Tango: added progression bar when exporting, averaging colors in color radius when exporting without texture

This commit is contained in:
matlabbe
2017-02-28 21:50:50 -05:00
parent b76952f016
commit c9f6dabfc6
20 changed files with 776 additions and 268 deletions
+1 -2
View File
@@ -107,7 +107,6 @@ class Scene {
void addMesh(
int id,
const Mesh & mesh,
const cv::Mat & texture,
const rtabmap::Transform & pose);
void setCloudPose(int id, const rtabmap::Transform & pose);
@@ -117,7 +116,7 @@ class Scene {
bool hasTexture(int id) const;
std::set<int> getAddedClouds() const;
void updateCloudPolygons(int id, const std::vector<pcl::Vertices> & polygons);
void updateMesh(int id, const Mesh & mesh, const cv::Mat & texture);
void updateMesh(int id, const Mesh & mesh);
void updateGain(int id, float gain);
void setMapRendering(bool enabled) {mapRendering_ = enabled;}