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fixed build
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@@ -927,7 +927,7 @@ void cleanTextureMesh(
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{
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{
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std::vector<pcl::Vertices> filteredPolygons(textureMesh.tex_polygons[t].size());
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std::vector<pcl::Vertices> filteredPolygons(textureMesh.tex_polygons[t].size());
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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#if PCL_VERSION_COMPARE(>=, 1, 8, 0)
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std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > filteredCoordinates(textureMesh->tex_coordinates[t].size());
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std::vector<Eigen::Vector2f, Eigen::aligned_allocator<Eigen::Vector2f> > filteredCoordinates(textureMesh.tex_coordinates[t].size());
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#else
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#else
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std::vector<Eigen::Vector2f> filteredCoordinates(textureMesh.tex_coordinates[t].size());
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std::vector<Eigen::Vector2f> filteredCoordinates(textureMesh.tex_coordinates[t].size());
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#endif
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#endif
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