is a guess, whereas the marker records which lane the model assigned it to. It is
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* also the only way an empty cell stays empty — geometry can only tell us where things
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* ARE, never that a role deliberately does nothing at a given step.
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*/
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cell: "dai_cell",
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/** A pool's lane names, tab-separated (a tab cannot appear in a draw.io style value). */
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lanes: "dai_lanes",
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/** A pool's milestone labels, tab-separated. */
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phases: "dai_phases",
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/** A pool's orientation: "h" or "v". */
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orient: "dai_orient",
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/** Vertical distance between consecutive messages in a sequence diagram. */
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step: "dai_step",
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/** How a radial container fans its branches out: "radial" or "down". */
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spread: "dai_spread",
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/**
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* Marks a cell as chrome the engine draws and owns: a pool's lane bands, its label
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* columns, its milestone strip. The parser must not read these back as nodes — they are
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* re-derived from the pool's own parameters on every layout — and the edge router must
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* not treat them as obstacles, since a sequence flow crossing lanes is the norm.
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*/
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lane: "dai_lane",
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} as const
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export type NodeKind =
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| "group"
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| "grid"
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| "pool"
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| "sequence"
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| "radial"
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| "icon"
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| "box"
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| "title"
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export type Direction = "row" | "col" | "grid"
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/**
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* Tokens that make a shape behave as a container in draw.io: it accepts a shape
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* dragged into it and reparents that shape (setting `parent` and switching the
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* child's geometry to parent-relative).
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*
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* `pointerEvents=0` keeps clicks falling through to the children — without it the
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* frame swallows them and the user cannot select what is inside. `collapsible=0`
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* hides the fold arrow. `recursiveResize=0` stops children from being scaled when
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* the frame is resized, which would fight the layout engine.
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*/
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const CONTAINER_TOKENS =
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"container=1;pointerEvents=0;collapsible=0;recursiveResize=0;"
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/**
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* A container that groups children for layout but should not be visible.
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*
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* The reference project solves this with a "phantom": a wrapper that participates in
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* layout and then emits NO cell, reparenting its children onto the nearest visible
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* ancestor. That makes the round-trip lossy by construction — the wrapper's direction
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* and grouping are simply absent from the XML, so re-deriving the tree cannot recover
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* them. Measured on the reference project's own build_vpc.mjs: a phantom erased a
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* container's "col" direction, leaving children in a 2-D arrangement that can only be
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* read back as a grid.
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*
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* So we emit a real cell and make it invisible instead. One extra cell per wrapper,
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* in exchange for structure that survives being read back.
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*/
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const INVISIBLE_TOKENS = "fillColor=none;strokeColor=none;"
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/** Read a marker's raw value out of a style string. Last occurrence wins, as draw.io does. */
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export function readMarker(style: string, key: string): string | null {
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// Scan all matches and keep the last, mirroring draw.io's duplicate-key resolution.
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const re = new RegExp(`(?:^|;)${key}=([^;]*)`, "g")
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let last: string | null = null
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let m = re.exec(style)
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while (m !== null) {
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last = m[1]
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m = re.exec(style)
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}
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return last
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}
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const KINDS: readonly NodeKind[] = [
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"group",
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"grid",
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"pool",
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"sequence",
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"radial",
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"icon",
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"box",
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"title",
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]
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export function readKind(style: string): NodeKind | null {
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const v = readMarker(style, MARKER.kind)
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return KINDS.includes(v as NodeKind) ? (v as NodeKind) : null
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}
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/**
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* The (lane, column) cell a node occupies in a swimlane pool, or null.
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*
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* Both must be non-negative integers: a malformed value is safer read as "no cell
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* declared" (which puts the node in lane 0 column 0) than as a negative index, which would
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* place it outside the pool's frame.
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*/
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export function readCell(style: string): { lane: number; col: number } | null {
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const v = readMarker(style, MARKER.cell)
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if (!v) return null
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const m = v.match(/^(\d+),(\d+)$/)
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return m ? { lane: Number(m[1]), col: Number(m[2]) } : null
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}
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/**
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* A tab-separated marker list, as written by `joinList`.
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*
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* A tab cannot appear in a draw.io style value — the editor writes styles as a single
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* semicolon-separated line — so it is safe as a separator inside one value, where a comma
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* would collide with the label text it has to carry.
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*/
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export function readList(style: string, key: string): string[] | null {
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const v = readMarker(style, key)
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if (v === null) return null
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if (v === "") return []
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return v.split("\t").map(decodeURIComponent)
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}
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/** Encode a list of labels into one marker value. */
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export function joinList(items: string[]): string {
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// Percent-encoding keeps a label containing ";" or "=" from breaking the style string.
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return items.map((s) => encodeURIComponent(s)).join("\t")
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}
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/** Is this cell pool chrome the engine draws and owns, rather than a node? */
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export function isLaneChrome(style: string): boolean {
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return readMarker(style, MARKER.lane) !== null
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}
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export function readDir(style: string): Direction | null {
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const v = readMarker(style, MARKER.dir)
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if (v === "row" || v === "col" || v === "grid") return v
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return null
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}
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/** Read a positive integer marker (gap, cols). Returns null when absent or malformed. */
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export function readIntMarker(style: string, key: string): number | null {
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const v = readMarker(style, key)
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if (v === null) return null
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const n = Number(v)
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return Number.isFinite(n) && n >= 0 ? Math.round(n) : null
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}
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/**
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* Has the user pinned this node? Any value other than "0"/""/"false" counts as
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* pinned, so a user typing `dai_pin=1` (or just `dai_pin=yes`) in draw.io's
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* "Edit Style" dialog gets what they expect.
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*/
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export function isPinned(style: string): boolean {
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const v = readMarker(style, MARKER.pin)
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if (v === null) return false
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const s = v.trim().toLowerCase()
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return s !== "" && s !== "0" && s !== "false"
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}
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/** Append `key=value;`, ensuring the style ends with a separator first. */
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function append(style: string, key: string, value: string | number): string {
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const base = style.endsWith(";") || style === "" ? style : `${style};`
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return `${base}${key}=${value};`
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}
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/**
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* Stamp a container's style: make it a real draw.io container and record its
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* layout parameters.
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*
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* Appends rather than rewrites. Duplicate keys are legal and the last one wins, so
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* a catalog style that already says `container=1` is unharmed, and one that says
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* nothing (or `container=0`) is corrected.
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*/
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export function stampContainer(
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style: string,
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opts: {
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kind: "group" | "grid"
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dir: Direction
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gap: number
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cols?: number
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/** Layout-only wrapper: emit a real cell, but draw nothing. */
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invisible?: boolean
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},
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): string {
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let s = style.endsWith(";") || style === "" ? style : `${style};`
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s += CONTAINER_TOKENS
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if (opts.invisible) s += INVISIBLE_TOKENS
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s = append(s, MARKER.kind, opts.kind)
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s = append(s, MARKER.dir, opts.dir)
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s = append(s, MARKER.gap, Math.round(opts.gap))
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if (opts.kind === "grid" && opts.cols != null)
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s = append(s, MARKER.cols, Math.max(1, Math.round(opts.cols)))
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return s
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}
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/**
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* Stamp a swimlane pool: its lane names, milestone labels and orientation.
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*
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* Unlike a group, a pool is NOT stamped as a draw.io container. Its lane bands are separate
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* cells sitting inside it, and they are what a shape should reparent into when the user
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* drags it — that is how "the user moved this step to a different role" gets recorded. If
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* the pool itself claimed the drop, every node would come back in lane 0.
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*/
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export function stampPool(
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style: string,
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opts: {
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lanes: string[]
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phases: string[]
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orientation: "horizontal" | "vertical"
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gap: number
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},
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): string {
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let s = append(style, MARKER.kind, "pool")
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s = append(s, MARKER.lanes, joinList(opts.lanes))
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s = append(s, MARKER.phases, joinList(opts.phases))
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s = append(s, MARKER.orient, opts.orientation === "vertical" ? "v" : "h")
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return append(s, MARKER.gap, Math.round(opts.gap))
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}
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/** Stamp a sequence container: participant spacing and message spacing. */
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export function stampSequence(
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style: string,
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opts: { gap: number; step: number },
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): string {
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const s = append(style, MARKER.kind, "sequence")
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return append(
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append(s, MARKER.gap, Math.round(opts.gap)),
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MARKER.step,
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Math.round(opts.step),
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)
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}
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/** Stamp a radial container: how it fans branches out, and the ring spacing. */
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export function stampRadial(
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style: string,
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opts: { spread: "radial" | "down"; gap: number },
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): string {
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const s = append(style, MARKER.kind, "radial")
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return append(
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append(s, MARKER.spread, opts.spread),
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MARKER.gap,
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Math.round(opts.gap),
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)
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}
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/**
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* Stamp one of a pool's lane bands.
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*
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* A band IS a draw.io container, so dragging a step onto another role's band reparents it
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* there and the marker on the band tells the parser which lane that is. The lane index is
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* the band's identity, not its position, so the assignment survives the pool being
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* re-measured to a different size.
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*/
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export function stampLane(style: string, lane: number): string {
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let s = style.endsWith(";") || style === "" ? style : `${style};`
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s += CONTAINER_TOKENS
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return append(s, MARKER.lane, Math.max(0, Math.round(lane)))
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}
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/**
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* Stamp a pool's own decoration — a lane-name column or a milestone strip.
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*
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* `dai_lane=-1` marks it as chrome without claiming a lane: it is a label, and a shape
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* dropped on it belongs to no role. It stays a draw.io container only so clicks fall
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* through to whatever is behind it.
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*/
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export function stampPoolDecoration(style: string): string {
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return append(style, MARKER.lane, -1)
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}
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/** Record which pool cell a node occupies. */
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export function stampCell(
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style: string,
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cell: { lane: number; col: number },
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): string {
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return append(
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style,
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MARKER.cell,
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`${Math.max(0, Math.round(cell.lane))},${Math.max(0, Math.round(cell.col))}`,
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)
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}
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/**
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* Is this an invisible layout wrapper? Both colours set to `none` and no group
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* stencil — a visible frame always has a stroke or a stencil.
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*/
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export function isInvisible(style: string): boolean {
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if (/grIcon=/.test(style)) return false
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const fill = readMarker(style, "fillColor")
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const stroke = readMarker(style, "strokeColor")
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return fill === "none" && stroke === "none"
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}
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/**
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* Stamp a leaf with its kind, so the parser need not infer it.
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*
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* For an icon, also record the catalog name: an Azure or GCP icon's style is an embedded
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* base64 image with no name in it, so the style alone cannot identify which icon it is.
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*/
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export function stampLeaf(
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style: string,
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kind: "icon" | "box" | "title",
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opts: { name?: string } = {},
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): string {
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const s = append(style, MARKER.kind, kind)
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return opts.name ? append(s, MARKER.name, opts.name) : s
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}
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/** Strip every `dai_*` marker — for exporting a clean file, or comparing styles. */
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export function stripMarkers(style: string): string {
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return style
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.split(";")
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.filter((tok) => tok !== "" && !tok.startsWith("dai_"))
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.join(";")
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.concat(";")
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.replace(/^;$/, "")
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}
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/** Does this style carry any engine marker? Used to tell engine output from imported files. */
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export function hasMarkers(style: string): boolean {
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return /(?:^|;)dai_[a-z]+=/.test(style)
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}
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