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GUI: Added export mesh with textures, refactored Export dialog (more MLS options)
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@@ -51,6 +51,14 @@ pcl::PointCloud<pcl::PointXYZRGB>::Ptr transformPointCloud(
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pcl::transformPointCloud(*cloud, *output, transform.toEigen4f());
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return output;
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}
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pcl::PointCloud<pcl::PointNormal>::Ptr transformPointCloud(
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const pcl::PointCloud<pcl::PointNormal>::Ptr & cloud,
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const Transform & transform)
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{
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pcl::PointCloud<pcl::PointNormal>::Ptr output(new pcl::PointCloud<pcl::PointNormal>);
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pcl::transformPointCloudWithNormals(*cloud, *output, transform.toEigen4f());
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return output;
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}
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pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr transformPointCloud(
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const pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr & cloud,
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const Transform & transform)
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