merged multicamera branch into devel branch

This commit is contained in:
Mathieu Labbe
2015-06-16 17:41:51 -04:00
61 changed files with 3383 additions and 2918 deletions
+52 -35
View File
@@ -124,6 +124,17 @@ Transform OdometryOpticalFlow::computeTransform(
{
UTimer timer;
Transform output;
if(!data.rightRaw().empty() && !data.stereoCameraModel().isValid())
{
UERROR("Calibrated stereo camera required");
return output;
}
if(!data.depthRaw().empty() &&
(data.cameraModels().size() != 1 || !data.cameraModels()[0].isValid()))
{
UERROR("Calibrated camera required (multi-cameras not supported).");
return output;
}
double variance = 0;
int inliers = 0;
@@ -136,20 +147,20 @@ Transform OdometryOpticalFlow::computeTransform(
cv::Mat newLeftFrame;
// convert to grayscale
if(data.image().channels() > 1)
if(data.imageRaw().channels() > 1)
{
cv::cvtColor(data.image(), newLeftFrame, cv::COLOR_BGR2GRAY);
cv::cvtColor(data.imageRaw(), newLeftFrame, cv::COLOR_BGR2GRAY);
}
else
{
newLeftFrame = data.image().clone();
newLeftFrame = data.imageRaw().clone();
}
std::vector<cv::Point2f> newCorners;
UDEBUG("lastCorners_.size()=%d lastFrame_=%d depthRight=%d",
(int)refCorners_.size(), refFrame_.empty()?0:1, data.depthOrRightImage().empty()?0:1);
(int)refCorners_.size(), refFrame_.empty()?0:1, data.depthOrRightRaw().empty()?0:1);
if(!refFrame_.empty() &&
!data.depthOrRightImage().empty() &&
((data.cameraModels().size() == 1 && data.cameraModels()[0].isValid()) || data.stereoCameraModel().isValid()) &&
refCorners_.size() &&
refCorners3D_->size())
{
@@ -158,11 +169,9 @@ Transform OdometryOpticalFlow::computeTransform(
// make guess
bool flowGuessByMotion = true;
cv::Mat K = (cv::Mat_<double>(3,3) <<
data.fx(), 0, data.cx(),
0, data.fx(), data.cy(),
0, 0, 1);
Transform guess = (this->previousTransform() * data.localTransform()).inverse();
cv::Mat K = data.cameraModels().size()?data.cameraModels()[0].K():data.stereoCameraModel().left().K();
Transform localTransform = data.cameraModels().size()?data.cameraModels()[0].localTransform():data.stereoCameraModel().left().localTransform();
Transform guess = (this->previousTransform() * localTransform).inverse();
cv::Mat R = (cv::Mat_<double>(3,3) <<
(double)guess.r11(), (double)guess.r12(), (double)guess.r13(),
(double)guess.r21(), (double)guess.r22(), (double)guess.r23(),
@@ -263,7 +272,7 @@ Transform OdometryOpticalFlow::computeTransform(
if((int)inliersV.size() >= this->getMinInliers())
{
// make it incremental
output = (data.localTransform() * pnp).inverse();
output = (localTransform * pnp).inverse();
variance = 1; // FIXME, is there a way to compute a variance from the PNP approach?
}
else
@@ -294,17 +303,17 @@ Transform OdometryOpticalFlow::computeTransform(
info->newCorners.resize(newCornersKept.size());
}
int oi = 0;
if(!data.rightImage().empty())
if(!data.rightRaw().empty())
{
// stereo
pcl::PointCloud<pcl::PointXYZ>::Ptr newCorners3D = util3d::generateKeypoints3DStereo(
newCornersKept,
newLeftFrame,
data.rightImage(),
data.fx(),
data.baseline(),
data.cx(),
data.cy(),
data.rightRaw(),
data.stereoCameraModel().left().fx(),
data.stereoCameraModel().baseline(),
data.stereoCameraModel().left().cx(),
data.stereoCameraModel().left().cy(),
Transform::getIdentity(),
stereoWinSize_,
stereoMaxLevel_,
@@ -319,7 +328,7 @@ Transform OdometryOpticalFlow::computeTransform(
{
//Add 3D correspondences!
correspondencesRef->at(oi) = refCorners3DKept->at(i);
correspondencesNew->at(oi) = util3d::transformPoint(newCorners3D->at(i), data.localTransform());
correspondencesNew->at(oi) = util3d::transformPoint(newCorners3D->at(i), localTransform);
if(this->isInfoDataFilled() && info)
{
info->refCorners[oi] = refCornersKept[i];
@@ -334,17 +343,18 @@ Transform OdometryOpticalFlow::computeTransform(
//depth
for(unsigned int i=0; i<newCornersKept.size(); ++i)
{
if(uIsInBounds(newCornersKept[i].x, 0.0f, float(data.depth().cols)) &&
uIsInBounds(newCornersKept[i].y, 0.0f, float(data.depth().rows)))
if(uIsInBounds(newCornersKept[i].x, 0.0f, float(data.depthRaw().cols)) &&
uIsInBounds(newCornersKept[i].y, 0.0f, float(data.depthRaw().rows)))
{
pcl::PointXYZ pt = util3d::projectDepthTo3D(data.depth(), newCornersKept[i].x, newCorners[i].y,
data.cx(), data.cy(), data.fx(), data.fy(), true);
pcl::PointXYZ pt = util3d::projectDepthTo3D(data.depthRaw(), newCornersKept[i].x, newCorners[i].y,
data.cameraModels()[0].cx(), data.cameraModels()[0].cy(), data.cameraModels()[0].fx(), data.cameraModels()[0].fy(), true);
if(pcl::isFinite(pt) &&
(this->getMaxDepth() == 0.0f || pt.z < this->getMaxDepth()))
{
//Add 3D correspondences!
correspondencesRef->at(oi) = refCorners3DKept->at(i);
correspondencesNew->at(oi) = util3d::transformPoint(pt, data.localTransform());
correspondencesNew->at(oi) = util3d::transformPoint(pt, localTransform);
if(this->isInfoDataFilled() && info)
{
info->refCorners[oi] = refCornersKept[i];
@@ -444,17 +454,17 @@ Transform OdometryOpticalFlow::computeTransform(
newCorners3D->resize(newCorners.size());
std::vector<cv::Point2f> newCornersFiltered(newCorners.size());
int oi=0;
if(!data.rightImage().empty())
if(!data.rightRaw().empty())
{
/// stereo
pcl::PointCloud<pcl::PointXYZ>::Ptr refCorners3DTmp = util3d::generateKeypoints3DStereo(
newCorners,
newLeftFrame,
data.rightImage(),
data.fx(),
data.baseline(),
data.cx(),
data.cy(),
data.rightRaw(),
data.stereoCameraModel().left().fx(),
data.stereoCameraModel().baseline(),
data.stereoCameraModel().left().cx(),
data.stereoCameraModel().left().cy(),
Transform::getIdentity(),
stereoWinSize_,
stereoMaxLevel_,
@@ -467,7 +477,7 @@ Transform OdometryOpticalFlow::computeTransform(
if(pcl::isFinite(refCorners3DTmp->at(i)) &&
(this->getMaxDepth() == 0.0f || refCorners3DTmp->at(i).z < this->getMaxDepth()))
{
newCorners3D->at(oi) = util3d::transformPoint(refCorners3DTmp->at(i), data.localTransform());
newCorners3D->at(oi) = util3d::transformPoint(refCorners3DTmp->at(i), data.stereoCameraModel().left().localTransform());
newCornersFiltered[oi] = newCorners[i];
++oi;
}
@@ -478,15 +488,22 @@ Transform OdometryOpticalFlow::computeTransform(
// depth
for(unsigned int i=0; i<newCorners.size(); ++i)
{
if(uIsInBounds(newCorners[i].x, 0.0f, float(data.depth().cols)) &&
uIsInBounds(newCorners[i].y, 0.0f, float(data.depth().rows)))
if(uIsInBounds(newCorners[i].x, 0.0f, float(data.depthRaw().cols)) &&
uIsInBounds(newCorners[i].y, 0.0f, float(data.depthRaw().rows)))
{
pcl::PointXYZ pt = util3d::projectDepthTo3D(data.depth(), newCorners[i].x, newCorners[i].y,
data.cx(), data.cy(), data.fx(), data.fy(), true);
pcl::PointXYZ pt = util3d::projectDepthTo3D(
data.depthRaw(),
newCorners[i].x,
newCorners[i].y,
data.cameraModels()[0].cx(),
data.cameraModels()[0].cy(),
data.cameraModels()[0].fx(),
data.cameraModels()[0].fy(),
true);
if(pcl::isFinite(pt) &&
(this->getMaxDepth() == 0.0f || pt.z < this->getMaxDepth()))
{
newCorners3D->at(oi) = util3d::transformPoint(pt, data.localTransform());
newCorners3D->at(oi) = util3d::transformPoint(pt, data.cameraModels()[0].localTransform());
newCornersFiltered[oi] = newCorners[i];
++oi;
}