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Added GainCompensator class. GUI/3D Rendering: added texturing option.
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@@ -183,6 +183,7 @@ public:
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double getSubtractFilteringRadius() const;
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double getSubtractFilteringAngle() const;
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int getNormalKSearch() const;
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bool gainCompensation() const;
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bool getGridMapShown() const;
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double getGridMapResolution() const;;
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@@ -201,6 +202,7 @@ public:
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bool isCloudMeshing() const;
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double getCloudMeshingAngle() const;
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bool isCloudMeshingQuad() const;
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bool isCloudMeshingTexture() const;
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int getCloudMeshingTriangleSize();
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QString getWorkingDirectory() const;
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