mirror of
https://github.com/introlab/rtabmap_ros.git
synced 2026-10-04 00:37:46 +08:00
224 lines
5.0 KiB
C++
224 lines
5.0 KiB
C++
/*
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* utilite is a cross-platform library with
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* useful utilities for fast and small developing.
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* Copyright (C) 2010 Mathieu Labbe
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*
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* utilite is free library: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* utilite is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Originally written by Phillip Sitbon
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* Copyright 2003
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*/
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#ifndef USEMAPHORE_H
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#define USEMAPHORE_H
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#include <errno.h>
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#ifdef _WIN32
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#include "rtabmap/utilite/Win32/UWin32.h"
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#define SEM_VALUE_MAX ((int) ((~0u) >> 1))
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#else
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#include <pthread.h>
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#include <sys/time.h>
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#endif
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/**
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* A semaphore class.
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*
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* On an acquire() call, the calling thread is blocked if the
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* USemaphore's value is <= 0. It is unblocked when release() is called.
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* The function acquire() decreases by 1 (default) the
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* semaphore's value and release() increases it by 1 (default).
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*
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* Example:
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* @code
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* USemaphore s;
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* s.acquire(); // Will wait until s.release() is called by another thread.
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* @endcode
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*
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* @see UMutex
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*/
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class USemaphore
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{
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public:
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/**
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* The constructor. The semaphore waits on acquire() when its value is <= 0.
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* @param n number to initialize
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*/
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USemaphore( int initValue = 0 )
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{
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#ifdef _WIN32
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S = CreateSemaphore(0,initValue,SEM_VALUE_MAX,0);
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#else
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_available = initValue;
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pthread_mutex_init(&_waitMutex, NULL);
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pthread_cond_init(&_cond, NULL);
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#endif
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}
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virtual ~USemaphore()
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{
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#ifdef _WIN32
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CloseHandle(S);
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#else
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pthread_cond_destroy(&_cond);
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pthread_mutex_destroy(&_waitMutex);
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#endif
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}
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/**
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* Acquire the semaphore. If semaphore's value is <=0, the
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* calling thread will wait until the count acquired is released.
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* @see release()
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* @param n number to acquire
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* @param t time to wait (ms), a value <=0 means infinite
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* @return true on success, false on error/timeout
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*/
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#ifdef _WIN32
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bool acquire(int n = 1, int ms = 0) const
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{
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int rt = 0;
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while(n-- > 0 && rt==0)
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{
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rt = WaitForSingleObject((HANDLE)S, ms<=0?INFINITE:ms);
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}
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return rt == 0;
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}
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#else
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bool acquire(int n = 1, int ms = 0)
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{
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int rt = 0;
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pthread_mutex_lock(&_waitMutex);
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while (n > _available && rt == 0)
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{
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if(ms > 0)
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{
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struct timespec timeToWait;
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struct timeval now;
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gettimeofday(&now,NULL);
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timeToWait.tv_sec = now.tv_sec + ms/1000;
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timeToWait.tv_nsec = (now.tv_usec+1000UL*(ms%1000))*1000UL;
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rt = pthread_cond_timedwait(&_cond, &_waitMutex, &timeToWait);
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}
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else
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{
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rt = pthread_cond_wait(&_cond, &_waitMutex);
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}
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}
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if(rt == 0)
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{
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// only remove them if waiting did not fail
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_available -= n;
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}
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pthread_mutex_unlock(&_waitMutex);
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return rt == 0;
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}
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#endif
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/*
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* Try to acquire the semaphore, not a blocking call.
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* @return false if the semaphore can't be taken without waiting (value <= 0), true otherwise
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*/
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#ifdef _WIN32
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int acquireTry() const
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{
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return ((WaitForSingleObject((HANDLE)S,INFINITE)==WAIT_OBJECT_0)?0:EAGAIN);
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}
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#else
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int acquireTry(int n)
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{
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pthread_mutex_lock(&_waitMutex);
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if(n > _available)
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{
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pthread_mutex_unlock(&_waitMutex);
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return false;
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}
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_available -= n;
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pthread_mutex_unlock(&_waitMutex);
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return true;
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}
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#endif
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/**
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* Release the semaphore, increasing its value by 1 and
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* signaling waiting threads (which called acquire()).
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*/
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#ifdef _WIN32
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int release(int n = 1) const
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{
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return (ReleaseSemaphore((HANDLE)S,n,0)?0:ERANGE);
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}
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#else
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void release(int n = 1)
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{
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pthread_mutex_lock(&_waitMutex);
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_available += n;
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pthread_cond_broadcast(&_cond);
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pthread_mutex_unlock(&_waitMutex);
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}
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#endif
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/**
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* Get the USempahore's value.
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* @return the semaphore's value
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*/
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#ifdef _WIN32
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int value() const
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{
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LONG V = -1; ReleaseSemaphore((HANDLE)S,0,&V); return V;
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}
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#else
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int value()
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{
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int value = 0;
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pthread_mutex_lock(&_waitMutex);
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value = _available;
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pthread_mutex_unlock(&_waitMutex);
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return value;
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}
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#endif
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#ifdef _WIN32
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/*
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* Reset the semaphore count.
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* @param init the initial value
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* TODO implement on posix ?
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*/
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void reset( int init = 0 )
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{
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CloseHandle(S);
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S = CreateSemaphore(0,init,SEM_VALUE_MAX,0);
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}
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#endif
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private:
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void operator=(const USemaphore &S){}
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#ifdef _WIN32
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USemaphore(const USemaphore &S){}
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HANDLE S;
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#else
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USemaphore(const USemaphore &S):_available(0){}
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pthread_mutex_t _waitMutex;
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pthread_cond_t _cond;
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int _available;
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#endif
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};
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#endif // USEMAPHORE_H
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