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CameraStereoZed: handling initialization failures
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@@ -47,6 +47,7 @@ public:
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float getMinMapSize() const {return minMapSize_;}
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bool isGridFromDepth() const {return occupancyFromCloud_;}
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bool isFullUpdate() const {return fullUpdate_;}
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bool isMapFrameProjection() const {return projMapFrame_;}
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const std::map<int, Transform> & addedNodes() const {return addedNodes_;}
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int cacheSize() const {return (int)cache_.size();}
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