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Database: added "opt_****" fields in Admin table. Tango: optimized mesh saved in database for quick open, open menu shows preview images. util3d::mergeTextures() return all textures in same cv::Mat.
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@@ -57,6 +57,8 @@ class Scene {
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// Setup GL view port.
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void SetupViewPort(int w, int h);
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int getViewPortWidth() const {return screenWidth_;}
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int getViewPortHeight() const {return screenHeight_;}
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void setScreenRotation(TangoSupportRotation colorCameraToDisplayRotation) {color_camera_to_display_rotation_ = colorCameraToDisplayRotation;}
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