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Moved some util3d methods to Transform.h, Graph.h and Compression.h
Added computePath() method implementating A star on graph GUI: SetWindowModified() and user should explicitly save the GUI config to keep them Calibration: added mirror checkbox, added device id argument
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@@ -245,7 +245,7 @@ void CalibrationDialog::processImage(const cv::Mat & image)
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}
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//show frame
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ui_->image_view->setImage(uCvMat2QImage(image));
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ui_->image_view->setImage(uCvMat2QImage(image).mirrored(ui_->checkBox_mirror->isChecked(), false));
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}
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void CalibrationDialog::restart()
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