/* Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the Universite de Sherbrooke nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "ExportCloudsDialog.h" #include "ui_exportCloudsDialog.h" #include "rtabmap/gui/CloudViewer.h" #include "TexturingState.h" #include "rtabmap/utilite/ULogger.h" #include "rtabmap/utilite/UConversion.h" #include "rtabmap/utilite/UThread.h" #include "rtabmap/utilite/UStl.h" #include "rtabmap/utilite/UMath.h" #include "rtabmap/core/util3d_filtering.h" #include "rtabmap/core/util3d_surface.h" #include "rtabmap/core/util3d_transforms.h" #include "rtabmap/core/util3d.h" #include "rtabmap/core/util2d.h" #include "rtabmap/core/Graph.h" #include "rtabmap/core/GainCompensator.h" #include "rtabmap/core/clams/discrete_depth_distortion_model.h" #include "rtabmap/core/DBDriver.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace rtabmap { ExportCloudsDialog::ExportCloudsDialog(QWidget *parent) : QDialog(parent), _canceled(false), _compensator(0), _dbDriver(0) { _ui = new Ui_ExportCloudsDialog(); _ui->setupUi(this); connect(_ui->buttonBox->button(QDialogButtonBox::RestoreDefaults), SIGNAL(clicked()), this, SLOT(restoreDefaults())); restoreDefaults(); _ui->comboBox_upsamplingMethod->setItemData(1, 0, Qt::UserRole - 1); // disable DISTINCT_CLOUD connect(_ui->checkBox_binary, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_normalKSearch, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->comboBox_pipeline, SIGNAL(currentIndexChanged(int)), this, SIGNAL(configChanged())); connect(_ui->comboBox_pipeline, SIGNAL(currentIndexChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->comboBox_meshingApproach, SIGNAL(currentIndexChanged(int)), this, SIGNAL(configChanged())); connect(_ui->comboBox_meshingApproach, SIGNAL(currentIndexChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->checkBox_regenerate, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_regenerate, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->spinBox_decimation, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_maxDepth, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_minDepth, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->spinBox_fillDepthHoles, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_fillDepthHolesError, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->lineEdit_roiRatios, SIGNAL(textChanged(const QString &)), this, SIGNAL(configChanged())); connect(_ui->lineEdit_distortionModel, SIGNAL(textChanged(const QString &)), this, SIGNAL(configChanged())); connect(_ui->toolButton_distortionModel, SIGNAL(clicked()), this, SLOT(selectDistortionModel())); connect(_ui->checkBox_bilateral, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_bilateral, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_bilateral_sigmaS, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_bilateral_sigmaR, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->checkBox_filtering, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_filtering, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_filteringRadius, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->spinBox_filteringMinNeighbors, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_assemble, SIGNAL(clicked(bool)), this, SIGNAL(configChanged())); connect(_ui->checkBox_assemble, SIGNAL(clicked(bool)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_voxelSize_assembled, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->checkBox_subtraction, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_subtraction, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_subtractPointFilteringRadius, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_subtractPointFilteringAngle, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->spinBox_subtractFilteringMinPts, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_smoothing, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_smoothing, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_mlsRadius, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->spinBox_polygonialOrder, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->comboBox_upsamplingMethod, SIGNAL(currentIndexChanged(int)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_sampleStep, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->spinBox_randomPoints, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_dilationVoxelSize, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->spinBox_dilationSteps, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); _ui->stackedWidget_upsampling->setCurrentIndex(_ui->comboBox_upsamplingMethod->currentIndex()); connect(_ui->comboBox_upsamplingMethod, SIGNAL(currentIndexChanged(int)), _ui->stackedWidget_upsampling, SLOT(setCurrentIndex(int))); connect(_ui->comboBox_upsamplingMethod, SIGNAL(currentIndexChanged(int)), this, SLOT(updateMLSGrpVisibility())); connect(_ui->checkBox_gainCompensation, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_gainCompensation, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_gainRadius, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_gainOverlap, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_gainBeta, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->checkBox_gainFull, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_textureBrightnessContrastRatioLow, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_textureBrightnessContrastRatioHigh, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_exposureFusion, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_blending, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->comboBox_blendingDecimation, SIGNAL(currentIndexChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_meshing, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_meshing, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->checkBox_meshing, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_gp3Radius, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_gp3Mu, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_meshDecimationFactor, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_meshDecimationFactor, SIGNAL(valueChanged(double)), this, SLOT(updateReconstructionFlavor())); connect(_ui->spinBox_meshMaxPolygons, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_meshMaxPolygons, SIGNAL(valueChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_transferColorRadius, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->checkBox_cleanMesh, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_mesh_minClusterSize, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_textureMapping, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_textureMapping, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->comboBox_meshingTextureFormat, SIGNAL(currentIndexChanged(int)), this, SIGNAL(configChanged())); connect(_ui->comboBox_meshingTextureSize, SIGNAL(currentIndexChanged(int)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_meshingTextureMaxDistance, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->spinBox_mesh_minTextureClusterSize, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->lineEdit_meshingTextureRoiRatios, SIGNAL(textChanged(const QString &)), this, SIGNAL(configChanged())); connect(_ui->checkBox_cameraFilter, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_cameraFilter, SIGNAL(stateChanged(int)), this, SLOT(updateReconstructionFlavor())); connect(_ui->doubleSpinBox_cameraFilterRadius, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_cameraFilterAngle, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->checkBox_poisson_outputPolygons, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->checkBox_poisson_manifold, SIGNAL(stateChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_poisson_depth, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_poisson_iso, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_poisson_solver, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->spinBox_poisson_minDepth, SIGNAL(valueChanged(int)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_poisson_samples, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_poisson_pointWeight, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); connect(_ui->doubleSpinBox_poisson_scale, SIGNAL(valueChanged(double)), this, SIGNAL(configChanged())); _progressDialog = new ProgressDialog(this); _progressDialog->setVisible(false); _progressDialog->setAutoClose(true, 2); _progressDialog->setMinimumWidth(600); _progressDialog->setCancelButtonVisible(true); connect(_progressDialog, SIGNAL(canceled()), this, SLOT(cancel())); #ifdef DISABLE_VTK _ui->doubleSpinBox_meshDecimationFactor->setEnabled(false); _ui->spinBox_meshMaxPolygons->setEnabled(false); _ui->label_meshDecimation->setEnabled(false); _ui->label_meshMaxPolygons->setEnabled(false); #endif #if CV_MAJOR_VERSION < 3 _ui->checkBox_exposureFusion->setEnabled(false); _ui->checkBox_exposureFusion->setChecked(false); _ui->label_exposureFusion->setEnabled(false); #endif } ExportCloudsDialog::~ExportCloudsDialog() { delete _ui; if(_compensator) { delete _compensator; } } void ExportCloudsDialog::updateMLSGrpVisibility() { _ui->groupBox->setVisible(_ui->comboBox_upsamplingMethod->currentIndex() == 0); _ui->groupBox_2->setVisible(_ui->comboBox_upsamplingMethod->currentIndex() == 1); _ui->groupBox_3->setVisible(_ui->comboBox_upsamplingMethod->currentIndex() == 2); _ui->groupBox_4->setVisible(_ui->comboBox_upsamplingMethod->currentIndex() == 3); _ui->groupBox_5->setVisible(_ui->comboBox_upsamplingMethod->currentIndex() == 4); } void ExportCloudsDialog::cancel() { _canceled = true; _progressDialog->appendText(tr("Canceled!")); } void ExportCloudsDialog::saveSettings(QSettings & settings, const QString & group) const { if(!group.isEmpty()) { settings.beginGroup(group); } settings.setValue("pipeline", _ui->comboBox_pipeline->currentIndex()); settings.setValue("binary", _ui->checkBox_binary->isChecked()); settings.setValue("normals_k", _ui->spinBox_normalKSearch->value()); settings.setValue("regenerate", _ui->checkBox_regenerate->isChecked()); settings.setValue("regenerate_decimation", _ui->spinBox_decimation->value()); settings.setValue("regenerate_max_depth", _ui->doubleSpinBox_maxDepth->value()); settings.setValue("regenerate_min_depth", _ui->doubleSpinBox_minDepth->value()); settings.setValue("regenerate_fill_size", _ui->spinBox_fillDepthHoles->value()); settings.setValue("regenerate_fill_error", _ui->spinBox_fillDepthHolesError->value()); settings.setValue("regenerate_roi", _ui->lineEdit_roiRatios->text()); settings.setValue("regenerate_distortion_model", _ui->lineEdit_distortionModel->text()); settings.setValue("bilateral", _ui->checkBox_bilateral->isChecked()); settings.setValue("bilateral_sigma_s", _ui->doubleSpinBox_bilateral_sigmaS->value()); settings.setValue("bilateral_sigma_r", _ui->doubleSpinBox_bilateral_sigmaR->value()); settings.setValue("filtering", _ui->checkBox_filtering->isChecked()); settings.setValue("filtering_radius", _ui->doubleSpinBox_filteringRadius->value()); settings.setValue("filtering_min_neighbors", _ui->spinBox_filteringMinNeighbors->value()); settings.setValue("assemble", _ui->checkBox_assemble->isChecked()); settings.setValue("assemble_voxel",_ui->doubleSpinBox_voxelSize_assembled->value()); settings.setValue("subtract",_ui->checkBox_subtraction->isChecked()); settings.setValue("subtract_point_radius",_ui->doubleSpinBox_subtractPointFilteringRadius->value()); settings.setValue("subtract_point_angle",_ui->doubleSpinBox_subtractPointFilteringAngle->value()); settings.setValue("subtract_min_neighbors",_ui->spinBox_subtractFilteringMinPts->value()); settings.setValue("mls", _ui->checkBox_smoothing->isChecked()); settings.setValue("mls_radius", _ui->doubleSpinBox_mlsRadius->value()); settings.setValue("mls_polygonial_order", _ui->spinBox_polygonialOrder->value()); settings.setValue("mls_upsampling_method", _ui->comboBox_upsamplingMethod->currentIndex()); settings.setValue("mls_upsampling_radius", _ui->doubleSpinBox_sampleRadius->value()); settings.setValue("mls_upsampling_step", _ui->doubleSpinBox_sampleStep->value()); settings.setValue("mls_point_density", _ui->spinBox_randomPoints->value()); settings.setValue("mls_dilation_voxel_size", _ui->doubleSpinBox_dilationVoxelSize->value()); settings.setValue("mls_dilation_iterations", _ui->spinBox_dilationSteps->value()); settings.setValue("gain", _ui->checkBox_gainCompensation->isChecked()); settings.setValue("gain_radius", _ui->doubleSpinBox_gainRadius->value()); settings.setValue("gain_overlap", _ui->doubleSpinBox_gainOverlap->value()); settings.setValue("gain_beta", _ui->doubleSpinBox_gainBeta->value()); settings.setValue("gain_full", _ui->checkBox_gainFull->isChecked()); settings.setValue("mesh", _ui->checkBox_meshing->isChecked()); settings.setValue("mesh_radius", _ui->doubleSpinBox_gp3Radius->value()); settings.setValue("mesh_mu", _ui->doubleSpinBox_gp3Mu->value()); settings.setValue("mesh_decimation_factor", _ui->doubleSpinBox_meshDecimationFactor->value()); settings.setValue("mesh_max_polygons", _ui->spinBox_meshMaxPolygons->value()); settings.setValue("mesh_color_radius", _ui->doubleSpinBox_transferColorRadius->value()); settings.setValue("mesh_clean", _ui->checkBox_cleanMesh->isChecked()); settings.setValue("mesh_min_cluster_size", _ui->spinBox_mesh_minClusterSize->value()); settings.setValue("mesh_dense_strategy", _ui->comboBox_meshingApproach->currentIndex()); settings.setValue("mesh_texture", _ui->checkBox_textureMapping->isChecked()); settings.setValue("mesh_textureFormat", _ui->comboBox_meshingTextureFormat->currentIndex()); settings.setValue("mesh_textureSize", _ui->comboBox_meshingTextureSize->currentIndex()); settings.setValue("mesh_textureMaxDistance", _ui->doubleSpinBox_meshingTextureMaxDistance->value()); settings.setValue("mesh_textureMinCluster", _ui->spinBox_mesh_minTextureClusterSize->value()); settings.setValue("mesh_textureRoiRatios", _ui->lineEdit_meshingTextureRoiRatios->text()); settings.setValue("mesh_textureCameraFiltering", _ui->checkBox_cameraFilter->isChecked()); settings.setValue("mesh_textureCameraFilteringRadius", _ui->doubleSpinBox_cameraFilterRadius->value()); settings.setValue("mesh_textureCameraFilteringAngle", _ui->doubleSpinBox_cameraFilterAngle->value()); settings.setValue("mesh_textureBrightnessConstrastRatioLow", _ui->spinBox_textureBrightnessContrastRatioLow->value()); settings.setValue("mesh_textureBrightnessConstrastRatioHigh", _ui->spinBox_textureBrightnessContrastRatioHigh->value()); settings.setValue("mesh_textureExposureFusion", _ui->checkBox_exposureFusion->isChecked()); settings.setValue("mesh_textureBlending", _ui->checkBox_blending->isChecked()); settings.setValue("mesh_textureBlendingDecimation", _ui->comboBox_blendingDecimation->currentIndex()); settings.setValue("mesh_angle_tolerance", _ui->doubleSpinBox_mesh_angleTolerance->value()); settings.setValue("mesh_quad", _ui->checkBox_mesh_quad->isChecked()); settings.setValue("mesh_triangle_size", _ui->spinBox_mesh_triangleSize->value()); settings.setValue("poisson_outputPolygons", _ui->checkBox_poisson_outputPolygons->isChecked()); settings.setValue("poisson_manifold", _ui->checkBox_poisson_manifold->isChecked()); settings.setValue("poisson_depth", _ui->spinBox_poisson_depth->value()); settings.setValue("poisson_iso", _ui->spinBox_poisson_iso->value()); settings.setValue("poisson_solver", _ui->spinBox_poisson_solver->value()); settings.setValue("poisson_minDepth", _ui->spinBox_poisson_minDepth->value()); settings.setValue("poisson_samples", _ui->doubleSpinBox_poisson_samples->value()); settings.setValue("poisson_pointWeight", _ui->doubleSpinBox_poisson_pointWeight->value()); settings.setValue("poisson_scale", _ui->doubleSpinBox_poisson_scale->value()); if(!group.isEmpty()) { settings.endGroup(); } } void ExportCloudsDialog::loadSettings(QSettings & settings, const QString & group) { if(!group.isEmpty()) { settings.beginGroup(group); } _ui->comboBox_pipeline->setCurrentIndex(settings.value("pipeline", _ui->comboBox_pipeline->currentIndex()).toInt()); _ui->checkBox_binary->setChecked(settings.value("binary", _ui->checkBox_binary->isChecked()).toBool()); _ui->spinBox_normalKSearch->setValue(settings.value("normals_k", _ui->spinBox_normalKSearch->value()).toInt()); _ui->checkBox_regenerate->setChecked(settings.value("regenerate", _ui->checkBox_regenerate->isChecked()).toBool()); _ui->spinBox_decimation->setValue(settings.value("regenerate_decimation", _ui->spinBox_decimation->value()).toInt()); _ui->doubleSpinBox_maxDepth->setValue(settings.value("regenerate_max_depth", _ui->doubleSpinBox_maxDepth->value()).toDouble()); _ui->doubleSpinBox_minDepth->setValue(settings.value("regenerate_min_depth", _ui->doubleSpinBox_minDepth->value()).toDouble()); _ui->spinBox_fillDepthHoles->setValue(settings.value("regenerate_fill_size", _ui->spinBox_fillDepthHoles->value()).toInt()); _ui->spinBox_fillDepthHolesError->setValue(settings.value("regenerate_fill_error", _ui->spinBox_fillDepthHolesError->value()).toInt()); _ui->lineEdit_roiRatios->setText(settings.value("regenerate_roi", _ui->lineEdit_roiRatios->text()).toString()); _ui->lineEdit_distortionModel->setText(settings.value("regenerate_distortion_model", _ui->lineEdit_distortionModel->text()).toString()); _ui->checkBox_bilateral->setChecked(settings.value("bilateral", _ui->checkBox_bilateral->isChecked()).toBool()); _ui->doubleSpinBox_bilateral_sigmaS->setValue(settings.value("bilateral_sigma_s", _ui->doubleSpinBox_bilateral_sigmaS->value()).toDouble()); _ui->doubleSpinBox_bilateral_sigmaR->setValue(settings.value("bilateral_sigma_r", _ui->doubleSpinBox_bilateral_sigmaR->value()).toDouble()); _ui->checkBox_filtering->setChecked(settings.value("filtering", _ui->checkBox_filtering->isChecked()).toBool()); _ui->doubleSpinBox_filteringRadius->setValue(settings.value("filtering_radius", _ui->doubleSpinBox_filteringRadius->value()).toDouble()); _ui->spinBox_filteringMinNeighbors->setValue(settings.value("filtering_min_neighbors", _ui->spinBox_filteringMinNeighbors->value()).toInt()); _ui->checkBox_assemble->setChecked(settings.value("assemble", _ui->checkBox_assemble->isChecked()).toBool()); _ui->doubleSpinBox_voxelSize_assembled->setValue(settings.value("assemble_voxel", _ui->doubleSpinBox_voxelSize_assembled->value()).toDouble()); _ui->checkBox_subtraction->setChecked(settings.value("subtract",_ui->checkBox_subtraction->isChecked()).toBool()); _ui->doubleSpinBox_subtractPointFilteringRadius->setValue(settings.value("subtract_point_radius",_ui->doubleSpinBox_subtractPointFilteringRadius->value()).toDouble()); _ui->doubleSpinBox_subtractPointFilteringAngle->setValue(settings.value("subtract_point_angle",_ui->doubleSpinBox_subtractPointFilteringAngle->value()).toDouble()); _ui->spinBox_subtractFilteringMinPts->setValue(settings.value("subtract_min_neighbors",_ui->spinBox_subtractFilteringMinPts->value()).toInt()); _ui->checkBox_smoothing->setChecked(settings.value("mls", _ui->checkBox_smoothing->isChecked()).toBool()); _ui->doubleSpinBox_mlsRadius->setValue(settings.value("mls_radius", _ui->doubleSpinBox_mlsRadius->value()).toDouble()); _ui->spinBox_polygonialOrder->setValue(settings.value("mls_polygonial_order", _ui->spinBox_polygonialOrder->value()).toInt()); _ui->comboBox_upsamplingMethod->setCurrentIndex(settings.value("mls_upsampling_method", _ui->comboBox_upsamplingMethod->currentIndex()).toInt()); _ui->doubleSpinBox_sampleRadius->setValue(settings.value("mls_upsampling_radius", _ui->doubleSpinBox_sampleRadius->value()).toDouble()); _ui->doubleSpinBox_sampleStep->setValue(settings.value("mls_upsampling_step", _ui->doubleSpinBox_sampleStep->value()).toDouble()); _ui->spinBox_randomPoints->setValue(settings.value("mls_point_density", _ui->spinBox_randomPoints->value()).toInt()); _ui->doubleSpinBox_dilationVoxelSize->setValue(settings.value("mls_dilation_voxel_size", _ui->doubleSpinBox_dilationVoxelSize->value()).toDouble()); _ui->spinBox_dilationSteps->setValue(settings.value("mls_dilation_iterations", _ui->spinBox_dilationSteps->value()).toInt()); _ui->checkBox_gainCompensation->setChecked(settings.value("gain", _ui->checkBox_gainCompensation->isChecked()).toBool()); _ui->doubleSpinBox_gainRadius->setValue(settings.value("gain_radius", _ui->doubleSpinBox_gainRadius->value()).toDouble()); _ui->doubleSpinBox_gainOverlap->setValue(settings.value("gain_overlap", _ui->doubleSpinBox_gainOverlap->value()).toDouble()); _ui->doubleSpinBox_gainBeta->setValue(settings.value("gain_beta", _ui->doubleSpinBox_gainBeta->value()).toDouble()); _ui->checkBox_gainFull->setChecked(settings.value("gain_full", _ui->checkBox_gainFull->isChecked()).toBool()); _ui->checkBox_meshing->setChecked(settings.value("mesh", _ui->checkBox_meshing->isChecked()).toBool()); _ui->doubleSpinBox_gp3Radius->setValue(settings.value("mesh_radius", _ui->doubleSpinBox_gp3Radius->value()).toDouble()); _ui->doubleSpinBox_gp3Mu->setValue(settings.value("mesh_mu", _ui->doubleSpinBox_gp3Mu->value()).toDouble()); _ui->doubleSpinBox_meshDecimationFactor->setValue(settings.value("mesh_decimation_factor",_ui->doubleSpinBox_meshDecimationFactor->value()).toDouble()); _ui->spinBox_meshMaxPolygons->setValue(settings.value("mesh_max_polygons",_ui->spinBox_meshMaxPolygons->value()).toDouble()); _ui->doubleSpinBox_transferColorRadius->setValue(settings.value("mesh_color_radius",_ui->doubleSpinBox_transferColorRadius->value()).toDouble()); _ui->checkBox_cleanMesh->setChecked(settings.value("mesh_clean",_ui->checkBox_cleanMesh->isChecked()).toBool()); _ui->spinBox_mesh_minClusterSize->setValue(settings.value("mesh_min_cluster_size", _ui->spinBox_mesh_minClusterSize->value()).toInt()); _ui->comboBox_meshingApproach->setCurrentIndex(settings.value("mesh_dense_strategy", _ui->comboBox_meshingApproach->currentIndex()).toInt()); _ui->checkBox_textureMapping->setChecked(settings.value("mesh_texture", _ui->checkBox_textureMapping->isChecked()).toBool()); _ui->comboBox_meshingTextureFormat->setCurrentIndex(settings.value("mesh_textureFormat", _ui->comboBox_meshingTextureFormat->currentIndex()).toInt()); _ui->comboBox_meshingTextureSize->setCurrentIndex(settings.value("mesh_textureSize", _ui->comboBox_meshingTextureSize->currentIndex()).toInt()); _ui->doubleSpinBox_meshingTextureMaxDistance->setValue(settings.value("mesh_textureMaxDistance", _ui->doubleSpinBox_meshingTextureMaxDistance->value()).toDouble()); _ui->spinBox_mesh_minTextureClusterSize->setValue(settings.value("mesh_textureMinCluster", _ui->spinBox_mesh_minTextureClusterSize->value()).toDouble()); _ui->lineEdit_meshingTextureRoiRatios->setText(settings.value("mesh_textureRoiRatios", _ui->lineEdit_meshingTextureRoiRatios->text()).toString()); _ui->checkBox_cameraFilter->setChecked(settings.value("mesh_textureCameraFiltering", _ui->checkBox_cameraFilter->isChecked()).toBool()); _ui->doubleSpinBox_cameraFilterRadius->setValue(settings.value("mesh_textureCameraFilteringRadius", _ui->doubleSpinBox_cameraFilterRadius->value()).toDouble()); _ui->doubleSpinBox_cameraFilterAngle->setValue(settings.value("mesh_textureCameraFilteringAngle", _ui->doubleSpinBox_cameraFilterAngle->value()).toDouble()); _ui->spinBox_textureBrightnessContrastRatioLow->setValue(settings.value("mesh_textureBrightnessConstrastRatioLow", _ui->spinBox_textureBrightnessContrastRatioLow->value()).toDouble()); _ui->spinBox_textureBrightnessContrastRatioHigh->setValue(settings.value("mesh_textureBrightnessConstrastRatioHigh", _ui->spinBox_textureBrightnessContrastRatioHigh->value()).toDouble()); if(_ui->checkBox_exposureFusion->isEnabled()) { _ui->checkBox_exposureFusion->setChecked(settings.value("mesh_textureExposureFusion", _ui->checkBox_exposureFusion->isChecked()).toBool()); } _ui->checkBox_blending->setChecked(settings.value("mesh_textureBlending", _ui->checkBox_blending->isChecked()).toBool()); _ui->comboBox_blendingDecimation->setCurrentIndex(settings.value("mesh_textureBlendingDecimation", _ui->comboBox_blendingDecimation->currentIndex()).toInt()); _ui->doubleSpinBox_mesh_angleTolerance->setValue(settings.value("mesh_angle_tolerance", _ui->doubleSpinBox_mesh_angleTolerance->value()).toDouble()); _ui->checkBox_mesh_quad->setChecked(settings.value("mesh_quad", _ui->checkBox_mesh_quad->isChecked()).toBool()); _ui->spinBox_mesh_triangleSize->setValue(settings.value("mesh_triangle_size", _ui->spinBox_mesh_triangleSize->value()).toInt()); _ui->checkBox_poisson_outputPolygons->setChecked(settings.value("poisson_outputPolygons", _ui->checkBox_poisson_outputPolygons->isChecked()).toBool()); _ui->checkBox_poisson_manifold->setChecked(settings.value("poisson_manifold", _ui->checkBox_poisson_manifold->isChecked()).toBool()); _ui->spinBox_poisson_depth->setValue(settings.value("poisson_depth", _ui->spinBox_poisson_depth->value()).toInt()); _ui->spinBox_poisson_iso->setValue(settings.value("poisson_iso", _ui->spinBox_poisson_iso->value()).toInt()); _ui->spinBox_poisson_solver->setValue(settings.value("poisson_solver", _ui->spinBox_poisson_solver->value()).toInt()); _ui->spinBox_poisson_minDepth->setValue(settings.value("poisson_minDepth", _ui->spinBox_poisson_minDepth->value()).toInt()); _ui->doubleSpinBox_poisson_samples->setValue(settings.value("poisson_samples", _ui->doubleSpinBox_poisson_samples->value()).toDouble()); _ui->doubleSpinBox_poisson_pointWeight->setValue(settings.value("poisson_pointWeight", _ui->doubleSpinBox_poisson_pointWeight->value()).toDouble()); _ui->doubleSpinBox_poisson_scale->setValue(settings.value("poisson_scale", _ui->doubleSpinBox_poisson_scale->value()).toDouble()); updateReconstructionFlavor(); updateMLSGrpVisibility(); if(!group.isEmpty()) { settings.endGroup(); } } void ExportCloudsDialog::restoreDefaults() { _ui->comboBox_pipeline->setCurrentIndex(1); _ui->checkBox_binary->setChecked(true); _ui->spinBox_normalKSearch->setValue(20); _ui->checkBox_regenerate->setChecked(_dbDriver!=0?true:false); _ui->spinBox_decimation->setValue(1); _ui->doubleSpinBox_maxDepth->setValue(4); _ui->doubleSpinBox_minDepth->setValue(0); _ui->spinBox_fillDepthHoles->setValue(0); _ui->spinBox_fillDepthHolesError->setValue(2); _ui->lineEdit_roiRatios->setText("0.0 0.0 0.0 0.0"); _ui->lineEdit_distortionModel->setText(""); _ui->checkBox_bilateral->setChecked(false); _ui->doubleSpinBox_bilateral_sigmaS->setValue(10.0); _ui->doubleSpinBox_bilateral_sigmaR->setValue(0.1); _ui->checkBox_filtering->setChecked(false); _ui->doubleSpinBox_filteringRadius->setValue(0.02); _ui->spinBox_filteringMinNeighbors->setValue(2); _ui->checkBox_assemble->setChecked(true); _ui->doubleSpinBox_voxelSize_assembled->setValue(0.0); _ui->checkBox_subtraction->setChecked(false); _ui->doubleSpinBox_subtractPointFilteringRadius->setValue(0.02); _ui->doubleSpinBox_subtractPointFilteringAngle->setValue(0); _ui->spinBox_subtractFilteringMinPts->setValue(5); _ui->checkBox_smoothing->setChecked(false); _ui->doubleSpinBox_mlsRadius->setValue(0.04); _ui->spinBox_polygonialOrder->setValue(2); _ui->comboBox_upsamplingMethod->setCurrentIndex(0); _ui->doubleSpinBox_sampleRadius->setValue(0.01); _ui->doubleSpinBox_sampleStep->setValue(0.0); _ui->spinBox_randomPoints->setValue(0); _ui->doubleSpinBox_dilationVoxelSize->setValue(0.01); _ui->spinBox_dilationSteps->setValue(0); _ui->checkBox_gainCompensation->setChecked(false); _ui->doubleSpinBox_gainRadius->setValue(0.02); _ui->doubleSpinBox_gainOverlap->setValue(0.0); _ui->doubleSpinBox_gainBeta->setValue(10); _ui->checkBox_gainFull->setChecked(false); _ui->checkBox_meshing->setChecked(false); _ui->doubleSpinBox_gp3Radius->setValue(0.2); _ui->doubleSpinBox_gp3Mu->setValue(2.5); _ui->doubleSpinBox_meshDecimationFactor->setValue(0.0); _ui->spinBox_meshMaxPolygons->setValue(0); _ui->doubleSpinBox_transferColorRadius->setValue(0.025); _ui->checkBox_cleanMesh->setChecked(true); _ui->spinBox_mesh_minClusterSize->setValue(0); _ui->comboBox_meshingApproach->setCurrentIndex(1); _ui->checkBox_textureMapping->setChecked(false); _ui->comboBox_meshingTextureFormat->setCurrentIndex(0); _ui->comboBox_meshingTextureSize->setCurrentIndex(5); // 4096 _ui->doubleSpinBox_meshingTextureMaxDistance->setValue(3.0); _ui->spinBox_mesh_minTextureClusterSize->setValue(50); _ui->lineEdit_meshingTextureRoiRatios->setText("0.0 0.0 0.0 0.0"); _ui->checkBox_cameraFilter->setChecked(false); _ui->doubleSpinBox_cameraFilterRadius->setValue(0.1); _ui->doubleSpinBox_cameraFilterAngle->setValue(30); _ui->spinBox_textureBrightnessContrastRatioLow->setValue(0); _ui->spinBox_textureBrightnessContrastRatioHigh->setValue(0); _ui->checkBox_exposureFusion->setChecked(false); _ui->checkBox_blending->setChecked(true); _ui->comboBox_blendingDecimation->setCurrentIndex(0); _ui->doubleSpinBox_mesh_angleTolerance->setValue(15.0); _ui->checkBox_mesh_quad->setChecked(false); _ui->spinBox_mesh_triangleSize->setValue(1); _ui->checkBox_poisson_outputPolygons->setChecked(false); _ui->checkBox_poisson_manifold->setChecked(true); _ui->spinBox_poisson_depth->setValue(9); _ui->spinBox_poisson_iso->setValue(8); _ui->spinBox_poisson_solver->setValue(8); _ui->spinBox_poisson_minDepth->setValue(5); _ui->doubleSpinBox_poisson_samples->setValue(1.0); _ui->doubleSpinBox_poisson_pointWeight->setValue(4.0); _ui->doubleSpinBox_poisson_scale->setValue(1.1); updateReconstructionFlavor(); updateMLSGrpVisibility(); this->update(); } void ExportCloudsDialog::updateReconstructionFlavor() { _ui->checkBox_smoothing->setVisible(_ui->comboBox_pipeline->currentIndex() == 1); _ui->checkBox_smoothing->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); _ui->label_denseReconstruction->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); #ifndef DISABLE_VTK _ui->doubleSpinBox_meshDecimationFactor->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); _ui->label_meshDecimation->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); _ui->spinBox_meshMaxPolygons->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); _ui->label_meshMaxPolygons->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); #endif _ui->groupBox_organized->setVisible(_ui->comboBox_pipeline->currentIndex() == 0); _ui->groupBox_regenerate->setVisible(_ui->checkBox_regenerate->isChecked()); _ui->groupBox_bilateral->setVisible(_ui->checkBox_bilateral->isChecked()); _ui->groupBox_filtering->setVisible(_ui->checkBox_filtering->isChecked()); _ui->groupBox_gain->setVisible(_ui->checkBox_gainCompensation->isChecked()); _ui->groupBox_mls->setVisible(_ui->checkBox_smoothing->isEnabled() && _ui->checkBox_smoothing->isChecked()); _ui->groupBox_meshing->setVisible(_ui->checkBox_meshing->isChecked()); _ui->groupBox_subtraction->setVisible(_ui->checkBox_subtraction->isChecked()); _ui->groupBox_textureMapping->setVisible(_ui->checkBox_textureMapping->isChecked()); _ui->groupBox_cameraFilter->setVisible(_ui->checkBox_cameraFilter->isChecked()); // dense texturing options _ui->groupBox_gp3->setVisible(_ui->comboBox_pipeline->currentIndex() == 1 && _ui->comboBox_meshingApproach->currentIndex()==0); _ui->groupBox_poisson->setVisible(_ui->comboBox_pipeline->currentIndex() == 1 && _ui->comboBox_meshingApproach->currentIndex()==1); if(_ui->checkBox_meshing->isChecked()) { _ui->comboBox_meshingApproach->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); _ui->comboBox_meshingApproach->setItemData(1, _ui->checkBox_assemble->isChecked()?1 | 32:0,Qt::UserRole - 1); if(!_ui->checkBox_assemble->isChecked()) { _ui->comboBox_meshingApproach->setCurrentIndex(0); } _ui->checkBox_poisson_outputPolygons->setDisabled( _ui->checkBox_binary->isEnabled() || _ui->doubleSpinBox_meshDecimationFactor->value()!=0.0 || _ui->spinBox_meshMaxPolygons->value()!=0 || _ui->checkBox_textureMapping->isChecked()); _ui->checkBox_cleanMesh->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); _ui->label_meshClean->setEnabled(_ui->comboBox_pipeline->currentIndex() == 1); } } void ExportCloudsDialog::selectDistortionModel() { QString dir = _ui->lineEdit_distortionModel->text(); if(dir.isEmpty()) { dir = _workingDirectory; } QString path = QFileDialog::getOpenFileName(this, tr("Select file"), dir, tr("Distortion model (*.bin *.txt)")); if(path.size()) { _ui->lineEdit_distortionModel->setText(path); } } void ExportCloudsDialog::setSaveButton() { _ui->buttonBox->button(QDialogButtonBox::Ok)->setVisible(false); _ui->buttonBox->button(QDialogButtonBox::Save)->setVisible(true); _ui->checkBox_binary->setVisible(true); _ui->checkBox_binary->setEnabled(true); _ui->label_binaryFile->setVisible(true); _ui->checkBox_mesh_quad->setVisible(false); _ui->checkBox_mesh_quad->setEnabled(false); _ui->label_quad->setVisible(false); updateReconstructionFlavor(); } void ExportCloudsDialog::setOkButton() { _ui->buttonBox->button(QDialogButtonBox::Ok)->setVisible(true); _ui->buttonBox->button(QDialogButtonBox::Save)->setVisible(false); _ui->checkBox_binary->setVisible(false); _ui->checkBox_binary->setEnabled(false); _ui->label_binaryFile->setVisible(false); _ui->checkBox_mesh_quad->setVisible(true); _ui->checkBox_mesh_quad->setEnabled(true); _ui->label_quad->setVisible(true); updateReconstructionFlavor(); } void ExportCloudsDialog::enableRegeneration(bool enabled) { if(!enabled) { _ui->checkBox_regenerate->setChecked(false); } _ui->checkBox_regenerate->setEnabled(enabled); } void ExportCloudsDialog::exportClouds( const std::map & poses, const std::multimap & links, const std::map & mapIds, const QMap & cachedSignatures, const std::map::Ptr, pcl::IndicesPtr> > & cachedClouds, const QString & workingDirectory, const ParametersMap & parameters) { std::map::Ptr> clouds; std::map meshes; std::map textureMeshes; std::vector > textureVertexToPixels; setSaveButton(); if(getExportedClouds( poses, links, mapIds, cachedSignatures, cachedClouds, workingDirectory, parameters, clouds, meshes, textureMeshes, textureVertexToPixels)) { if(textureMeshes.size()) { saveTextureMeshes(workingDirectory, poses, textureMeshes, cachedSignatures, textureVertexToPixels); } else if(meshes.size()) { bool exportMeshes = true; if(_ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked()) { QMessageBox::StandardButton r = QMessageBox::warning(this, tr("Exporting Texture Mesh"), tr("No texture mesh could be created, do you want to continue with saving only the meshes (%1)?").arg(meshes.size()), QMessageBox::Yes|QMessageBox::No, QMessageBox::Yes); exportMeshes = r == QMessageBox::Yes; } if(exportMeshes) { saveMeshes(workingDirectory, poses, meshes, _ui->checkBox_binary->isChecked()); } } else { saveClouds(workingDirectory, poses, clouds, _ui->checkBox_binary->isChecked()); } } else if(!_canceled) { _progressDialog->setAutoClose(false); } _progressDialog->setValue(_progressDialog->maximumSteps()); } void ExportCloudsDialog::viewClouds( const std::map & poses, const std::multimap & links, const std::map & mapIds, const QMap & cachedSignatures, const std::map::Ptr, pcl::IndicesPtr> > & cachedClouds, const QString & workingDirectory, const ParametersMap & parameters) { std::map::Ptr> clouds; std::map meshes; std::map textureMeshes; std::vector > textureVertexToPixels; setOkButton(); if(getExportedClouds( poses, links, mapIds, cachedSignatures, cachedClouds, workingDirectory, parameters, clouds, meshes, textureMeshes, textureVertexToPixels)) { QDialog * window = new QDialog(this->parentWidget()?this->parentWidget():this, Qt::Window); window->setAttribute(Qt::WA_DeleteOnClose, true); if(meshes.size()) { window->setWindowTitle(tr("Meshes (%1 nodes)").arg(meshes.size())); } else { window->setWindowTitle(tr("Clouds (%1 nodes)").arg(clouds.size())); } window->setMinimumWidth(120); window->setMinimumHeight(90); window->resize(QDesktopWidget().availableGeometry(this).size() * 0.7); CloudViewer * viewer = new CloudViewer(window); if(_ui->comboBox_pipeline->currentIndex() == 0) { viewer->setBackfaceCulling(true, false); } viewer->setLighting(true); viewer->setDefaultBackgroundColor(QColor(40, 40, 40, 255)); QVBoxLayout *layout = new QVBoxLayout(); layout->addWidget(viewer); layout->setContentsMargins(0,0,0,0); window->setLayout(layout); connect(window, SIGNAL(finished(int)), viewer, SLOT(clear())); window->show(); _progressDialog->appendText(tr("Opening visualizer...")); QApplication::processEvents(); uSleep(500); QApplication::processEvents(); if(textureMeshes.size()) { for (std::map::iterator iter = textureMeshes.begin(); iter != textureMeshes.end(); ++iter) { pcl::TextureMesh::Ptr mesh = iter->second; // As CloudViewer is not supporting more than one texture per mesh, merge them all by default cv::Mat globalTexture; if (mesh->tex_materials.size() > 1) { globalTexture = mergeTextures(*mesh, cachedSignatures, textureVertexToPixels); } _progressDialog->appendText(tr("Viewing the mesh %1 (%2 polygons)...").arg(iter->first).arg(mesh->tex_polygons.size()?mesh->tex_polygons[0].size():0)); _progressDialog->incrementStep(); // VTK issue: // tex_coordinates should be linked to points, not // polygon vertices. Points linked to multiple different TCoords (different textures) should // be duplicated. for (unsigned int t = 0; t < mesh->tex_coordinates.size(); ++t) { if(mesh->tex_polygons[t].size()) { pcl::PointCloud::Ptr originalCloud(new pcl::PointCloud); pcl::fromPCLPointCloud2(mesh->cloud, *originalCloud); // make a cloud with as many points than polygon vertices unsigned int nPoints = mesh->tex_coordinates[t].size(); UASSERT(nPoints == mesh->tex_polygons[t].size()*mesh->tex_polygons[t][0].vertices.size()); // assuming polygon size is constant! pcl::PointCloud::Ptr cloud(new pcl::PointCloud); cloud->resize(nPoints); unsigned int oi = 0; for (unsigned int i = 0; i < mesh->tex_polygons[t].size(); ++i) { pcl::Vertices & vertices = mesh->tex_polygons[t][i]; for(unsigned int j=0; jsize()); UASSERT_MSG(vertices.vertices[j] < originalCloud->size(), uFormat("%d vs %d", vertices.vertices[j], (int)originalCloud->size()).c_str()); cloud->at(oi) = originalCloud->at(vertices.vertices[j]); vertices.vertices[j] = oi; // new vertice index ++oi; } } pcl::toPCLPointCloud2(*cloud, mesh->cloud); } else { UWARN("No polygons for texture %d of mesh %d?!", t, iter->first); } } if (globalTexture.empty()) { if(mesh->tex_materials.size()==1 && !mesh->tex_materials[0].tex_file.empty() && uIsInteger(mesh->tex_materials[0].tex_file, false)) { int textureId = uStr2Int(mesh->tex_materials[0].tex_file); SensorData data; if(cachedSignatures.contains(textureId) && !cachedSignatures.value(textureId).sensorData().imageCompressed().empty()) { data = cachedSignatures.value(textureId).sensorData(); } else if(_dbDriver) { _dbDriver->getNodeData(textureId, data, true, false, false, false); } UASSERT(!data.imageCompressed().empty()); data.uncompressDataConst(&globalTexture, 0); UASSERT(!globalTexture.empty()); if (_ui->checkBox_gainCompensation->isChecked() && _compensator && _compensator->getIndex(textureId) >= 0) { _compensator->apply(textureId, globalTexture); } } else { _progressDialog->appendText(tr("No textures added to mesh %1!?").arg(iter->first), Qt::darkRed); _progressDialog->setAutoClose(false); } } viewer->addCloudTextureMesh(uFormat("mesh%d",iter->first), mesh, globalTexture, iter->first>0?poses.at(iter->first):Transform::getIdentity()); _progressDialog->appendText(tr("Viewing the mesh %1 (%2 polygons)... done.").arg(iter->first).arg(mesh->tex_polygons.size()?mesh->tex_polygons[0].size():0)); QApplication::processEvents(); } } else if(meshes.size()) { for(std::map::iterator iter = meshes.begin(); iter!=meshes.end(); ++iter) { _progressDialog->appendText(tr("Viewing the mesh %1 (%2 polygons)...").arg(iter->first).arg(iter->second->polygons.size())); _progressDialog->incrementStep(); bool isRGB = false; for(unsigned int i=0; isecond->cloud.fields.size(); ++i) { if(iter->second->cloud.fields[i].name.compare("rgb") == 0) { isRGB=true; break; } } if(isRGB) { pcl::PointCloud::Ptr cloud(new pcl::PointCloud); pcl::fromPCLPointCloud2(iter->second->cloud, *cloud); viewer->addCloudMesh(uFormat("mesh%d",iter->first), cloud, iter->second->polygons, iter->first>0?poses.at(iter->first):Transform::getIdentity()); } else { pcl::PointCloud::Ptr cloud(new pcl::PointCloud); pcl::fromPCLPointCloud2(iter->second->cloud, *cloud); viewer->addCloudMesh(uFormat("mesh%d",iter->first), cloud, iter->second->polygons, iter->first>0?poses.at(iter->first):Transform::getIdentity()); } _progressDialog->appendText(tr("Viewing the mesh %1 (%2 polygons)... done.").arg(iter->first).arg(iter->second->polygons.size())); QApplication::processEvents(); } } else if(clouds.size()) { for(std::map::Ptr>::iterator iter = clouds.begin(); iter!=clouds.end(); ++iter) { _progressDialog->appendText(tr("Viewing the cloud %1 (%2 points)...").arg(iter->first).arg(iter->second->size())); _progressDialog->incrementStep(); QColor color = Qt::gray; int mapId = uValue(mapIds, iter->first, -1); if(mapId >= 0) { color = (Qt::GlobalColor)(mapId % 12 + 7 ); } viewer->addCloud(uFormat("cloud%d",iter->first), iter->second, iter->first>0?poses.at(iter->first):Transform::getIdentity()); viewer->setCloudPointSize(uFormat("cloud%d",iter->first), 2); _progressDialog->appendText(tr("Viewing the cloud %1 (%2 points)... done.").arg(iter->first).arg(iter->second->size())); } } viewer->update(); } else { _progressDialog->setAutoClose(false); } _progressDialog->setValue(_progressDialog->maximumSteps()); } bool ExportCloudsDialog::removeDirRecursively(const QString & dirName) { bool result = true; QDir dir(dirName); if (dir.exists(dirName)) { Q_FOREACH(QFileInfo info, dir.entryInfoList(QDir::NoDotAndDotDot | QDir::System | QDir::Hidden | QDir::AllDirs | QDir::Files, QDir::DirsFirst)) { if (info.isDir()) { result = removeDirRecursively(info.absoluteFilePath()); } else { result = QFile::remove(info.absoluteFilePath()); } if (!result) { return result; } } result = dir.rmdir(dirName); } return result; } bool ExportCloudsDialog::getExportedClouds( const std::map & poses, const std::multimap & links, const std::map & mapIds, const QMap & cachedSignatures, const std::map::Ptr, pcl::IndicesPtr> > & cachedClouds, const QString & workingDirectory, const ParametersMap & parameters, std::map::Ptr> & cloudsWithNormals, std::map & meshes, std::map & textureMeshes, std::vector > & textureVertexToPixels) { _canceled = false; _workingDirectory = workingDirectory; enableRegeneration(_dbDriver || cachedSignatures.size()); if(cachedSignatures.empty() && _dbDriver) { _ui->checkBox_regenerate->setChecked(true); } if(_compensator) { delete _compensator; _compensator = 0; } if(this->exec() == QDialog::Accepted) { if(poses.empty()) { QMessageBox::critical(this, tr("Creating clouds..."), tr("Poses are null! Cannot export/view clouds.")); return false; } _progressDialog->resetProgress(); _progressDialog->show(); int mul = 1; if(_ui->checkBox_meshing->isChecked()) { mul+=1; } if(_ui->checkBox_assemble->isChecked()) { mul+=1; } if(_ui->checkBox_subtraction->isChecked()) { mul+=1; } if(_ui->checkBox_textureMapping->isChecked()) { mul+=1; } if(_ui->checkBox_gainCompensation->isChecked()) { mul+=1; } if(_ui->checkBox_mesh_quad->isEnabled()) // when enabled we are viewing the clouds { mul+=1; } _progressDialog->setMaximumSteps(int(poses.size())*mul+1); std::map::Ptr, pcl::IndicesPtr> > clouds = this->getClouds( poses, cachedSignatures, cachedClouds, parameters); if(_canceled) { return false; } if(clouds.empty()) { _progressDialog->setAutoClose(false); if(_ui->checkBox_regenerate->isEnabled() && !_ui->checkBox_regenerate->isChecked()) { QMessageBox::warning(this, tr("Creating clouds..."), tr("Could create clouds for %1 node(s). You " "may want to activate clouds regeneration option.").arg(poses.size())); } else { QMessageBox::warning(this, tr("Creating clouds..."), tr("Could not create clouds for %1 " "node(s). The cache may not contain point cloud data. Try re-downloading the map.").arg(poses.size())); } return false; } if(_ui->checkBox_gainCompensation->isChecked() && clouds.size() > 1 && // Do compensation later if we are merging textures on a dense assembled cloud !(_ui->checkBox_meshing->isChecked() && _ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked() && _ui->comboBox_pipeline->currentIndex()==1 && _ui->checkBox_assemble->isChecked() && _ui->comboBox_meshingTextureSize->isEnabled() && _ui->comboBox_meshingTextureSize->currentIndex() > 0)) { UASSERT(_compensator == 0); _compensator = new GainCompensator(_ui->doubleSpinBox_gainRadius->value(), _ui->doubleSpinBox_gainOverlap->value(), 0.01, _ui->doubleSpinBox_gainBeta->value()); if(_ui->checkBox_gainFull->isChecked()) { _progressDialog->appendText(tr("Full gain compensation of %1 clouds...").arg(clouds.size())); } else { _progressDialog->appendText(tr("Gain compensation of %1 clouds...").arg(clouds.size())); } QApplication::processEvents(); uSleep(100); QApplication::processEvents(); if(_ui->checkBox_gainFull->isChecked()) { std::multimap allLinks; for(std::map::Ptr, pcl::IndicesPtr> >::const_iterator iter=clouds.begin(); iter!=clouds.end(); ++iter) { int from = iter->first; std::map::Ptr, pcl::IndicesPtr> >::const_iterator jter = iter; ++jter; for(;jter!=clouds.end(); ++jter) { int to = jter->first; allLinks.insert(std::make_pair(from, Link(from, to, Link::kUserClosure, poses.at(from).inverse()*poses.at(to)))); } } _compensator->feed(clouds, allLinks); } else { _compensator->feed(clouds, links); } if(!(_ui->checkBox_meshing->isChecked() && _ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked())) { _progressDialog->appendText(tr("Applying gain compensation...")); for(std::map::Ptr, pcl::IndicesPtr> >::iterator jter=clouds.begin();jter!=clouds.end(); ++jter) { if(jter!=clouds.end()) { double gain = _compensator->getGain(jter->first);; _compensator->apply(jter->first, jter->second.first, jter->second.second); _progressDialog->appendText(tr("Cloud %1 has gain %2").arg(jter->first).arg(gain)); _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return false; } } } } } pcl::PointCloud::Ptr rawAssembledCloud(new pcl::PointCloud); std::vector rawCameraIndices; if(_ui->checkBox_assemble->isChecked() && !(_ui->comboBox_pipeline->currentIndex()==0 && _ui->checkBox_meshing->isChecked())) { _progressDialog->appendText(tr("Assembling %1 clouds...").arg(clouds.size())); QApplication::processEvents(); int i =0; pcl::PointCloud::Ptr assembledCloud(new pcl::PointCloud); for(std::map::Ptr, pcl::IndicesPtr> >::iterator iter=clouds.begin(); iter!= clouds.end(); ++iter) { pcl::PointCloud::Ptr transformed(new pcl::PointCloud); if(iter->second.first->isOrganized()) { pcl::copyPointCloud(*iter->second.first, *iter->second.second, *transformed); transformed = util3d::transformPointCloud(transformed, poses.at(iter->first)); } else { // it looks like that using only transformPointCloud with indices // flushes the colors, so we should extract points before... maybe a too old PCL version pcl::copyPointCloud(*iter->second.first, *iter->second.second, *transformed); transformed = rtabmap::util3d::transformPointCloud(transformed, poses.at(iter->first)); } *assembledCloud += *transformed; rawCameraIndices.resize(assembledCloud->size(), iter->first); _progressDialog->appendText(tr("Assembled cloud %1, total=%2 (%3/%4).").arg(iter->first).arg(assembledCloud->size()).arg(++i).arg(clouds.size())); _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return false; } } pcl::copyPointCloud(*assembledCloud, *rawAssembledCloud); if(_ui->doubleSpinBox_voxelSize_assembled->value()) { _progressDialog->appendText(tr("Voxelize cloud (%1 points, voxel size = %2 m)...") .arg(assembledCloud->size()) .arg(_ui->doubleSpinBox_voxelSize_assembled->value())); QApplication::processEvents(); unsigned int before = assembledCloud->size(); assembledCloud = util3d::voxelize( assembledCloud, _ui->doubleSpinBox_voxelSize_assembled->value()); _progressDialog->appendText(tr("Voxelize cloud (%1 points, voxel size = %2 m)...done! (%3 points)") .arg(before) .arg(_ui->doubleSpinBox_voxelSize_assembled->value()) .arg(assembledCloud->size())); } clouds.clear(); pcl::IndicesPtr indices(new std::vector); indices->resize(assembledCloud->size()); for(unsigned int i=0; isize(); ++i) { indices->at(i) = i; } clouds.insert(std::make_pair(0, std::make_pair(assembledCloud, indices))); } if(_canceled) { return false; } std::map viewPoints = poses; if(_ui->checkBox_smoothing->isEnabled() && _ui->checkBox_smoothing->isChecked()) { _progressDialog->appendText(tr("Smoothing the surface using Moving Least Squares (MLS) algorithm... " "[search radius=%1m voxel=%2m]").arg(_ui->doubleSpinBox_mlsRadius->value()).arg(_ui->doubleSpinBox_voxelSize_assembled->value())); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); // Adjust view points with local transforms for(std::map::iterator iter= viewPoints.begin(); iter!=viewPoints.end(); ++iter) { std::vector models; StereoCameraModel stereoModel; if(cachedSignatures.contains(iter->first)) { const SensorData & data = cachedSignatures.find(iter->first)->sensorData(); models = data.cameraModels(); stereoModel = data.stereoCameraModel(); } else if(_dbDriver) { _dbDriver->getCalibration(iter->first, models, stereoModel); } if(models.size() && !models[0].localTransform().isNull()) { iter->second *= models[0].localTransform(); } else if(!stereoModel.localTransform().isNull()) { iter->second *= stereoModel.localTransform(); } } } //fill cloudWithNormals for(std::map::Ptr, pcl::IndicesPtr> >::iterator iter=clouds.begin(); iter!= clouds.end(); ++iter) { pcl::PointCloud::Ptr cloudWithNormals = iter->second.first; if(_ui->checkBox_smoothing->isEnabled() && _ui->checkBox_smoothing->isChecked()) { pcl::PointCloud::Ptr cloudWithoutNormals(new pcl::PointCloud); if(iter->second.second->size()) { pcl::copyPointCloud(*cloudWithNormals, *iter->second.second, *cloudWithoutNormals); } else { pcl::copyPointCloud(*cloudWithNormals, *cloudWithoutNormals); } _progressDialog->appendText(tr("Smoothing (MLS) the cloud (%1 points)...").arg(cloudWithNormals->size())); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); if(_canceled) { return false; } cloudWithNormals = util3d::mls( cloudWithoutNormals, (float)_ui->doubleSpinBox_mlsRadius->value(), _ui->spinBox_polygonialOrder->value(), _ui->comboBox_upsamplingMethod->currentIndex(), (float)_ui->doubleSpinBox_sampleRadius->value(), (float)_ui->doubleSpinBox_sampleStep->value(), _ui->spinBox_randomPoints->value(), (float)_ui->doubleSpinBox_dilationVoxelSize->value(), _ui->spinBox_dilationSteps->value()); if(_ui->checkBox_assemble->isChecked()) { // Re-voxelize to make sure to have uniform density if(_ui->doubleSpinBox_voxelSize_assembled->value()) { _progressDialog->appendText(tr("Voxelize cloud (%1 points, voxel size = %2 m)...") .arg(cloudWithNormals->size()) .arg(_ui->doubleSpinBox_voxelSize_assembled->value())); QApplication::processEvents(); cloudWithNormals = util3d::voxelize( cloudWithNormals, _ui->doubleSpinBox_voxelSize_assembled->value()); } _progressDialog->appendText(tr("Update %1 normals with %2 camera views...").arg(cloudWithNormals->size()).arg(poses.size())); util3d::adjustNormalsToViewPoints( viewPoints, rawAssembledCloud, rawCameraIndices, cloudWithNormals); } } else if(iter->second.first->isOrganized() && _ui->checkBox_filtering->isChecked()) { cloudWithNormals = util3d::extractIndices(iter->second.first, iter->second.second, false, true); } cloudsWithNormals.insert(std::make_pair(iter->first, cloudWithNormals)); _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return false; } } //used for organized texturing below std::map > organizedIndices; std::map organizedCloudSizes; //mesh UDEBUG("Meshing=%d", _ui->checkBox_meshing->isChecked()?1:0); if(_ui->checkBox_meshing->isChecked()) { if(_ui->comboBox_pipeline->currentIndex() == 0) { _progressDialog->appendText(tr("Organized fast mesh... ")); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); pcl::PointCloud::Ptr mergedClouds(new pcl::PointCloud); std::vector mergedPolygons; int i=0; for(std::map::Ptr >::iterator iter=cloudsWithNormals.begin(); iter!= cloudsWithNormals.end(); ++iter) { if(iter->second->isOrganized()) { if(iter->second->size()) { Eigen::Vector3f viewpoint(0.0f,0.0f,0.0f); std::vector models; StereoCameraModel stereoModel; if(cachedSignatures.contains(iter->first)) { const SensorData & data = cachedSignatures.find(iter->first)->sensorData(); models = data.cameraModels(); stereoModel = data.stereoCameraModel(); } else if(_dbDriver) { _dbDriver->getCalibration(iter->first, models, stereoModel); } if(models.size() && !models[0].localTransform().isNull()) { viewpoint[0] = models[0].localTransform().x(); viewpoint[1] = models[0].localTransform().y(); viewpoint[2] = models[0].localTransform().z(); } else if(!stereoModel.localTransform().isNull()) { viewpoint[0] = stereoModel.localTransform().x(); viewpoint[1] = stereoModel.localTransform().y(); viewpoint[2] = stereoModel.localTransform().z(); } std::vector polygons = util3d::organizedFastMesh( iter->second, _ui->doubleSpinBox_mesh_angleTolerance->value()*M_PI/180.0, _ui->checkBox_mesh_quad->isEnabled() && _ui->checkBox_mesh_quad->isChecked(), _ui->spinBox_mesh_triangleSize->value(), viewpoint); if(_ui->spinBox_mesh_minClusterSize->value() != 0) { _progressDialog->appendText(tr("Filter small polygon clusters...")); QApplication::processEvents(); // filter polygons std::vector > neighbors; std::vector > vertexToPolygons; util3d::createPolygonIndexes(polygons, (int)iter->second->size(), neighbors, vertexToPolygons); std::list > clusters = util3d::clusterPolygons( neighbors, _ui->spinBox_mesh_minClusterSize->value()<0?0:_ui->spinBox_mesh_minClusterSize->value()); std::vector filteredPolygons(polygons.size()); if(_ui->spinBox_mesh_minClusterSize->value() < 0) { // only keep the biggest cluster std::list >::iterator biggestClusterIndex = clusters.end(); unsigned int biggestClusterSize = 0; for(std::list >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter) { if(iter->size() > biggestClusterSize) { biggestClusterIndex = iter; biggestClusterSize = iter->size(); } } if(biggestClusterIndex != clusters.end()) { int oi=0; for(std::list::iterator jter=biggestClusterIndex->begin(); jter!=biggestClusterIndex->end(); ++jter) { filteredPolygons[oi++] = polygons.at(*jter); } filteredPolygons.resize(oi); } } else { int oi=0; for(std::list >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter) { for(std::list::iterator jter=iter->begin(); jter!=iter->end(); ++jter) { filteredPolygons[oi++] = polygons.at(*jter); } } filteredPolygons.resize(oi); } int before = (int)polygons.size(); polygons = filteredPolygons; if(polygons.size() == 0) { std::string msg = uFormat("All %d polygons filtered after polygon cluster filtering. Cluster minimum size is %d.", before, _ui->spinBox_mesh_minClusterSize->value()); _progressDialog->appendText(msg.c_str()); UWARN(msg.c_str()); } _progressDialog->appendText(tr("Filtered %1 polygons.").arg(before-(int)polygons.size())); QApplication::processEvents(); } _progressDialog->appendText(tr("Mesh %1 created with %2 polygons (%3/%4).").arg(iter->first).arg(polygons.size()).arg(++i).arg(clouds.size())); pcl::PointCloud::Ptr denseCloud(new pcl::PointCloud); std::vector densePolygons; std::vector denseToOrganizedIndices = util3d::filterNotUsedVerticesFromMesh(*iter->second, polygons, *denseCloud, densePolygons); if(!_ui->checkBox_assemble->isChecked() || (_ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked() && _ui->doubleSpinBox_voxelSize_assembled->value() == 0.0)) // don't assemble now if we are texturing { if(_ui->checkBox_assemble->isChecked()) { denseCloud = util3d::transformPointCloud(denseCloud, poses.at(iter->first)); } pcl::PolygonMesh::Ptr mesh(new pcl::PolygonMesh); pcl::toPCLPointCloud2(*denseCloud, mesh->cloud); mesh->polygons = densePolygons; organizedIndices.insert(std::make_pair(iter->first, denseToOrganizedIndices)); organizedCloudSizes.insert(std::make_pair(iter->first, cv::Size(iter->second->width, iter->second->height))); meshes.insert(std::make_pair(iter->first, mesh)); } else { denseCloud = util3d::transformPointCloud(denseCloud, poses.at(iter->first)); if(mergedClouds->size() == 0) { *mergedClouds = *denseCloud; mergedPolygons = densePolygons; } else { util3d::appendMesh(*mergedClouds, mergedPolygons, *denseCloud, densePolygons); } } } else { _progressDialog->appendText(tr("Mesh %1 not created (no valid points) (%2/%3).").arg(iter->first).arg(++i).arg(clouds.size())); } } else { _progressDialog->appendText(tr("Mesh %1 not created (cloud is not organized). You may want to check cloud regeneration option (%2/%3).").arg(iter->first).arg(++i).arg(clouds.size())); } _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return false; } } if(_ui->checkBox_assemble->isChecked() && mergedClouds->size()) { if(_ui->doubleSpinBox_voxelSize_assembled->value()) { _progressDialog->appendText(tr("Filtering assembled mesh for close vertices (points=%1, polygons=%2)...").arg(mergedClouds->size()).arg(mergedPolygons.size())); QApplication::processEvents(); mergedPolygons = util3d::filterCloseVerticesFromMesh( mergedClouds, mergedPolygons, _ui->doubleSpinBox_voxelSize_assembled->value(), M_PI/4, true); // filter invalid polygons unsigned int count = mergedPolygons.size(); mergedPolygons = util3d::filterInvalidPolygons(mergedPolygons); _progressDialog->appendText(tr("Filtered %1 invalid polygons.").arg(count-mergedPolygons.size())); QApplication::processEvents(); // filter not used vertices pcl::PointCloud::Ptr filteredCloud(new pcl::PointCloud); std::vector filteredPolygons; util3d::filterNotUsedVerticesFromMesh(*mergedClouds, mergedPolygons, *filteredCloud, filteredPolygons); mergedClouds = filteredCloud; mergedPolygons = filteredPolygons; } pcl::PolygonMesh::Ptr mesh(new pcl::PolygonMesh); pcl::toPCLPointCloud2(*mergedClouds, mesh->cloud); mesh->polygons = mergedPolygons; meshes.insert(std::make_pair(0, mesh)); _progressDialog->incrementStep(); QApplication::processEvents(); } } else // dense pipeline { if(_ui->comboBox_meshingApproach->currentIndex() == 0) { _progressDialog->appendText(tr("Greedy projection triangulation... [radius=%1m]").arg(_ui->doubleSpinBox_gp3Radius->value())); } else { _progressDialog->appendText(tr("Poisson surface reconstruction...")); } QApplication::processEvents(); uSleep(100); QApplication::processEvents(); int i=0; for(std::map::Ptr>::iterator iter=cloudsWithNormals.begin(); iter!= cloudsWithNormals.end(); ++iter) { bool lostColors = false; pcl::PolygonMesh::Ptr mesh(new pcl::PolygonMesh); if(_ui->comboBox_meshingApproach->currentIndex() == 0) { mesh = util3d::createMesh( iter->second, _ui->doubleSpinBox_gp3Radius->value(), _ui->doubleSpinBox_gp3Mu->value()); } else { pcl::Poisson poisson; poisson.setOutputPolygons(_ui->checkBox_poisson_outputPolygons->isEnabled()?_ui->checkBox_poisson_outputPolygons->isChecked():false); poisson.setManifold(_ui->checkBox_poisson_manifold->isChecked()); poisson.setSamplesPerNode(_ui->doubleSpinBox_poisson_samples->value()); poisson.setDepth(_ui->spinBox_poisson_depth->value()); poisson.setIsoDivide(_ui->spinBox_poisson_iso->value()); poisson.setSolverDivide(_ui->spinBox_poisson_solver->value()); poisson.setMinDepth(_ui->spinBox_poisson_minDepth->value()); poisson.setPointWeight(_ui->doubleSpinBox_poisson_pointWeight->value()); poisson.setScale(_ui->doubleSpinBox_poisson_scale->value()); poisson.setInputCloud(iter->second); poisson.reconstruct(*mesh); lostColors = true; } _progressDialog->appendText(tr("Mesh %1 created with %2 polygons (%3/%4).").arg(iter->first).arg(mesh->polygons.size()).arg(++i).arg(clouds.size())); QApplication::processEvents(); if(mesh->polygons.size()>0) { double meshDecimationFactor = 0.0; if(_ui->doubleSpinBox_meshDecimationFactor->isEnabled() && _ui->doubleSpinBox_meshDecimationFactor->value() > 0.0) { meshDecimationFactor = _ui->doubleSpinBox_meshDecimationFactor->value(); } if(_ui->spinBox_meshMaxPolygons->isEnabled() && _ui->spinBox_meshMaxPolygons->value() > 0) { double factor = 1.0-double(_ui->spinBox_meshMaxPolygons->value())/double(mesh->polygons.size()); if(factor > meshDecimationFactor) { meshDecimationFactor = factor; } } if(meshDecimationFactor > 0.0) { unsigned int count = mesh->polygons.size(); _progressDialog->appendText(tr("Mesh decimation (factor=%1) from %2 polygons...").arg(meshDecimationFactor).arg(count)); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); mesh = util3d::meshDecimation(mesh, (float)meshDecimationFactor); _progressDialog->appendText(tr("Mesh decimated (factor=%1) from %2 to %3 polygons").arg(meshDecimationFactor).arg(count).arg(mesh->polygons.size())); if(count < mesh->polygons.size()) { _progressDialog->appendText(tr("Decimated mesh %1 has more polygons than before!").arg(iter->first), Qt::darkYellow); _progressDialog->setAutoClose(false); } QApplication::processEvents(); lostColors = true; } if(lostColors && _ui->doubleSpinBox_transferColorRadius->value() >= 0.0 && (!_ui->checkBox_textureMapping->isEnabled() || !_ui->checkBox_textureMapping->isChecked())) { _progressDialog->appendText(tr("Transferring color from point cloud to mesh...")); QApplication::processEvents(); // transfer color from point cloud to mesh pcl::search::KdTree::Ptr tree (new pcl::search::KdTree(true)); tree->setInputCloud(iter->second); pcl::PointCloud::Ptr coloredCloud(new pcl::PointCloud); pcl::fromPCLPointCloud2(mesh->cloud, *coloredCloud); std::vector coloredPts(coloredCloud->size()); for(unsigned int i=0; isize(); ++i) { std::vector kIndices; std::vector kDistances; pcl::PointXYZRGBNormal pt; pt.x = coloredCloud->at(i).x; pt.y = coloredCloud->at(i).y; pt.z = coloredCloud->at(i).z; if(_ui->doubleSpinBox_transferColorRadius->value() > 0.0) { tree->radiusSearch(pt, _ui->doubleSpinBox_transferColorRadius->value(), kIndices, kDistances); } else { tree->nearestKSearch(pt, 1, kIndices, kDistances); } if(kIndices.size()) { //compute average color int r=0; int g=0; int b=0; int a=0; for(unsigned int j=0; jsecond->at(kIndices[j]).r; g+=(int)iter->second->at(kIndices[j]).g; b+=(int)iter->second->at(kIndices[j]).b; a+=(int)iter->second->at(kIndices[j]).a; } coloredCloud->at(i).r = r/kIndices.size(); coloredCloud->at(i).g = g/kIndices.size(); coloredCloud->at(i).b = b/kIndices.size(); coloredCloud->at(i).a = a/kIndices.size(); coloredPts.at(i) = true; } else { //white coloredCloud->at(i).r = coloredCloud->at(i).g = coloredCloud->at(i).b = 255; coloredPts.at(i) = false; } } pcl::toPCLPointCloud2(*coloredCloud, mesh->cloud); // remove polygons with no color if(_ui->checkBox_cleanMesh->isChecked()) { std::vector filteredPolygons(mesh->polygons.size()); int oi=0; for(unsigned int i=0; ipolygons.size(); ++i) { bool coloredPolygon = true; for(unsigned int j=0; jpolygons[i].vertices.size(); ++j) { if(!coloredPts.at(mesh->polygons[i].vertices[j])) { coloredPolygon = false; break; } } if(coloredPolygon) { filteredPolygons[oi++] = mesh->polygons[i]; } } filteredPolygons.resize(oi); mesh->polygons = filteredPolygons; } } else if(lostColors && _ui->doubleSpinBox_transferColorRadius->value() > 0.0 && _ui->checkBox_cleanMesh->isChecked() && (_ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked())) { _progressDialog->appendText(tr("Removing polygons too far from the cloud...")); QApplication::processEvents(); // transfer color from point cloud to mesh pcl::search::KdTree::Ptr tree (new pcl::search::KdTree(true)); tree->setInputCloud(iter->second); pcl::PointCloud::Ptr optimizedCloud(new pcl::PointCloud); pcl::fromPCLPointCloud2(mesh->cloud, *optimizedCloud); std::vector closePts(optimizedCloud->size()); for(unsigned int i=0; isize(); ++i) { std::vector kIndices; std::vector kDistances; pcl::PointXYZRGBNormal pt; pt.x = optimizedCloud->at(i).x; pt.y = optimizedCloud->at(i).y; pt.z = optimizedCloud->at(i).z; tree->radiusSearch(pt, _ui->doubleSpinBox_transferColorRadius->value(), kIndices, kDistances); if(kIndices.size()) { closePts.at(i) = true; } else { closePts.at(i) = false; } } // remove far polygons std::vector filteredPolygons(mesh->polygons.size()); int oi=0; for(unsigned int i=0; ipolygons.size(); ++i) { bool keepPolygon = true; for(unsigned int j=0; jpolygons[i].vertices.size(); ++j) { if(!closePts.at(mesh->polygons[i].vertices[j])) { keepPolygon = false; break; } } if(keepPolygon) { filteredPolygons[oi++] = mesh->polygons[i]; } } filteredPolygons.resize(oi); mesh->polygons = filteredPolygons; } if(_ui->spinBox_mesh_minClusterSize->value() && !(_ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked() && _ui->checkBox_cleanMesh->isChecked())) { _progressDialog->appendText(tr("Filter small polygon clusters...")); QApplication::processEvents(); // filter polygons std::vector > neighbors; std::vector > vertexToPolygons; util3d::createPolygonIndexes(mesh->polygons, mesh->cloud.height*mesh->cloud.width, neighbors, vertexToPolygons); std::list > clusters = util3d::clusterPolygons( neighbors, _ui->spinBox_mesh_minClusterSize->value()<0?0:_ui->spinBox_mesh_minClusterSize->value()); std::vector filteredPolygons(mesh->polygons.size()); if(_ui->spinBox_mesh_minClusterSize->value() < 0) { // only keep the biggest cluster std::list >::iterator biggestClusterIndex = clusters.end(); unsigned int biggestClusterSize = 0; for(std::list >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter) { if(iter->size() > biggestClusterSize) { biggestClusterIndex = iter; biggestClusterSize = iter->size(); } } if(biggestClusterIndex != clusters.end()) { int oi=0; for(std::list::iterator jter=biggestClusterIndex->begin(); jter!=biggestClusterIndex->end(); ++jter) { filteredPolygons[oi++] = mesh->polygons.at(*jter); } filteredPolygons.resize(oi); } } else { int oi=0; for(std::list >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter) { for(std::list::iterator jter=iter->begin(); jter!=iter->end(); ++jter) { filteredPolygons[oi++] = mesh->polygons.at(*jter); } } filteredPolygons.resize(oi); } int before = (int)mesh->polygons.size(); mesh->polygons = filteredPolygons; _progressDialog->appendText(tr("Filtered %1 polygons.").arg(before-(int)mesh->polygons.size())); } meshes.insert(std::make_pair(iter->first, mesh)); } else { _progressDialog->appendText(tr("No polygons created for cloud %d!").arg(iter->first), Qt::darkYellow); _progressDialog->setAutoClose(false); } _progressDialog->incrementStep(_ui->checkBox_assemble->isChecked()?poses.size():1); QApplication::processEvents(); if(_canceled) { return false; } } } } if(_canceled) { return false; } // texture mesh UDEBUG("texture mapping=%d", _ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked()?1:0); if(_ui->checkBox_textureMapping->isEnabled() && _ui->checkBox_textureMapping->isChecked()) { _progressDialog->appendText(tr("Texturing...")); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); int i=0; for(std::map::iterator iter=meshes.begin(); iter!= meshes.end(); ++iter) { std::map cameras; if(iter->first == 0) { cameras = poses; } else { UASSERT(uContains(poses, iter->first)); cameras.insert(std::make_pair(iter->first, _ui->checkBox_assemble->isChecked()?poses.at(iter->first):Transform::getIdentity())); } std::map cameraPoses; std::map > cameraModels; for(std::map::iterator jter=cameras.begin(); jter!=cameras.end(); ++jter) { std::vector models; StereoCameraModel stereoModel; bool cacheHasCompressedImage = false; if(cachedSignatures.contains(jter->first)) { const SensorData & data = cachedSignatures.find(jter->first)->sensorData(); models = data.cameraModels(); stereoModel = data.stereoCameraModel(); cacheHasCompressedImage = !data.imageCompressed().empty(); } else if(_dbDriver) { _dbDriver->getCalibration(jter->first, models, stereoModel); } if(stereoModel.isValidForProjection()) { models.clear(); models.push_back(stereoModel.left()); } else if(models.size() == 0 || !models[0].isValidForProjection()) { models.clear(); } if(!jter->second.isNull() && models.size()) { if(models[0].imageWidth() == 0 || models[0].imageHeight() == 0) { // we are using an old database format (image size not saved in calibrations), we should // uncompress images to get their size cv::Mat img; if(cacheHasCompressedImage) { cachedSignatures.find(jter->first)->sensorData().uncompressDataConst(&img, 0); } else if(_dbDriver) { SensorData data; _dbDriver->getNodeData(jter->first, data, true, false, false, false); data.uncompressDataConst(&img, 0); } cv::Size imageSize = img.size(); imageSize.width /= models.size(); for(unsigned int i=0; ifirst, jter->second)); cameraModels.insert(std::make_pair(jter->first, models)); } } } if(cameraPoses.size() && iter->second->polygons.size()) { pcl::TextureMesh::Ptr textureMesh(new pcl::TextureMesh); std::map >::iterator oter = organizedIndices.find(iter->first); std::map::iterator ster = organizedCloudSizes.find(iter->first); if(iter->first != 0 && oter != organizedIndices.end()) { UASSERT(ster!=organizedCloudSizes.end()&&ster->first == oter->first); UDEBUG("Texture by pixels"); textureMesh->cloud = iter->second->cloud; textureMesh->tex_polygons.push_back(iter->second->polygons); int w = ster->second.width; int h = ster->second.height; UASSERT(w > 1 && h > 1); if(textureMesh->tex_polygons.size() && textureMesh->tex_polygons[0].size()) { textureMesh->tex_coordinates.resize(1); //tex_coordinates should be linked to polygon vertices int polygonSize = (int)textureMesh->tex_polygons[0][0].vertices.size(); textureMesh->tex_coordinates[0].resize(polygonSize*textureMesh->tex_polygons[0].size()); for(unsigned int i=0; itex_polygons[0].size(); ++i) { const pcl::Vertices & vertices = textureMesh->tex_polygons[0][i]; UASSERT(polygonSize == (int)vertices.vertices.size()); for(int k=0; ksecond.size()); int originalVertex = oter->second[vertices.vertices[k]]; textureMesh->tex_coordinates[0][i*polygonSize+k] = Eigen::Vector2f( float(originalVertex % w) / float(w), // u float(h - originalVertex / w) / float(h)); // v } } pcl::TexMaterial mesh_material; mesh_material.tex_d = 1.0f; mesh_material.tex_Ns = 75.0f; mesh_material.tex_illum = 1; std::stringstream tex_name; tex_name << "material_" << iter->first; tex_name >> mesh_material.tex_name; mesh_material.tex_file = uFormat("%d", iter->first); textureMesh->tex_materials.push_back(mesh_material); } else { UWARN("No polygons for mesh %d!?", iter->first); } } else { UDEBUG("Texture by projection"); if(cameraPoses.size() && _ui->checkBox_cameraFilter->isChecked()) { int before = (int)cameraPoses.size(); cameraPoses = graph::radiusPosesFiltering(cameraPoses, _ui->doubleSpinBox_cameraFilterRadius->value(), _ui->doubleSpinBox_cameraFilterAngle->value()); for(std::map >::iterator modelIter = cameraModels.begin(); modelIter!=cameraModels.end();) { if(cameraPoses.find(modelIter->first)==cameraPoses.end()) { cameraModels.erase(modelIter++); } else { ++modelIter; } } _progressDialog->appendText(tr("Camera filtering: keeping %1/%2 cameras for texturing.").arg(cameraPoses.size()).arg(before)); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); } if(_canceled) { return false; } TexturingState texturingState(_progressDialog); _progressDialog->setMaximumSteps(_progressDialog->maximumSteps()+iter->second->polygons.size()/10000+1); if(cameraModels.size() && cameraModels.begin()->second.size()>1) { _progressDialog->setMaximumSteps(_progressDialog->maximumSteps()+cameraModels.size()*(cameraModels.begin()->second.size()-1)); } std::vector roiRatios; QStringList strings = _ui->lineEdit_meshingTextureRoiRatios->text().split(' '); if(!_ui->lineEdit_meshingTextureRoiRatios->text().isEmpty()) { if(strings.size()==4) { roiRatios.resize(4); roiRatios[0]=strings[0].toDouble(); roiRatios[1]=strings[1].toDouble(); roiRatios[2]=strings[2].toDouble(); roiRatios[3]=strings[3].toDouble(); if(!(roiRatios[0]>=0.0f && roiRatios[0]<=1.0f && roiRatios[1]>=0.0f && roiRatios[1]<=1.0f && roiRatios[2]>=0.0f && roiRatios[2]<=1.0f && roiRatios[3]>=0.0f && roiRatios[3]<=1.0f)) { roiRatios.clear(); } } if(roiRatios.empty()) { QString msg = tr("Wrong ROI format. Region of Interest (ROI) must have 4 values [left right top bottom] between 0 and 1 separated by space (%1), ignoring it for texturing...").arg(_ui->lineEdit_meshingTextureRoiRatios->text()); UWARN(msg.toStdString().c_str()); _progressDialog->appendText(msg, Qt::darkYellow); _progressDialog->setAutoClose(false); } } textureMesh = util3d::createTextureMesh( iter->second, cameraPoses, cameraModels, _ui->doubleSpinBox_meshingTextureMaxDistance->value(), _ui->spinBox_mesh_minTextureClusterSize->value(), roiRatios, &texturingState, cameraPoses.size()>1?&textureVertexToPixels:0); // only get vertexToPixels if merged clouds with multi textures if(_canceled) { return false; } // Remove occluded polygons (polygons with no texture) if(_ui->checkBox_cleanMesh->isChecked() && textureMesh->tex_coordinates.size()) { // assume last texture is the occluded texture textureMesh->tex_coordinates.pop_back(); textureMesh->tex_polygons.pop_back(); textureMesh->tex_materials.pop_back(); if(_ui->spinBox_mesh_minClusterSize->value()) { _progressDialog->appendText(tr("Filter small polygon clusters...")); QApplication::processEvents(); // concatenate all polygons unsigned int totalSize = 0; for(unsigned int t=0; ttex_polygons.size(); ++t) { totalSize+=textureMesh->tex_polygons[t].size(); } std::vector allPolygons(totalSize); int oi=0; for(unsigned int t=0; ttex_polygons.size(); ++t) { for(unsigned int i=0; itex_polygons[t].size(); ++i) { allPolygons[oi++] = textureMesh->tex_polygons[t][i]; } } // filter polygons std::vector > neighbors; std::vector > vertexToPolygons; util3d::createPolygonIndexes(allPolygons, (int)textureMesh->cloud.data.size()/textureMesh->cloud.point_step, neighbors, vertexToPolygons); std::list > clusters = util3d::clusterPolygons( neighbors, _ui->spinBox_mesh_minClusterSize->value()<0?0:_ui->spinBox_mesh_minClusterSize->value()); std::set validPolygons; if(_ui->spinBox_mesh_minClusterSize->value() < 0) { // only keep the biggest cluster std::list >::iterator biggestClusterIndex = clusters.end(); unsigned int biggestClusterSize = 0; for(std::list >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter) { if(iter->size() > biggestClusterSize) { biggestClusterIndex = iter; biggestClusterSize = iter->size(); } } if(biggestClusterIndex != clusters.end()) { for(std::list::iterator jter=biggestClusterIndex->begin(); jter!=biggestClusterIndex->end(); ++jter) { validPolygons.insert(*jter); } } } else { for(std::list >::iterator iter=clusters.begin(); iter!=clusters.end(); ++iter) { for(std::list::iterator jter=iter->begin(); jter!=iter->end(); ++jter) { validPolygons.insert(*jter); } } } if(validPolygons.size() == 0) { std::string msg = uFormat("All %d polygons filtered after polygon cluster filtering. Cluster minimum size is %d.",totalSize, _ui->spinBox_mesh_minClusterSize->value()); _progressDialog->appendText(msg.c_str()); UWARN(msg.c_str()); } // for each texture unsigned int allPolygonsIndex = 0; for(unsigned int t=0; ttex_polygons.size(); ++t) { std::vector filteredPolygons(textureMesh->tex_polygons[t].size()); #if PCL_VERSION_COMPARE(>=, 1, 8, 0) std::vector > filteredCoordinates(textureMesh->tex_coordinates[t].size()); #else std::vector filteredCoordinates(textureMesh->tex_coordinates[t].size()); #endif if(textureMesh->tex_polygons[t].size()) { UASSERT_MSG(allPolygonsIndex < allPolygons.size(), uFormat("%d vs %d", (int)allPolygonsIndex, (int)allPolygons.size()).c_str()); // make index polygon to coordinate std::vector polygonToCoord(textureMesh->tex_polygons[t].size()); unsigned int totalCoord = 0; for(unsigned int i=0; itex_polygons[t].size(); ++i) { polygonToCoord[i] = totalCoord; totalCoord+=textureMesh->tex_polygons[t][i].vertices.size(); } UASSERT_MSG(totalCoord == textureMesh->tex_coordinates[t].size(), uFormat("%d vs %d", totalCoord, (int)textureMesh->tex_coordinates[t].size()).c_str()); int oi=0; int ci=0; for(unsigned int i=0; itex_polygons[t].size(); ++i) { if(validPolygons.find(allPolygonsIndex) != validPolygons.end()) { filteredPolygons[oi] = textureMesh->tex_polygons[t].at(i); for(unsigned int j=0; jtex_coordinates[t].size()); filteredCoordinates[ci] = textureMesh->tex_coordinates[t][polygonToCoord[i]+j]; ++ci; } ++oi; } ++allPolygonsIndex; } filteredPolygons.resize(oi); filteredCoordinates.resize(ci); textureMesh->tex_polygons[t] = filteredPolygons; textureMesh->tex_coordinates[t] = filteredCoordinates; } } _progressDialog->appendText(tr("Filtered %1 polygons.").arg(allPolygons.size()-validPolygons.size())); QApplication::processEvents(); } } } textureMeshes.insert(std::make_pair(iter->first, textureMesh)); } else if(cameraPoses.size() == 0) { _progressDialog->appendText(tr("No cameras from %1 poses with valid calibration found!").arg(poses.size()), Qt::darkYellow); _progressDialog->setAutoClose(false); UWARN("No camera poses!?"); } else { _progressDialog->appendText(tr("No polygons!?"), Qt::darkYellow); _progressDialog->setAutoClose(false); UWARN("No polygons!"); } _progressDialog->appendText(tr("TextureMesh %1 created [cameras=%2] (%3/%4).").arg(iter->first).arg(cameraPoses.size()).arg(++i).arg(meshes.size())); _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return false; } } if(textureMeshes.size() > 1 && _ui->checkBox_assemble->isChecked()) { UDEBUG("Concatenate texture meshes"); _progressDialog->appendText(tr("Assembling %1 meshes...").arg(textureMeshes.size())); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); pcl::TextureMesh::Ptr assembledMesh = util3d::concatenateTextureMeshes(uValuesList(textureMeshes)); textureMeshes.clear(); textureMeshes.insert(std::make_pair(0, assembledMesh)); } } UDEBUG(""); return true; } return false; } std::map::Ptr, pcl::IndicesPtr> > ExportCloudsDialog::getClouds( const std::map & poses, const QMap & cachedSignatures, const std::map::Ptr, pcl::IndicesPtr> > & cachedClouds, const ParametersMap & parameters) const { std::map::Ptr, pcl::IndicesPtr> > clouds; int index=1; pcl::PointCloud::Ptr previousCloud; pcl::IndicesPtr previousIndices; Transform previousPose; for(std::map::const_iterator iter = poses.begin(); iter!=poses.end() && !_canceled; ++iter, ++index) { int points = 0; int totalIndices = 0; if(!iter->second.isNull()) { pcl::PointCloud::Ptr cloud(new pcl::PointCloud); pcl::IndicesPtr indices(new std::vector); if(_ui->checkBox_regenerate->isChecked()) { SensorData data; cv::Mat image, depth; if(cachedSignatures.contains(iter->first)) { const Signature & s = cachedSignatures.find(iter->first).value(); data = s.sensorData(); data.uncompressData(&image, &depth, 0); } else if(_dbDriver) { _dbDriver->getNodeData(iter->first, data, true, false, false, false); data.uncompressData(&image, &depth, 0); } if(!image.empty() && !depth.empty()) { if(_ui->spinBox_fillDepthHoles->value() > 0) { depth = util2d::fillDepthHoles(depth, _ui->spinBox_fillDepthHoles->value(), float(_ui->spinBox_fillDepthHolesError->value())/100.f); } if(!_ui->lineEdit_distortionModel->text().isEmpty() && QFileInfo(_ui->lineEdit_distortionModel->text()).exists()) { clams::DiscreteDepthDistortionModel model; model.load(_ui->lineEdit_distortionModel->text().toStdString()); depth = depth.clone();// make sure we are not modifying data in cached signatures. model.undistort(depth); data.setDepthOrRightRaw(depth); } // bilateral filtering if(_ui->checkBox_bilateral->isChecked()) { depth = util2d::fastBilateralFiltering(depth, _ui->doubleSpinBox_bilateral_sigmaS->value(), _ui->doubleSpinBox_bilateral_sigmaR->value()); data.setDepthOrRightRaw(depth); } UASSERT(iter->first == data.id()); pcl::PointCloud::Ptr cloudWithoutNormals; std::vector roiRatios; if(!_ui->lineEdit_roiRatios->text().isEmpty()) { QStringList values = _ui->lineEdit_roiRatios->text().split(' '); if(values.size() == 4) { roiRatios.resize(4); for(int i=0; ispinBox_decimation->value() == 0?1:_ui->spinBox_decimation->value(), _ui->doubleSpinBox_maxDepth->value(), _ui->doubleSpinBox_minDepth->value(), indices.get(), parameters, roiRatios); if(cloudWithoutNormals->size()) { // Don't voxelize if we create organized mesh if(!(_ui->comboBox_pipeline->currentIndex()==0 && _ui->checkBox_meshing->isChecked()) && _ui->doubleSpinBox_voxelSize_assembled->value()>0.0) { cloudWithoutNormals = util3d::voxelize(cloudWithoutNormals, indices, _ui->doubleSpinBox_voxelSize_assembled->value()); indices->resize(cloudWithoutNormals->size()); for(unsigned int i=0; isize(); ++i) { indices->at(i) = i; } } // view point Eigen::Vector3f viewPoint(0.0f,0.0f,0.0f); if(data.cameraModels().size() && !data.cameraModels()[0].localTransform().isNull()) { viewPoint[0] = data.cameraModels()[0].localTransform().x(); viewPoint[1] = data.cameraModels()[0].localTransform().y(); viewPoint[2] = data.cameraModels()[0].localTransform().z(); } else if(!data.stereoCameraModel().localTransform().isNull()) { viewPoint[0] = data.stereoCameraModel().localTransform().x(); viewPoint[1] = data.stereoCameraModel().localTransform().y(); viewPoint[2] = data.stereoCameraModel().localTransform().z(); } pcl::PointCloud::Ptr normals = util3d::computeNormals(cloudWithoutNormals, indices, _ui->spinBox_normalKSearch->value(), viewPoint); pcl::concatenateFields(*cloudWithoutNormals, *normals, *cloud); if(_ui->checkBox_subtraction->isChecked() && _ui->doubleSpinBox_subtractPointFilteringRadius->value() > 0.0) { pcl::IndicesPtr beforeSubtractionIndices = indices; if( cloud->size() && previousCloud.get() != 0 && previousIndices.get() != 0 && previousIndices->size() && !previousPose.isNull()) { rtabmap::Transform t = iter->second.inverse() * previousPose; pcl::PointCloud::Ptr transformedCloud = rtabmap::util3d::transformPointCloud(previousCloud, t); indices = rtabmap::util3d::subtractFiltering( cloud, indices, transformedCloud, previousIndices, _ui->doubleSpinBox_subtractPointFilteringRadius->value(), _ui->doubleSpinBox_subtractPointFilteringAngle->value(), _ui->spinBox_subtractFilteringMinPts->value()); } previousCloud = cloud; previousIndices = beforeSubtractionIndices; previousPose = iter->second; } } } else { int weight = 0; if(_dbDriver) { _dbDriver->getWeight(iter->first, weight); } if(weight>=0) // don't show error for intermediate nodes { UERROR("Cloud %d not found in cache!", iter->first); } } } else if(uContains(cachedClouds, iter->first)) { pcl::PointCloud::Ptr cloudWithoutNormals; if(!_ui->checkBox_meshing->isChecked() && _ui->doubleSpinBox_voxelSize_assembled->value() > 0.0) { cloudWithoutNormals = util3d::voxelize( cachedClouds.at(iter->first).first, cachedClouds.at(iter->first).second, _ui->doubleSpinBox_voxelSize_assembled->value()); //generate indices for all points (they are all valid) indices->resize(cloudWithoutNormals->size()); for(unsigned int i=0; isize(); ++i) { indices->at(i) = i; } } else { cloudWithoutNormals = cachedClouds.at(iter->first).first; indices = cachedClouds.at(iter->first).second; } // view point Eigen::Vector3f viewPoint(0.0f,0.0f,0.0f); std::vector models; StereoCameraModel stereoModel; if(cachedSignatures.contains(iter->first)) { const Signature & s = cachedSignatures.find(iter->first).value(); models = s.sensorData().cameraModels(); stereoModel = s.sensorData().stereoCameraModel(); } else if(_dbDriver) { _dbDriver->getCalibration(iter->first, models, stereoModel); } if(models.size() && !models[0].localTransform().isNull()) { viewPoint[0] = models[0].localTransform().x(); viewPoint[1] = models[0].localTransform().y(); viewPoint[2] = models[0].localTransform().z(); } else if(!stereoModel.localTransform().isNull()) { viewPoint[0] = stereoModel.localTransform().x(); viewPoint[1] = stereoModel.localTransform().y(); viewPoint[2] = stereoModel.localTransform().z(); } else { _progressDialog->appendText(tr("Cached cloud %1 is not found in cached data, the view point for normal computation will not be set (%2/%3).").arg(iter->first).arg(index).arg(poses.size()), Qt::darkYellow); } pcl::PointCloud::Ptr normals = util3d::computeNormals(cloudWithoutNormals, indices, _ui->spinBox_normalKSearch->value(), viewPoint); pcl::concatenateFields(*cloudWithoutNormals, *normals, *cloud); } else { _progressDialog->appendText(tr("Cached cloud %1 not found. You may want to regenerate the clouds (%2/%3).").arg(iter->first).arg(index).arg(poses.size()), Qt::darkYellow); } if(indices->size()) { if(_ui->checkBox_filtering->isChecked() && _ui->doubleSpinBox_filteringRadius->value() > 0.0f && _ui->spinBox_filteringMinNeighbors->value() > 0) { indices = util3d::radiusFiltering(cloud, indices, _ui->doubleSpinBox_filteringRadius->value(), _ui->spinBox_filteringMinNeighbors->value()); } clouds.insert(std::make_pair(iter->first, std::make_pair(cloud, indices))); points = (int)cloud->size(); totalIndices = (int)indices->size(); } } else { UERROR("transform is null!?"); } if(points>0) { if(_ui->checkBox_regenerate->isChecked()) { _progressDialog->appendText(tr("Generated cloud %1 with %2 points and %3 indices (%4/%5).") .arg(iter->first).arg(points).arg(totalIndices).arg(index).arg(poses.size())); } else { _progressDialog->appendText(tr("Copied cloud %1 from cache with %2 points and %3 indices (%4/%5).") .arg(iter->first).arg(points).arg(totalIndices).arg(index).arg(poses.size())); } } else { _progressDialog->appendText(tr("Ignored cloud %1 (%2/%3).").arg(iter->first).arg(index).arg(poses.size())); } _progressDialog->incrementStep(); QApplication::processEvents(); } return clouds; } void ExportCloudsDialog::saveClouds( const QString & workingDirectory, const std::map & poses, const std::map::Ptr> & clouds, bool binaryMode) { if(clouds.size() == 1) { QString path = QFileDialog::getSaveFileName(this, tr("Save cloud to ..."), workingDirectory+QDir::separator()+"cloud.ply", tr("Point cloud data (*.ply *.pcd)")); if(!path.isEmpty()) { if(clouds.begin()->second->size()) { _progressDialog->appendText(tr("Saving the cloud (%1 points)...").arg(clouds.begin()->second->size())); bool success =false; if(QFileInfo(path).suffix() == "pcd") { success = pcl::io::savePCDFile(path.toStdString(), *clouds.begin()->second, binaryMode) == 0; } else if(QFileInfo(path).suffix() == "ply") { success = pcl::io::savePLYFile(path.toStdString(), *clouds.begin()->second, binaryMode) == 0; } else if(QFileInfo(path).suffix() == "") { //use ply by default path += ".ply"; success = pcl::io::savePLYFile(path.toStdString(), *clouds.begin()->second, binaryMode) == 0; } else { UERROR("Extension not recognized! (%s) Should be one of (*.ply *.pcd).", QFileInfo(path).suffix().toStdString().c_str()); } if(success) { _progressDialog->incrementStep(); _progressDialog->appendText(tr("Saving the cloud (%1 points)... done.").arg(clouds.begin()->second->size())); QMessageBox::information(this, tr("Save successful!"), tr("Cloud saved to \"%1\"").arg(path)); } else { QMessageBox::warning(this, tr("Save failed!"), tr("Failed to save to \"%1\"").arg(path)); } } else { QMessageBox::warning(this, tr("Save failed!"), tr("Cloud is empty...")); } } } else if(clouds.size()) { QString path = QFileDialog::getExistingDirectory(this, tr("Save clouds to (*.ply *.pcd)..."), workingDirectory, 0); if(!path.isEmpty()) { bool ok = false; QStringList items; items.push_back("ply"); items.push_back("pcd"); QString suffix = QInputDialog::getItem(this, tr("File format"), tr("Which format?"), items, 0, false, &ok); if(ok) { QString prefix = QInputDialog::getText(this, tr("File prefix"), tr("Prefix:"), QLineEdit::Normal, "cloud", &ok); if(ok) { for(std::map::Ptr >::const_iterator iter=clouds.begin(); iter!=clouds.end(); ++iter) { if(iter->second->size()) { pcl::PointCloud::Ptr transformedCloud; transformedCloud = util3d::transformPointCloud(iter->second, poses.at(iter->first)); QString pathFile = path+QDir::separator()+QString("%1%2.%3").arg(prefix).arg(iter->first).arg(suffix); bool success =false; if(suffix == "pcd") { success = pcl::io::savePCDFile(pathFile.toStdString(), *transformedCloud, binaryMode) == 0; } else if(suffix == "ply") { success = pcl::io::savePLYFile(pathFile.toStdString(), *transformedCloud, binaryMode) == 0; } else { UFATAL("Extension not recognized! (%s)", suffix.toStdString().c_str()); } if(success) { _progressDialog->appendText(tr("Saved cloud %1 (%2 points) to %3.").arg(iter->first).arg(iter->second->size()).arg(pathFile)); } else { _progressDialog->appendText(tr("Failed saving cloud %1 (%2 points) to %3.").arg(iter->first).arg(iter->second->size()).arg(pathFile), Qt::darkRed); _progressDialog->setAutoClose(false); } } else { _progressDialog->appendText(tr("Cloud %1 is empty!").arg(iter->first)); } _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return; } } } } } } } void ExportCloudsDialog::saveMeshes( const QString & workingDirectory, const std::map & poses, const std::map & meshes, bool binaryMode) { if(meshes.size() == 1) { QString path = QFileDialog::getSaveFileName(this, tr("Save mesh to ..."), workingDirectory+QDir::separator()+"mesh.ply", tr("Mesh (*.ply)")); if(!path.isEmpty()) { if(meshes.begin()->second->polygons.size()) { _progressDialog->appendText(tr("Saving the mesh (%1 polygons)...").arg(meshes.begin()->second->polygons.size())); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); bool success =false; if(QFileInfo(path).suffix() == "") { path += ".ply"; } if(QFileInfo(path).suffix() == "ply") { if(binaryMode) { success = pcl::io::savePLYFileBinary(path.toStdString(), *meshes.begin()->second) == 0; } else { success = pcl::io::savePLYFile(path.toStdString(), *meshes.begin()->second) == 0; } } else if(QFileInfo(path).suffix() == "obj") { success = pcl::io::saveOBJFile(path.toStdString(), *meshes.begin()->second) == 0; } else { UERROR("Extension not recognized! (%s) Should be (*.ply).", QFileInfo(path).suffix().toStdString().c_str()); } if(success) { _progressDialog->incrementStep(); _progressDialog->appendText(tr("Saving the mesh (%1 polygons)... done.").arg(meshes.begin()->second->polygons.size())); QMessageBox::information(this, tr("Save successful!"), tr("Mesh saved to \"%1\"").arg(path)); } else { QMessageBox::warning(this, tr("Save failed!"), tr("Failed to save to \"%1\"").arg(path)); } } else { QMessageBox::warning(this, tr("Save failed!"), tr("Cloud is empty...")); } } } else if(meshes.size()) { QString path = QFileDialog::getExistingDirectory(this, tr("Save meshes to (*.ply *.obj)..."), workingDirectory, 0); if(!path.isEmpty()) { bool ok = false; QStringList items; items.push_back("ply"); items.push_back("obj"); QString suffix = QInputDialog::getItem(this, tr("File format"), tr("Which format?"), items, 0, false, &ok); if(ok) { QString prefix = QInputDialog::getText(this, tr("File prefix"), tr("Prefix:"), QLineEdit::Normal, "mesh", &ok); if(ok) { for(std::map::const_iterator iter=meshes.begin(); iter!=meshes.end(); ++iter) { if(iter->second->polygons.size()) { pcl::PolygonMesh mesh; mesh.polygons = iter->second->polygons; bool isRGB = false; for(unsigned int i=0; isecond->cloud.fields.size(); ++i) { if(iter->second->cloud.fields[i].name.compare("rgb") == 0) { isRGB=true; break; } } if(isRGB) { pcl::PointCloud::Ptr tmp(new pcl::PointCloud); pcl::fromPCLPointCloud2(iter->second->cloud, *tmp); tmp = util3d::transformPointCloud(tmp, poses.at(iter->first)); pcl::toPCLPointCloud2(*tmp, mesh.cloud); } else { pcl::PointCloud::Ptr tmp(new pcl::PointCloud); pcl::fromPCLPointCloud2(iter->second->cloud, *tmp); tmp = util3d::transformPointCloud(tmp, poses.at(iter->first)); pcl::toPCLPointCloud2(*tmp, mesh.cloud); } QString pathFile = path+QDir::separator()+QString("%1%2.%3").arg(prefix).arg(iter->first).arg(suffix); bool success =false; if(suffix == "ply") { if(binaryMode) { success = pcl::io::savePLYFileBinary(pathFile.toStdString(), mesh) == 0; } else { success = pcl::io::savePLYFile(pathFile.toStdString(), mesh) == 0; } } else if(suffix == "obj") { success = pcl::io::saveOBJFile(pathFile.toStdString(), mesh) == 0; } else { UFATAL("Extension not recognized! (%s)", suffix.toStdString().c_str()); } if(success) { _progressDialog->appendText(tr("Saved mesh %1 (%2 polygons) to %3.") .arg(iter->first).arg(iter->second->polygons.size()).arg(pathFile)); } else { _progressDialog->appendText(tr("Failed saving mesh %1 (%2 polygons) to %3.") .arg(iter->first).arg(iter->second->polygons.size()).arg(pathFile), Qt::darkRed); _progressDialog->setAutoClose(false); } } else { _progressDialog->appendText(tr("Mesh %1 is empty!").arg(iter->first)); } _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return; } } } } } } } double sqr(uchar v) { return double(v)*double(v); } cv::Mat ExportCloudsDialog::mergeTextures( pcl::TextureMesh & mesh, const QMap & cachedSignatures, const std::vector > & textureVertexToPixels) const { //get texture size, if disabled use default 1024 int textureSize = 1024; if(_ui->comboBox_meshingTextureSize->currentIndex() > 0) { textureSize = 128 << _ui->comboBox_meshingTextureSize->currentIndex(); // start at 256 } UDEBUG("textureSize = %d", textureSize); cv::Mat globalTexture; if(mesh.tex_materials.size() > 1) { std::vector > textures(mesh.tex_materials.size(), std::pair(-1,-1)); cv::Size imageSize; const int imageType=CV_8UC3; UDEBUG(""); for(unsigned int i=0; i texFileSplit = uSplit(mesh.tex_materials[i].tex_file, '_'); if(!mesh.tex_materials[i].tex_file.empty() && mesh.tex_polygons[i].size() && uIsInteger(texFileSplit.front(), false)) { textures[i].first = uStr2Int(texFileSplit.front()); if(texFileSplit.size() == 2 && uIsInteger(texFileSplit.back(), false) ) { textures[i].second = uStr2Int(texFileSplit.back()); } int textureId = textures[i].first; if(imageSize.width == 0 || imageSize.height == 0) { if(cachedSignatures.find(textureId)!=cachedSignatures.end() && !cachedSignatures.find(textureId)->sensorData().imageCompressed().empty()) { SensorData data = cachedSignatures.find(textureId).value().sensorData(); if(data.cameraModels().size()>=1 && data.cameraModels()[0].imageHeight()>0 && data.cameraModels()[0].imageWidth()>0) { imageSize = data.cameraModels()[0].imageSize(); } else if(data.stereoCameraModel().left().imageHeight() > 0 && data.stereoCameraModel().left().imageWidth() > 0) { imageSize = data.stereoCameraModel().left().imageSize(); } else // backward compatibility for image size not set in CameraModel { cv::Mat image; data.uncompressDataConst(&image, 0); UASSERT(!image.empty()); imageSize = image.size(); if(data.cameraModels().size()>1) { imageSize.width/=data.cameraModels().size(); } } } else if(_dbDriver) { std::vector models; StereoCameraModel stereoModel; _dbDriver->getCalibration(textureId, models, stereoModel); if(models.size()>=1 && models[0].imageHeight()>0 && models[0].imageWidth()>0) { imageSize = models[0].imageSize(); } else if(stereoModel.left().imageHeight() > 0 && stereoModel.left().imageWidth() > 0) { imageSize = stereoModel.left().imageSize(); } else // backward compatibility for image size not set in CameraModel { SensorData data; _dbDriver->getNodeData(textureId, data, true, false, false, false); cv::Mat image; data.uncompressDataConst(&image, 0); UASSERT(!image.empty()); imageSize = image.size(); if(data.cameraModels().size()>1) { imageSize.width/=data.cameraModels().size(); } } } } } else { UWARN("Failed parsing texture file name: %s", mesh.tex_materials[i].tex_file.c_str()); } } UDEBUG("textures=%d imageSize=%dx%d", (int)textures.size(), imageSize.height, imageSize.width); if(textures.size() && imageSize.height>0 && imageSize.width>0) { float scale = 0.0f; UDEBUG(""); std::vector materialsKept; util3d::concatenateTextureMaterials(mesh, imageSize, textureSize, scale, &materialsKept); if(scale && mesh.tex_materials.size()==1) { int cols = float(textureSize)/(scale*imageSize.width); globalTexture = cv::Mat(textureSize, textureSize, imageType, cv::Scalar::all(255)); cv::Mat globalTextureMask = cv::Mat(textureSize, textureSize, CV_8UC1, cv::Scalar::all(0)); // used for multi camera texturing, to avoid reloading same texture for sub cameras cv::Mat previousImage; int previousTextureId = 0; std::vector previousCameraModels; // make a blank texture cv::Mat emptyImage(int(imageSize.height*scale), int(imageSize.width*scale), imageType, cv::Scalar::all(255)); cv::Mat emptyImageMask(int(imageSize.height*scale), int(imageSize.width*scale), CV_8UC1, cv::Scalar::all(255)); int oi=0; std::vector imageOrigin(textures.size()); std::vector newCamIndex(textures.size(), -1); for(int t=0; t<(int)textures.size(); ++t) { if(materialsKept.at(t)) { newCamIndex[t] = oi; int u = oi%cols * emptyImage.cols; int v = oi/cols * emptyImage.rows; UASSERT(u < textureSize-emptyImage.cols); UASSERT(v < textureSize-emptyImage.rows); imageOrigin[t].x = u; imageOrigin[t].y = v; if(textures[t].first>=0) { cv::Mat image; std::vector models; if(textures[t].first == previousTextureId) { image = previousImage; models = previousCameraModels; } else { if(cachedSignatures.find(textures[t].first) != cachedSignatures.end() && !cachedSignatures.find(textures[t].first)->sensorData().imageCompressed().empty()) { cachedSignatures.find(textures[t].first)->sensorData().uncompressDataConst(&image, 0); models = cachedSignatures.find(textures[t].first)->sensorData().cameraModels(); } else if(_dbDriver) { SensorData data; _dbDriver->getNodeData(textures[t].first, data, true, false, false, false); data.uncompressDataConst(&image, 0); StereoCameraModel stereoModel; _dbDriver->getCalibration(textures[t].first, models, stereoModel); } previousImage = image; previousCameraModels = models; previousTextureId = textures[t].first; } UASSERT(!image.empty()); if(textures[t].second>=0) { UASSERT(textures[t].second < (int)models.size()); int width = image.cols/models.size(); image = image.colRange(width*textures[t].second, width*(textures[t].second+1)); } cv::Mat resizedImage; cv::resize(image, resizedImage, emptyImage.size(), 0.0f, 0.0f, cv::INTER_AREA); UASSERT(resizedImage.type() == CV_8UC1 || resizedImage.type() == CV_8UC3); if(resizedImage.type() == CV_8UC1) { cv::Mat resizedImageColor; cv::cvtColor(resizedImage, resizedImageColor, CV_GRAY2BGR); resizedImage = resizedImageColor; } if(_ui->checkBox_gainCompensation->isChecked() && _compensator && _compensator->getIndex(textures[t].first) >= 0) { _compensator->apply(textures[t].first, resizedImage); } UASSERT(resizedImage.type() == globalTexture.type()); resizedImage.copyTo(globalTexture(cv::Rect(u, v, resizedImage.cols, resizedImage.rows))); emptyImageMask.copyTo(globalTextureMask(cv::Rect(u, v, resizedImage.cols, resizedImage.rows))); } else { emptyImage.copyTo(globalTexture(cv::Rect(u, v, emptyImage.cols, emptyImage.rows))); } ++oi; } } if(textureVertexToPixels.size()) { //UWARN("Saving original.png", globalTexture); //cv::imwrite("original.png", globalTexture); if(_ui->checkBox_gainCompensation->isChecked()) { const int num_images = static_cast(oi); cv::Mat_ N(num_images, num_images); N.setTo(0); cv::Mat_ I(num_images, num_images); I.setTo(0); cv::Mat_ IR(num_images, num_images); IR.setTo(0); cv::Mat_ IG(num_images, num_images); IG.setTo(0); cv::Mat_ IB(num_images, num_images); IB.setTo(0); // Adjust UV coordinates to globalTexture for(unsigned int p=0; p::const_iterator iter=textureVertexToPixels[p].begin(); iter!=textureVertexToPixels[p].end(); ++iter) { if(materialsKept.at(iter->first)) { N(newCamIndex[iter->first], newCamIndex[iter->first]) +=1; std::map::const_iterator jter=iter; ++jter; int k = 1; for(; jter!=textureVertexToPixels[p].end(); ++jter, ++k) { if(materialsKept.at(jter->first)) { int i = newCamIndex[iter->first]; int j = newCamIndex[jter->first]; N(i, j) += 1; N(j, i) += 1; // uv in globalTexture int ui = iter->second.x*emptyImage.cols + imageOrigin[iter->first].x; int vi = (1.0-iter->second.y)*emptyImage.rows + imageOrigin[iter->first].y; int uj = jter->second.x*emptyImage.cols + imageOrigin[jter->first].x; int vj = (1.0-jter->second.y)*emptyImage.rows + imageOrigin[jter->first].y; cv::Vec3b * pt1 = globalTexture.ptr(vi,ui); cv::Vec3b * pt2 = globalTexture.ptr(vj,uj); I(i, j) += std::sqrt(static_cast(sqr(pt1->val[0]) + sqr(pt1->val[1]) + sqr(pt1->val[2]))); I(j, i) += std::sqrt(static_cast(sqr(pt2->val[0]) + sqr(pt2->val[1]) + sqr(pt2->val[2]))); IR(i, j) += static_cast(pt1->val[2]); IR(j, i) += static_cast(pt2->val[2]); IG(i, j) += static_cast(pt1->val[1]); IG(j, i) += static_cast(pt2->val[1]); IB(i, j) += static_cast(pt1->val[0]); IB(j, i) += static_cast(pt2->val[0]); } } } } } for(int i=0; i A(num_images, num_images); A.setTo(0); cv::Mat_ b(num_images, 1); b.setTo(0); cv::Mat_ AR(num_images, num_images); AR.setTo(0); cv::Mat_ AG(num_images, num_images); AG.setTo(0); cv::Mat_ AB(num_images, num_images); AB.setTo(0); double alpha = 0.01; double beta = _ui->doubleSpinBox_gainBeta->value(); for (int i = 0; i < num_images; ++i) { for (int j = 0; j < num_images; ++j) { b(i, 0) += beta * N(i, j); A(i, i) += beta * N(i, j); AR(i, i) += beta * N(i, j); AG(i, i) += beta * N(i, j); AB(i, i) += beta * N(i, j); if (j == i) continue; A(i, i) += 2 * alpha * I(i, j) * I(i, j) * N(i, j); A(i, j) -= 2 * alpha * I(i, j) * I(j, i) * N(i, j); AR(i, i) += 2 * alpha * IR(i, j) * IR(i, j) * N(i, j); AR(i, j) -= 2 * alpha * IR(i, j) * IR(j, i) * N(i, j); AG(i, i) += 2 * alpha * IG(i, j) * IG(i, j) * N(i, j); AG(i, j) -= 2 * alpha * IG(i, j) * IG(j, i) * N(i, j); AB(i, i) += 2 * alpha * IB(i, j) * IB(i, j) * N(i, j); AB(i, j) -= 2 * alpha * IB(i, j) * IB(j, i) * N(i, j); } } cv::Mat_ gainsGray, gainsR, gainsG, gainsB; cv::solve(A, b, gainsGray); cv::solve(AR, b, gainsR); cv::solve(AG, b, gainsG); cv::solve(AB, b, gainsB); cv::Mat_ gains(gainsGray.rows, 4); gainsGray.copyTo(gains.col(0)); gainsR.copyTo(gains.col(1)); gainsG.copyTo(gains.col(2)); gainsB.copyTo(gains.col(3)); for(int t=0; t<(int)textures.size(); ++t) { //break; if(materialsKept.at(t)) { int u = imageOrigin[t].x; int v = imageOrigin[t].y; UDEBUG("Gain cam%d = %f", newCamIndex[t], gainsGray(newCamIndex[t], 0)); cv::Mat roi = globalTexture(cv::Rect(u, v, emptyImage.cols, emptyImage.rows)); std::vector channels; cv::split(roi, channels); // assuming BGR cv::multiply(channels[0], gains(newCamIndex[t], 3), channels[0]); cv::multiply(channels[1], gains(newCamIndex[t], 2), channels[1]); cv::multiply(channels[2], gains(newCamIndex[t], 1), channels[2]); cv::merge(channels, roi); } } //UWARN("Saving gain.png", globalTexture); //cv::imwrite("gain.png", globalTexture); } if(_ui->checkBox_blending->isChecked()) { // blending BGR int decimation = 1; if(_ui->comboBox_blendingDecimation->currentIndex() == 0) { // determinate decimation to apply std::vector edgeLengths; if(mesh.tex_coordinates.size() && mesh.tex_coordinates[0].size()) { UASSERT(mesh.tex_polygons.size() && mesh.tex_polygons[0].size() && mesh.tex_polygons[0][0].vertices.size()); int polygonSize = mesh.tex_polygons[0][0].vertices.size(); UDEBUG("polygon size=%d", polygonSize); for(unsigned int i=0; i= edgeLength) { decimation = 1 << i; break; } } } UDEBUG("edge length=%f decimation=%d", edgeLength, decimation); } } else { decimation = 1 << (_ui->comboBox_blendingDecimation->currentIndex()-1); UDEBUG("decimation=%d", decimation); } cv::Mat blendGains(globalTexture.rows/decimation, globalTexture.cols/decimation, CV_32FC3, cv::Scalar::all(1.0f)); for(unsigned int p=0; p 1) { std::vector gainsB(textureVertexToPixels[p].size()); std::vector gainsG(textureVertexToPixels[p].size()); std::vector gainsR(textureVertexToPixels[p].size()); float sumWeight = 0.0f; int k=0; for(std::map::const_iterator iter=textureVertexToPixels[p].begin(); iter!=textureVertexToPixels[p].end(); ++iter) { if(materialsKept.at(iter->first)) { int u = iter->second.x*emptyImage.cols + imageOrigin[iter->first].x; int v = (1.0-iter->second.y)*emptyImage.rows + imageOrigin[iter->first].y; float x = iter->second.x - 0.5f; float y = iter->second.y - 0.5f; float weight = 0.7f - sqrt(x*x+y*y); if(weight<0.0f) { weight = 0.0f; } cv::Vec3b * pt = globalTexture.ptr(v,u); gainsB[k] = static_cast(pt->val[0]) * weight; gainsG[k] = static_cast(pt->val[1]) * weight; gainsR[k] = static_cast(pt->val[2]) * weight; sumWeight += weight; ++k; } } gainsB.resize(k); gainsG.resize(k); gainsR.resize(k); if(sumWeight > 0) { float targetColor[3]; targetColor[0] = uSum(gainsB.data(), gainsB.size()) / sumWeight; targetColor[1] = uSum(gainsG.data(), gainsG.size()) / sumWeight; targetColor[2] = uSum(gainsR.data(), gainsR.size()) / sumWeight; for(std::map::const_iterator iter=textureVertexToPixels[p].begin(); iter!=textureVertexToPixels[p].end(); ++iter) { if(materialsKept.at(iter->first)) { int u = iter->second.x*emptyImage.cols + imageOrigin[iter->first].x; int v = (1.0-iter->second.y)*emptyImage.rows + imageOrigin[iter->first].y; cv::Vec3b * pt = globalTexture.ptr(v,u); float gB = targetColor[0]/(pt->val[0]==0?1.0f:pt->val[0]); float gG = targetColor[1]/(pt->val[1]==0?1.0f:pt->val[1]); float gR = targetColor[2]/(pt->val[2]==0?1.0f:pt->val[2]); cv::Vec3f * ptr = blendGains.ptr(v/decimation, u/decimation); ptr->val[0] = (gB>1.3f)?1.3f:(gB<0.7f)?0.7f:gB; ptr->val[1] = (gG>1.3f)?1.3f:(gG<0.7f)?0.7f:gG; ptr->val[2] = (gR>1.3f)?1.3f:(gR<0.7f)?0.7f:gR; } } } } } /*std::vector channels; cv::split(blendGains, channels); cv::Mat img; channels[0].convertTo(img,CV_8U,128.0,0); cv::imwrite("blendSmallB.png", img); channels[1].convertTo(img,CV_8U,128.0,0); cv::imwrite("blendSmallG.png", img); channels[2].convertTo(img,CV_8U,128.0,0); cv::imwrite("blendSmallR.png", img);*/ cv::Mat dst; cv::blur(blendGains, dst, cv::Size(3,3)); cv::resize(dst, blendGains, globalTexture.size(), 0, 0, cv::INTER_LINEAR); /*cv::split(blendGains, channels); channels[0].convertTo(img,CV_8U,128.0,0); cv::imwrite("blendFullB.png", img); channels[1].convertTo(img,CV_8U,128.0,0); cv::imwrite("blendFullG.png", img); channels[2].convertTo(img,CV_8U,128.0,0); cv::imwrite("blendFullR.png", img);*/ cv::multiply(globalTexture, blendGains, globalTexture, 1.0, CV_8UC3); //UWARN("Saving blending.png", globalTexture); //cv::imwrite("blending.png", globalTexture); } } if(_ui->spinBox_textureBrightnessContrastRatioLow->value() > 0 || _ui->spinBox_textureBrightnessContrastRatioHigh->value() > 0) { if(_ui->checkBox_exposureFusion->isEnabled() && _ui->checkBox_exposureFusion->isChecked()) { std::vector images; images.push_back(globalTexture); if (_ui->spinBox_textureBrightnessContrastRatioLow->value() > 0) { images.push_back(util2d::brightnessAndContrastAuto( globalTexture, globalTextureMask, (float)_ui->spinBox_textureBrightnessContrastRatioLow->value(), 0.0f)); } if (_ui->spinBox_textureBrightnessContrastRatioHigh->value() > 0) { images.push_back(util2d::brightnessAndContrastAuto( globalTexture, globalTextureMask, 0.0f, (float)_ui->spinBox_textureBrightnessContrastRatioHigh->value())); } globalTexture = util2d::exposureFusion(images); } else { globalTexture = util2d::brightnessAndContrastAuto( globalTexture, globalTextureMask, (float)_ui->spinBox_textureBrightnessContrastRatioLow->value(), (float)_ui->spinBox_textureBrightnessContrastRatioHigh->value()); } } } } } return globalTexture; } void ExportCloudsDialog::saveTextureMeshes( const QString & workingDirectory, const std::map & poses, std::map & meshes, const QMap & cachedSignatures, const std::vector > & textureVertexToPixels) { if(meshes.size() == 1) { QString path = QFileDialog::getSaveFileName(this, tr("Save texture mesh to ..."), workingDirectory+QDir::separator()+"mesh.obj", tr("Mesh (*.obj)")); if(!path.isEmpty()) { if(meshes.begin()->second->tex_materials.size()) { _progressDialog->appendText(tr("Saving the mesh (with %1 textures)...").arg(meshes.begin()->second->tex_materials.size())); QApplication::processEvents(); uSleep(100); QApplication::processEvents(); bool success =false; if(QFileInfo(path).suffix() == "") { path += ".obj"; } pcl::TextureMesh::Ptr mesh = meshes.begin()->second; cv::Mat globalTexture; bool texturesMerged = _ui->comboBox_meshingTextureSize->isEnabled() && _ui->comboBox_meshingTextureSize->currentIndex() > 0; if(texturesMerged && mesh->tex_materials.size()>1) { globalTexture = mergeTextures(*mesh, cachedSignatures, textureVertexToPixels); } bool singleTexture = mesh->tex_materials.size() == 1; if(!singleTexture) { removeDirRecursively(QFileInfo(path).absoluteDir().absolutePath()+QDir::separator()+QFileInfo(path).baseName()); QDir(QFileInfo(path).absoluteDir().absolutePath()).mkdir(QFileInfo(path).baseName()); } // used for multi camera texturing, to avoid reloading same texture for sub cameras cv::Mat previousImage; int previousTextureId = 0; std::vector previousCameraModels; cv::Size imageSize; for(unsigned int i=0; itex_materials.size(); ++i) { if(!mesh->tex_materials[i].tex_file.empty()) { // absolute path QString fullPath; if(singleTexture) { fullPath = QFileInfo(path).absoluteDir().absolutePath()+QDir::separator()+QFileInfo(path).baseName()+_ui->comboBox_meshingTextureFormat->currentText(); } else { fullPath = QFileInfo(path).absoluteDir().absolutePath()+QDir::separator()+QFileInfo(path).baseName()+QDir::separator()+QString(mesh->tex_materials[i].tex_file.c_str())+_ui->comboBox_meshingTextureFormat->currentText(); } UDEBUG("Saving %s...", fullPath.toStdString().c_str()); if(singleTexture || !QFileInfo(fullPath).exists()) { std::list texFileSplit = uSplit(mesh->tex_materials[i].tex_file, '_'); if(texFileSplit.size() && uIsInteger(texFileSplit.front(), false)) { int textureId = uStr2Int(texFileSplit.front()); int textureSubCamera = -1; if(texFileSplit.size() == 2 && uIsInteger(texFileSplit.back(), false)) { textureSubCamera = uStr2Int(texFileSplit.back()); } cv::Mat image; std::vector cameraModels; if(textureId == previousTextureId) { image = previousImage; cameraModels = previousCameraModels; } else { if(cachedSignatures.contains(textureId) && !cachedSignatures.value(textureId).sensorData().imageCompressed().empty()) { cachedSignatures.value(textureId).sensorData().uncompressDataConst(&image, 0); cameraModels = cachedSignatures.value(textureId).sensorData().cameraModels(); } else if(_dbDriver) { SensorData data; _dbDriver->getNodeData(textureId, data, true, false, false, false); data.uncompressDataConst(&image, 0); StereoCameraModel stereoModel; _dbDriver->getCalibration(textureId, cameraModels, stereoModel); } previousImage = image; previousCameraModels = cameraModels; previousTextureId = textureId; } UASSERT(!image.empty()); imageSize = image.size(); if(textureSubCamera>=0) { UASSERT(cameraModels.size()); imageSize.width/=cameraModels.size(); image = image.colRange(imageSize.width*textureSubCamera, imageSize.width*(textureSubCamera+1)); } if(_ui->checkBox_gainCompensation->isChecked() && _compensator && _compensator->getIndex(textureId) >= 0) { _compensator->apply(textureId, image); } if(!cv::imwrite(fullPath.toStdString(), image)) { _progressDialog->appendText(tr("Failed saving texture \"%1\" to \"%2\".") .arg(mesh->tex_materials[i].tex_file.c_str()).arg(fullPath), Qt::darkRed); _progressDialog->setAutoClose(false); } } else if(imageSize.height && imageSize.width) { // make a blank texture cv::Mat image = cv::Mat::ones(imageSize, CV_8UC1)*255; cv::imwrite(fullPath.toStdString(), image); } else if(!globalTexture.empty()) { if(!cv::imwrite(fullPath.toStdString(), globalTexture)) { _progressDialog->appendText(tr("Failed saving texture \"%1\" to \"%2\".") .arg(mesh->tex_materials[i].tex_file.c_str()).arg(fullPath), Qt::darkRed); _progressDialog->setAutoClose(false); } } else { UWARN("Ignored texture %s (no image size set yet)", mesh->tex_materials[i].tex_file.c_str()); } } else { UWARN("File %s already exists!", fullPath.toStdString().c_str()); } // relative path if(singleTexture) { mesh->tex_materials[i].tex_file=QFileInfo(path).baseName().toStdString()+_ui->comboBox_meshingTextureFormat->currentText().toStdString(); } else { mesh->tex_materials[i].tex_file=(QFileInfo(path).baseName()+QDir::separator()+QString(mesh->tex_materials[i].tex_file.c_str())+_ui->comboBox_meshingTextureFormat->currentText()).toStdString(); } } } success = pcl::io::saveOBJFile(path.toStdString(), *mesh) == 0; if(success) { _progressDialog->incrementStep(); _progressDialog->appendText(tr("Saving the mesh (with %1 textures)... done.").arg(mesh->tex_materials.size())); QMessageBox::information(this, tr("Save successful!"), tr("Mesh saved to \"%1\"").arg(path)); } else { QMessageBox::warning(this, tr("Save failed!"), tr("Failed to save to \"%1\"").arg(path)); } } else { QMessageBox::warning(this, tr("Save failed!"), tr("No textures...")); } } } else if(meshes.size()) { QString path = QFileDialog::getExistingDirectory(this, tr("Save texture meshes to (*.obj)..."), workingDirectory, 0); if(!path.isEmpty()) { bool ok = false; QString prefix = QInputDialog::getText(this, tr("File prefix"), tr("Prefix:"), QLineEdit::Normal, "mesh", &ok); QString suffix = "obj"; if(ok) { for(std::map::iterator iter=meshes.begin(); iter!=meshes.end(); ++iter) { QString currentPrefix=prefix+QString::number(iter->first); if(iter->second->tex_materials.size()) { pcl::TextureMesh::Ptr mesh = iter->second; cv::Mat globalTexture; bool texturesMerged = _ui->comboBox_meshingTextureSize->isEnabled() && _ui->comboBox_meshingTextureSize->currentIndex() > 0; if(texturesMerged && mesh->tex_materials.size()>1) { globalTexture = mergeTextures(*mesh, cachedSignatures, textureVertexToPixels); } bool singleTexture = mesh->tex_materials.size() == 1; if(!singleTexture) { removeDirRecursively(path+QDir::separator()+currentPrefix); QDir(path).mkdir(currentPrefix); } // used for multi camera texturing, to avoid reloading same texture for sub cameras cv::Mat previousImage; int previousTextureId = 0; std::vector previousCameraModels; cv::Size imageSize; for(unsigned int i=0;itex_materials.size(); ++i) { if(!mesh->tex_materials[i].tex_file.empty()) { std::list texFileSplit = uSplit(mesh->tex_materials[i].tex_file, '_'); int textureId = 0; int textureSubCamera = -1; if(texFileSplit.size() && uIsInteger(texFileSplit.front(), false)) { textureId = uStr2Int(texFileSplit.front()); if(texFileSplit.size() == 2 && uIsInteger(texFileSplit.back(), false)) { textureSubCamera = uStr2Int(texFileSplit.back()); } } // absolute path QString fullPath; if(singleTexture) { mesh->tex_materials[i].tex_file = uNumber2Str(iter->first); fullPath = path+QDir::separator()+prefix + QString(mesh->tex_materials[i].tex_file.c_str())+_ui->comboBox_meshingTextureFormat->currentText(); } else { fullPath = path+QDir::separator()+currentPrefix+QDir::separator()+QString(mesh->tex_materials[i].tex_file.c_str())+_ui->comboBox_meshingTextureFormat->currentText(); } if(textureId>0) { cv::Mat image; std::vector cameraModels; if(textureId == previousTextureId) { image = previousImage; cameraModels = previousCameraModels; } else { if(cachedSignatures.contains(textureId) && !cachedSignatures.value(textureId).sensorData().imageCompressed().empty()) { cachedSignatures.value(textureId).sensorData().uncompressDataConst(&image, 0); cameraModels = cachedSignatures.value(textureId).sensorData().cameraModels(); } else if(_dbDriver) { SensorData data; _dbDriver->getNodeData(textureId, data, true, false, false, false); data.uncompressDataConst(&image, 0); StereoCameraModel stereoModel; _dbDriver->getCalibration(textureId, cameraModels, stereoModel); } previousImage = image; previousCameraModels = cameraModels; previousTextureId = textureId; } UASSERT(!image.empty()); imageSize = image.size(); if(textureSubCamera>=0) { UASSERT(cameraModels.size()); imageSize.width/=cameraModels.size(); image = image.colRange(imageSize.width*textureSubCamera, imageSize.width*(textureSubCamera+1)); } if(_ui->checkBox_gainCompensation->isChecked() && _compensator && _compensator->getIndex(textureId) >= 0) { _compensator->apply(textureId, image); } if(!cv::imwrite(fullPath.toStdString(), image)) { _progressDialog->appendText(tr("Failed saving texture \"%1\" to \"%2\".") .arg(mesh->tex_materials[i].tex_file.c_str()).arg(fullPath), Qt::darkRed); _progressDialog->setAutoClose(false); } } else if(imageSize.height && imageSize.width) { // make a blank texture cv::Mat image = cv::Mat::ones(imageSize, CV_8UC1)*255; cv::imwrite(fullPath.toStdString(), image); } else if(!globalTexture.empty()) { if(!cv::imwrite(fullPath.toStdString(), globalTexture)) { _progressDialog->appendText(tr("Failed saving texture \"%1\" to \"%2\".") .arg(mesh->tex_materials[i].tex_file.c_str()).arg(fullPath), Qt::darkRed); _progressDialog->setAutoClose(false); } } else { UWARN("Ignored texture %s (no image size set yet)", mesh->tex_materials[i].tex_file.c_str()); } // relative path if(singleTexture) { mesh->tex_materials[i].tex_file=(prefix+ QString(mesh->tex_materials[i].tex_file.c_str())+_ui->comboBox_meshingTextureFormat->currentText()).toStdString(); } else { mesh->tex_materials[i].tex_file=(currentPrefix+QDir::separator()+QString(mesh->tex_materials[i].tex_file.c_str())+_ui->comboBox_meshingTextureFormat->currentText()).toStdString(); } } } pcl::PointCloud::Ptr tmp(new pcl::PointCloud); pcl::fromPCLPointCloud2(mesh->cloud, *tmp); tmp = util3d::transformPointCloud(tmp, poses.at(iter->first)); pcl::toPCLPointCloud2(*tmp, mesh->cloud); QString pathFile = path+QDir::separator()+QString("%1.%3").arg(currentPrefix).arg(suffix); bool success =false; if(suffix == "obj") { success = pcl::io::saveOBJFile(pathFile.toStdString(), *mesh) == 0; } else { UFATAL("Extension not recognized! (%s)", suffix.toStdString().c_str()); } if(success) { _progressDialog->appendText(tr("Saved mesh %1 (%2 textures) to %3.") .arg(iter->first).arg(mesh->tex_materials.size()).arg(pathFile)); } else { _progressDialog->appendText(tr("Failed saving mesh %1 (%2 textures) to %3.") .arg(iter->first).arg(mesh->tex_materials.size()).arg(pathFile), Qt::darkRed); _progressDialog->setAutoClose(false); } } else { _progressDialog->appendText(tr("Mesh %1 is empty!").arg(iter->first)); } _progressDialog->incrementStep(); QApplication::processEvents(); if(_canceled) { return; } } } } } } }