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Export: Added merging textures option (default true)
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@@ -88,11 +88,8 @@ public slots:
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private slots:
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void updateReconstructionFlavor();
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void updateDenseReconstruction();
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void selectDistortionModel();
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void updateMLSGrpVisibility();
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void updateTexturingAvailability();
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void updatePoissonOutputPolygonsAvailability();
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void cancel();
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private:
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@@ -115,11 +112,11 @@ private:
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void saveClouds(const QString & workingDirectory, const std::map<int, Transform> & poses, const std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr> & clouds, bool binaryMode = true);
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void saveMeshes(const QString & workingDirectory, const std::map<int, Transform> & poses, const std::map<int, pcl::PolygonMesh::Ptr> & meshes, bool binaryMode = true);
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void saveTextureMeshes(const QString & workingDirectory, const std::map<int, Transform> & poses, std::map<int, pcl::TextureMesh::Ptr> & textureMeshes, const QMap<int, Signature> & cachedSignatures);
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cv::Mat mergeTextures(pcl::TextureMesh & mesh, const QMap<int, Signature> & cachedSignatures) const;
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void setSaveButton();
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void setOkButton();
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void enableRegeneration(bool enabled);
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void updateTexturingAvailability(bool isExporting);
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private:
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Ui_ExportCloudsDialog * _ui;
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