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Fixed octomap height when in /map frame. Preferences: added Cloud Filtering and Occupancy Grid Map subpanels to 3D Rendering
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@@ -2639,7 +2639,7 @@ void MainWindow::createAndAddProjectionMap(
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{
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if(_preferencesDialog->projMapFrame())
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{
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Transform tinv = Transform(0,0,0, roll, pitch, 0).inverse();
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Transform tinv = Transform(0,0,pose.z(), roll, pitch, 0).inverse();
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groundCloud = util3d::transformPointCloud(groundCloud, tinv);
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obstaclesCloud = util3d::transformPointCloud(obstaclesCloud, tinv);
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}
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