Files
rtabmap_ros/launch/azimut3/az3_mapping_client_rviz.launch
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2014-07-02 19:19:13 +00:00

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<launch>
<group ns="rtabmap">
<!-- Visualisation (client side) -->
<!-- Map assembler for rviz -->
<node pkg="rtabmap" type="map_assembler" name="map_assembler" output="screen">
<param name="cloud_decimation" type="int" value="4"/>
<param name="cloud_voxel_size" type="double" value="0.02"/>
<param name="scan_voxel_size" type="double" value="0.01"/>
</node>
<!-- Grid map assembler for rviz -->
<node pkg="rtabmap" type="grid_map_assembler" name="grid_map_assembler" output="screen"/>
</group>
<node pkg="rviz" type="rviz" name="rviz" args="-d $(find rtabmap)/launch/config/azimut3.rviz"/>
<!-- sync cloud with odometry and voxelize the point cloud (for fast visualization in rviz) -->
<node pkg="nodelet" type="nodelet" name="standalone_nodelet" args="manager" output="screen"/>
<node pkg="nodelet" type="nodelet" name="data_odom_sync" args="load rtabmap/data_odom_sync standalone_nodelet">
<remap from="rgb/image_in" to="/camera/data_throttled_image"/>
<remap from="depth/image_in" to="/camera/data_throttled_image_depth"/>
<remap from="rgb/camera_info_in" to="/camera/data_throttled_camera_info"/>
<remap from="odom_in" to="/base_controller/odom"/>
<remap from="rgb/image_out" to="data_odom_sync/image"/>
<remap from="depth/image_out" to="data_odom_sync/depth"/>
<remap from="rgb/camera_info_out" to="data_odom_sync/camera_info"/>
<remap from="odom_out" to="odom_sync"/>
<param name="rgb/image_transport" type="string" value="compressed"/>
<param name="depth/image_transport" type="string" value="compressedDepth"/>
<param name="queue_size" type="int" value="30"/>
</node>
<node pkg="nodelet" type="nodelet" name="points_xyzrgb" args="load rtabmap/point_cloud_xyzrgb standalone_nodelet">
<remap from="rgb/image" to="data_odom_sync/image"/>
<remap from="depth/image" to="data_odom_sync/depth"/>
<remap from="rgb/camera_info" to="data_odom_sync/camera_info"/>
<remap from="cloud" to="voxel_cloud" />
<param name="queue_size" type="int" value="10"/>
<param name="voxel_size" type="double" value="0.01"/>
</node>
</launch>