Voxel layer from costmap_2d package takes into account robot z position

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Prescillia
2019-11-05 15:37:49 -05:00
parent 3282b7b946
commit 420d7403dd
4 changed files with 701 additions and 1 deletions
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* Author: Eitan Marder-Eppstein
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#ifndef RTABMAP_ROS_VOXEL_LAYER_H_
#define RTABMAP_ROS_VOXEL_LAYER_H_
#include <costmap_2d/layer.h>
#include <costmap_2d/layered_costmap.h>
#include <costmap_2d/observation_buffer.h>
#include <costmap_2d/VoxelGrid.h>
#include <nav_msgs/OccupancyGrid.h>
#include <sensor_msgs/LaserScan.h>
#include <laser_geometry/laser_geometry.h>
#include <sensor_msgs/PointCloud.h>
#include <sensor_msgs/PointCloud2.h>
#include <sensor_msgs/point_cloud_conversion.h>
#include <message_filters/subscriber.h>
#include <dynamic_reconfigure/server.h>
#include <costmap_2d/VoxelPluginConfig.h>
#include <costmap_2d/obstacle_layer.h>
#include <voxel_grid/voxel_grid.h>
using costmap_2d::VoxelPluginConfig;
namespace rtabmap_ros
{
class VoxelLayer : public costmap_2d::ObstacleLayer
{
public:
VoxelLayer() :
voxel_grid_(0, 0, 0)
{
costmap_ = NULL; // this is the unsigned char* member of parent class's parent class Costmap2D.
}
virtual ~VoxelLayer();
virtual void onInitialize();
virtual void updateBounds(double robot_x, double robot_y, double robot_yaw, double* min_x, double* min_y,
double* max_x, double* max_y);
void updateOrigin(double new_origin_x, double new_origin_y);
bool isDiscretized()
{
return true;
}
virtual void matchSize();
virtual void reset();
protected:
virtual void setupDynamicReconfigure(ros::NodeHandle& nh);
virtual void resetMaps();
private:
void reconfigureCB(VoxelPluginConfig &config, uint32_t level);
void clearNonLethal(double wx, double wy, double w_size_x, double w_size_y, bool clear_no_info);
virtual void raytraceFreespace(const costmap_2d::Observation& clearing_observation, double* min_x, double* min_y,
double* max_x, double* max_y);
dynamic_reconfigure::Server<VoxelPluginConfig> *voxel_dsrv_;
bool publish_voxel_;
std::string robot_base_frame_;
ros::Publisher voxel_pub_;
voxel_grid::VoxelGrid voxel_grid_;
double z_resolution_, origin_z_;
unsigned int unknown_threshold_, mark_threshold_, size_z_;
ros::Publisher clearing_endpoints_pub_;
sensor_msgs::PointCloud clearing_endpoints_;
inline bool worldToMap3DFloat(double wx, double wy, double wz, double& mx, double& my, double& mz)
{
if (wx < origin_x_ || wy < origin_y_ || wz < origin_z_)
return false;
mx = ((wx - origin_x_) / resolution_);
my = ((wy - origin_y_) / resolution_);
mz = ((wz - origin_z_) / z_resolution_);
if (mx < size_x_ && my < size_y_ && mz < size_z_)
return true;
return false;
}
inline bool worldToMap3D(double wx, double wy, double wz, unsigned int& mx, unsigned int& my, unsigned int& mz)
{
if (wx < origin_x_ || wy < origin_y_ || wz < origin_z_)
return false;
mx = (int)((wx - origin_x_) / resolution_);
my = (int)((wy - origin_y_) / resolution_);
mz = (int)((wz - origin_z_) / z_resolution_);
if (mx < size_x_ && my < size_y_ && mz < size_z_)
return true;
return false;
}
inline void mapToWorld3D(unsigned int mx, unsigned int my, unsigned int mz, double& wx, double& wy, double& wz)
{
// returns the center point of the cell
wx = origin_x_ + (mx + 0.5) * resolution_;
wy = origin_y_ + (my + 0.5) * resolution_;
wz = origin_z_ + (mz + 0.5) * z_resolution_;
}
inline double dist(double x0, double y0, double z0, double x1, double y1, double z1)
{
return sqrt((x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0) + (z1 - z0) * (z1 - z0));
}
/**
* @brief Copy a region of a source map into a destination map
* @param source_map The source map
* @param sm_lower_left_x The lower left x point of the source map to start the copy
* @param sm_lower_left_y The lower left y point of the source map to start the copy
* @param sm_size_x The x size of the source map
* @param dest_map The destination map
* @param dm_lower_left_x The lower left x point of the destination map to start the copy
* @param dm_lower_left_y The lower left y point of the destination map to start the copy
* @param dm_size_x The x size of the destination map
* @param region_size_x The x size of the region to copy
* @param region_size_y The y size of the region to copy
*/
template<typename data_type>
void copyMapRegion3D(data_type* source_map, unsigned int sm_lower_left_x, unsigned int sm_lower_left_y,
unsigned int sm_size_x, data_type* dest_map, unsigned int dm_lower_left_x,
unsigned int dm_lower_left_y, unsigned int dm_size_x, unsigned int region_size_x,
unsigned int region_size_y, int z_shift)
{
// we'll first need to compute the starting points for each map
// this is like getting voxel column. We are not taking into account the z position of the voxel
data_type* sm_index = source_map + (sm_lower_left_y * sm_size_x + sm_lower_left_x);
data_type* dm_index = dest_map + (dm_lower_left_y * dm_size_x + dm_lower_left_x);
uint32_t marked_bits_mask = (data_type) 0xFFFF0000;
uint32_t unknown_bits_mask = (data_type) 0x0000FFFF;
// now, we'll copy the source map into the destination map
for (unsigned int i = 0; i < region_size_y; ++i)
{
memcpy(dm_index, sm_index, region_size_x * sizeof(data_type));
for (unsigned int j = 0; j < dm_size_x; j++) {
if (z_shift > 0) {
dm_index[j] = ((dm_index[j] & marked_bits_mask) >> z_shift & marked_bits_mask) |
((~((data_type) 0) << sizeof(data_type) * 4 - z_shift) |
(dm_index[j] & unknown_bits_mask) >> z_shift) & unknown_bits_mask;
} else if (z_shift < 0) {
dm_index[j] = (dm_index[j] & marked_bits_mask) << z_shift * -1 |
(dm_index[j] << z_shift * -1 & unknown_bits_mask |
~(~((unsigned int) 0) << z_shift * -1));
}
}
dm_index += dm_size_x;
sm_index += sm_size_x;
}
}
};
} // namespace rtabmap_ros
#endif // RTABMAP_ROS_VOXEL_LAYER_H_