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0.13.3: scan2d with normals support/registration
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@@ -274,8 +274,14 @@ public:
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void setCameraFree();
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void setCameraLockZ(bool enabled = true);
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void setGridShown(bool shown);
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void setNormalsShown(bool shown);
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void setGridCellCount(unsigned int count);
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void setGridCellSize(float size);
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bool isNormalsShown() const;
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int getNormalsStep() const;
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float getNormalsScale() const;
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void setNormalsStep(int step);
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void setNormalsScale(float scale);
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public slots:
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void setDefaultBackgroundColor(const QColor & color);
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@@ -318,6 +324,9 @@ private:
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QAction * _aShowGrid;
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QAction * _aSetGridCellCount;
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QAction * _aSetGridCellSize;
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QAction * _aShowNormals;
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QAction * _aSetNormalsStep;
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QAction * _aSetNormalsScale;
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QAction * _aSetBackgroundColor;
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QAction * _aSetRenderingRate;
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QAction * _aSetLighting;
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@@ -336,6 +345,8 @@ private:
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QColor _frustumColor;
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unsigned int _gridCellCount;
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float _gridCellSize;
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int _normalsStep;
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float _normalsScale;
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cv::Vec3d _lastCameraOrientation;
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cv::Vec3d _lastCameraPose;
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QMap<std::string, Transform> _addedClouds; // include cloud, scan, meshes
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