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https://github.com/introlab/rtabmap_ros.git
synced 2026-10-04 00:37:46 +08:00
Tango: updated UI
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@@ -104,12 +104,20 @@ public:
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const cv::Mat & cloud,
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const std::map<int, Transform> & poses = std::map<int, Transform>(), // if we want to do localization afterward using optimized mesh
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const std::vector<std::vector<std::vector<unsigned int> > > & polygons = std::vector<std::vector<std::vector<unsigned int> > >(), // Textures -> polygons -> vertices
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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const std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > > & texCoords = std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > >(), // Textures -> uv coords for each vertex of the polygons
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#else
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const std::vector<std::vector<Eigen::Vector2f> > & texCoords = std::vector<std::vector<Eigen::Vector2f> >(), // Textures -> uv coords for each vertex of the polygons
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#endif
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const cv::Mat & textures = cv::Mat()) const; // concatenated textures (assuming square textures with all same size);
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cv::Mat loadOptimizedMesh(
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std::map<int, Transform> * poses = 0,
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std::vector<std::vector<std::vector<unsigned int> > > * polygons = 0,
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > > * texCoords = 0,
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#else
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std::vector<std::vector<Eigen::Vector2f> > * texCoords = 0,
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#endif
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cv::Mat * textures = 0) const;
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public:
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@@ -219,12 +227,20 @@ private:
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const cv::Mat & cloud,
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const std::map<int, Transform> & poses,
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const std::vector<std::vector<std::vector<unsigned int> > > & polygons,
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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const std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > > & texCoords,
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#else
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const std::vector<std::vector<Eigen::Vector2f> > & texCoords,
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#endif
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const cv::Mat & textures) const = 0;
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virtual cv::Mat loadOptimizedMeshQuery(
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std::map<int, Transform> * poses,
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std::vector<std::vector<std::vector<unsigned int> > > * polygons,
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > > * texCoords,
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#else
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std::vector<std::vector<Eigen::Vector2f> > * texCoords,
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#endif
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cv::Mat * textures) const = 0;
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// Load objects
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@@ -42,6 +42,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "rtabmap/utilite/UStl.h"
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#include <opencv2/core/core.hpp>
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#include <opencv2/features2d/features2d.hpp>
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#include <pcl/pcl_config.h>
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namespace rtabmap {
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@@ -98,12 +99,20 @@ public:
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const cv::Mat & cloud,
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const std::map<int, Transform> & poses = std::map<int, Transform>(), // if we want to do localization afterward using optimized mesh
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const std::vector<std::vector<std::vector<unsigned int> > > & polygons = std::vector<std::vector<std::vector<unsigned int> > >(), // Textures -> polygons -> vertices
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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const std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > > & texCoords = std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > >(), // Textures -> uv coords for each vertex of the polygons
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#else
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const std::vector<std::vector<Eigen::Vector2f> > & texCoords = std::vector<std::vector<Eigen::Vector2f> >(), // Textures -> uv coords for each vertex of the polygons
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#endif
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const cv::Mat & textures = cv::Mat()) const; // concatenated textures (assuming square textures with all same size)
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cv::Mat loadOptimizedMesh(
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std::map<int, Transform> * poses = 0,
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std::vector<std::vector<std::vector<unsigned int> > > * polygons = 0,
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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std::vector<std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > > * texCoords = 0,
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#else
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std::vector<std::vector<Eigen::Vector2f> > * texCoords = 0,
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#endif
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cv::Mat * textures = 0) const;
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void emptyTrash();
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void joinTrashThread();
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