Mesh reconstruction update: fixed normals computation (with and without MLS)

This commit is contained in:
Mathieu Labbé
2015-08-11 17:19:12 -04:00
parent 9c653655bd
commit abdd3de773
16 changed files with 580 additions and 204 deletions
+34 -15
View File
@@ -72,6 +72,12 @@ public:
const std::string & id,
const Transform & pose); //including mesh
bool updateCloud(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr & cloud,
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
bool updateCloud(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
@@ -84,6 +90,12 @@ public:
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
bool addOrUpdateCloud(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr & cloud,
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
bool addOrUpdateCloud(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
@@ -101,30 +113,37 @@ public:
const pcl::PCLPointCloud2Ptr & binaryCloud,
const Transform & pose,
bool rgb,
bool haveNormals,
const QColor & color = QColor());
bool addCloud(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr & cloud,
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
bool addCloud(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZ>::Ptr & cloud,
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
bool addCloud(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZ>::Ptr & cloud,
const Transform & pose = Transform::getIdentity(),
const QColor & color = QColor());
bool addCloudMesh(
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
const std::vector<pcl::Vertices> & polygons,
const Transform & pose = Transform::getIdentity());
const std::string & id,
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
const std::vector<pcl::Vertices> & polygons,
const Transform & pose = Transform::getIdentity());
bool addCloudMesh(
const std::string & id,
const pcl::PolygonMesh::Ptr & mesh,
const Transform & pose = Transform::getIdentity());
const std::string & id,
const pcl::PolygonMesh::Ptr & mesh,
const Transform & pose = Transform::getIdentity());
bool addOccupancyGridMap(
const cv::Mat & map8U,