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Voxel layer from costmap_2d package takes into account robot z position
This commit is contained in:
@@ -0,0 +1,489 @@
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/*********************************************************************
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*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2008, 2013, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Author: Eitan Marder-Eppstein
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* David V. Lu!!
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*********************************************************************/
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#include "voxel_layer.h"
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#include <pluginlib/class_list_macros.h>
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#include <sensor_msgs/point_cloud2_iterator.h>
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#include <boost/thread.hpp>
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#include <pcl_conversions/pcl_conversions.h>
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#define VOXEL_BITS 16
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PLUGINLIB_EXPORT_CLASS(rtabmap_ros::VoxelLayer, costmap_2d::Layer)
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using costmap_2d::NO_INFORMATION;
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using costmap_2d::LETHAL_OBSTACLE;
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using costmap_2d::FREE_SPACE;
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using costmap_2d::Costmap2D;
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using costmap_2d::ObservationBuffer;
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using costmap_2d::Observation;
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using costmap_2d::VoxelGrid;
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namespace rtabmap_ros
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{
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void VoxelLayer::onInitialize()
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{
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ObstacleLayer::onInitialize();
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ros::NodeHandle private_nh("~/" + name_);
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std::string costmap_name_ = name_.substr(0, name_.find("/"));
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ros::NodeHandle pnh("~/" + costmap_name_);
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private_nh.param("publish_voxel_map", publish_voxel_, false);
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pnh.param("robot_frame", robot_base_frame_, std::string("base_link"));
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if (publish_voxel_)
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voxel_pub_ = private_nh.advertise <VoxelGrid > ("voxel_grid", 1);
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clearing_endpoints_pub_ = private_nh.advertise<sensor_msgs::PointCloud>("clearing_endpoints", 1);
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}
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void VoxelLayer::setupDynamicReconfigure(ros::NodeHandle& nh)
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{
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voxel_dsrv_ = new dynamic_reconfigure::Server<VoxelPluginConfig>(nh);
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dynamic_reconfigure::Server<VoxelPluginConfig>::CallbackType cb = boost::bind(
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&VoxelLayer::reconfigureCB, this, _1, _2);
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voxel_dsrv_->setCallback(cb);
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}
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VoxelLayer::~VoxelLayer()
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{
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if (voxel_dsrv_)
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delete voxel_dsrv_;
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}
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void VoxelLayer::reconfigureCB(VoxelPluginConfig &config, uint32_t level)
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{
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enabled_ = config.enabled;
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footprint_clearing_enabled_ = config.footprint_clearing_enabled;
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max_obstacle_height_ = config.max_obstacle_height;
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size_z_ = config.z_voxels;
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origin_z_ = config.origin_z;
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z_resolution_ = config.z_resolution;
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unknown_threshold_ = config.unknown_threshold + (VOXEL_BITS - size_z_);
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mark_threshold_ = config.mark_threshold;
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combination_method_ = config.combination_method;
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matchSize();
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}
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void VoxelLayer::matchSize()
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{
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ObstacleLayer::matchSize();
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voxel_grid_.resize(size_x_, size_y_, size_z_);
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// ROS_ASSERT(voxel_grid_.sizeX() == size_x_ && voxel_grid_.sizeY() == size_y_ && voxel_grid_.sizeZ() == size_z_);
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}
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void VoxelLayer::reset()
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{
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deactivate();
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resetMaps();
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voxel_grid_.reset();
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activate();
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}
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void VoxelLayer::resetMaps()
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{
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Costmap2D::resetMaps();
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voxel_grid_.reset();
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}
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void VoxelLayer::updateBounds(double robot_x, double robot_y, double robot_yaw, double* min_x,
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double* min_y, double* max_x, double* max_y)
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{
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if (rolling_window_) {
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updateOrigin(robot_x - getSizeInMetersX() / 2, robot_y - getSizeInMetersY() / 2 );
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}
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if (!enabled_)
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return;
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useExtraBounds(min_x, min_y, max_x, max_y);
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bool current = true;
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std::vector<Observation> observations, clearing_observations;
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// get the marking observations
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current = getMarkingObservations(observations) && current;
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// get the clearing observations
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current = getClearingObservations(clearing_observations) && current;
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// update the global current status
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current_ = current;
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// raytrace freespace
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for (unsigned int i = 0; i < clearing_observations.size(); ++i)
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{
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raytraceFreespace(clearing_observations[i], min_x, min_y, max_x, max_y);
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}
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// place the new obstacles into a priority queue... each with a priority of zero to begin with
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for (std::vector<Observation>::const_iterator it = observations.begin(); it != observations.end(); ++it)
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{
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const Observation& obs = *it;
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#ifdef COSTMAP_2D_POINTCLOUD2
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const sensor_msgs::PointCloud2& cloud = *(obs.cloud_);
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// Note that these points are already filtered with max and min obstacle heights
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// You will have to adjust param file to see points beyond default settings
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sensor_msgs::PointCloud2ConstIterator<float> iter_x(cloud, "x");
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sensor_msgs::PointCloud2ConstIterator<float> iter_y(cloud, "y");
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sensor_msgs::PointCloud2ConstIterator<float> iter_z(cloud, "z");
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for (unsigned int i = 0; iter_x != iter_x.end(); ++iter_x, ++iter_y, ++iter_z) {
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const double x = *iter_x;
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const double y = *iter_y;
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const double z = *iter_z;
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#else
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pcl::PointCloud<pcl::PointXYZ>::const_iterator point_it = obs.cloud_->begin();
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for (;point_it < obs.cloud_->end(); ++point_it) {
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const double x = point_it->x;
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const double y = point_it->y;
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const double z = point_it->z;
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#endif
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// now we need to compute the map coordinates for the observation
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unsigned int mx, my, mz;
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if (!worldToMap3D(x, y, z, mx, my, mz))
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continue;
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if (voxel_grid_.markVoxelInMap(mx, my, mz, mark_threshold_))
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{
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unsigned int index = getIndex(mx, my);
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costmap_[index] = LETHAL_OBSTACLE;
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touch(x, y, min_x, min_y, max_x, max_y);
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}
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}
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}
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if (publish_voxel_)
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{
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VoxelGrid grid_msg;
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unsigned int size = voxel_grid_.sizeX() * voxel_grid_.sizeY();
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grid_msg.size_x = voxel_grid_.sizeX();
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grid_msg.size_y = voxel_grid_.sizeY();
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grid_msg.size_z = voxel_grid_.sizeZ();
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grid_msg.data.resize(size);
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memcpy(&grid_msg.data[0], voxel_grid_.getData(), size * sizeof(unsigned int));
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grid_msg.origin.x = origin_x_;
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grid_msg.origin.y = origin_y_;
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grid_msg.origin.z = origin_z_;
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grid_msg.resolutions.x = resolution_;
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grid_msg.resolutions.y = resolution_;
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grid_msg.resolutions.z = z_resolution_;
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grid_msg.header.frame_id = global_frame_;
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grid_msg.header.stamp = ros::Time::now();
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voxel_pub_.publish(grid_msg);
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}
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updateFootprint(robot_x, robot_y, robot_yaw, min_x, min_y, max_x, max_y);
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}
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void VoxelLayer::clearNonLethal(double wx, double wy, double w_size_x, double w_size_y, bool clear_no_info)
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{
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// get the cell coordinates of the center point of the window
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unsigned int mx, my;
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if (!worldToMap(wx, wy, mx, my))
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return;
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// compute the bounds of the window
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double start_x = wx - w_size_x / 2;
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double start_y = wy - w_size_y / 2;
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double end_x = start_x + w_size_x;
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double end_y = start_y + w_size_y;
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// scale the window based on the bounds of the costmap
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start_x = std::max(origin_x_, start_x);
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start_y = std::max(origin_y_, start_y);
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end_x = std::min(origin_x_ + getSizeInMetersX(), end_x);
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end_y = std::min(origin_y_ + getSizeInMetersY(), end_y);
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// get the map coordinates of the bounds of the window
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unsigned int map_sx, map_sy, map_ex, map_ey;
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// check for legality just in case
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if (!worldToMap(start_x, start_y, map_sx, map_sy) || !worldToMap(end_x, end_y, map_ex, map_ey))
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return;
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// we know that we want to clear all non-lethal obstacles in this window to get it ready for inflation
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unsigned int index = getIndex(map_sx, map_sy);
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unsigned char* current = &costmap_[index];
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for (unsigned int j = map_sy; j <= map_ey; ++j)
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{
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for (unsigned int i = map_sx; i <= map_ex; ++i)
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{
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// if the cell is a lethal obstacle... we'll keep it and queue it, otherwise... we'll clear it
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if (*current != LETHAL_OBSTACLE)
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{
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if (clear_no_info || *current != NO_INFORMATION)
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{
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*current = FREE_SPACE;
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voxel_grid_.clearVoxelColumn(index);
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}
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}
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current++;
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index++;
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}
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current += size_x_ - (map_ex - map_sx) - 1;
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index += size_x_ - (map_ex - map_sx) - 1;
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}
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}
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void VoxelLayer::raytraceFreespace(const Observation& clearing_observation, double* min_x, double* min_y,
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double* max_x, double* max_y)
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{
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size_t clearing_observation_cloud_size = clearing_observation.cloud_->height * clearing_observation.cloud_->width;
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if (clearing_observation_cloud_size == 0)
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return;
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double sensor_x, sensor_y, sensor_z;
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double ox = clearing_observation.origin_.x;
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double oy = clearing_observation.origin_.y;
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double oz = clearing_observation.origin_.z;
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if (!worldToMap3DFloat(ox, oy, oz, sensor_x, sensor_y, sensor_z))
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{
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ROS_WARN_THROTTLE(
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1.0,
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"The origin for the sensor at (%.2f, %.2f, %.2f) is out of map bounds. So, the costmap cannot raytrace for it.",
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ox, oy, oz);
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return;
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}
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bool publish_clearing_points = (clearing_endpoints_pub_.getNumSubscribers() > 0);
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if (publish_clearing_points)
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{
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clearing_endpoints_.points.clear();
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clearing_endpoints_.points.reserve(clearing_observation_cloud_size);
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}
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// we can pre-compute the enpoints of the map outside of the inner loop... we'll need these later
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double map_end_x = origin_x_ + getSizeInMetersX();
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double map_end_y = origin_y_ + getSizeInMetersY();
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double map_end_z = origin_z_ + size_z_ * z_resolution_;
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#ifdef COSTMAP_2D_POINTCLOUD2
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sensor_msgs::PointCloud2ConstIterator<float> iter_x(*(clearing_observation.cloud_), "x");
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sensor_msgs::PointCloud2ConstIterator<float> iter_y(*(clearing_observation.cloud_), "y");
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sensor_msgs::PointCloud2ConstIterator<float> iter_z(*(clearing_observation.cloud_), "z");
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for (;iter_x != iter_x.end(); ++iter_x, ++iter_y, ++iter_z)
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{
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double wpx = *iter_x;
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double wpy = *iter_y;
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double wpz = *iter_z;
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#else
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pcl::PointCloud<pcl::PointXYZ>::const_iterator point_it = clearing_observation.cloud_->begin();
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for (;point_it < clearing_observation.cloud_->end(); ++point_it) {
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double wpx = point_it->x;
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double wpy = point_it->y;
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double wpz = point_it->z;
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#endif
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double distance = dist(ox, oy, oz, wpx, wpy, wpz);
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double scaling_fact = 1.0, scaling_fact_z = 1.0;
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scaling_fact = std::max(std::min(scaling_fact, (distance - 2 * resolution_) / distance), 0.0);
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scaling_fact_z = std::max(std::min(scaling_fact_z, (distance - 2 * z_resolution_) / distance), 0.0);
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wpx = scaling_fact * (wpx - ox) + ox;
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wpy = scaling_fact * (wpy - oy) + oy;
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wpz = scaling_fact_z * (wpz - oz) + oz;
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double a = wpx - ox;
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double b = wpy - oy;
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double c = wpz - oz;
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double t = 1.0;
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// the minimum value to raytrace from is the origin
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if (wpz < origin_z_)
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{
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t = std::min(t, (origin_z_ - oz) / c);
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}
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if (wpx < origin_x_)
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{
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t = std::min(t, (origin_x_ - ox) / a);
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}
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if (wpy < origin_y_)
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{
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t = std::min(t, (origin_y_ - oy) / b);
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}
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// the maximum value to raytrace to is the end of the map
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if (wpx > map_end_x)
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{
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t = std::min(t, (map_end_x - ox) / a);
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}
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if (wpy > map_end_y)
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{
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t = std::min(t, (map_end_y - oy) / b);
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}
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if (wpz > map_end_z)
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{
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t = std::min(t, (map_end_z - oz) / c);
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}
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wpx = ox + a * t;
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wpy = oy + b * t;
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wpz = oz + c * t;
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double point_x, point_y, point_z;
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if (worldToMap3DFloat(wpx, wpy, wpz, point_x, point_y, point_z))
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{
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unsigned int cell_raytrace_range = cellDistance(clearing_observation.raytrace_range_);
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// voxel_grid_.markVoxelLine(sensor_x, sensor_y, sensor_z, point_x, point_y, point_z);
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voxel_grid_.clearVoxelLineInMap(sensor_x, sensor_y, sensor_z, point_x, point_y, point_z, costmap_,
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unknown_threshold_, mark_threshold_, FREE_SPACE, NO_INFORMATION,
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cell_raytrace_range);
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updateRaytraceBounds(ox, oy, wpx, wpy, clearing_observation.raytrace_range_, min_x, min_y, max_x, max_y);
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if (publish_clearing_points)
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{
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geometry_msgs::Point32 point;
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point.x = wpx;
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point.y = wpy;
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point.z = wpz;
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clearing_endpoints_.points.push_back(point);
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}
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}
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}
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if (publish_clearing_points)
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{
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clearing_endpoints_.header.frame_id = global_frame_;
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#ifdef COSTMAP_2D_POINTCLOUD2
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clearing_endpoints_.header.stamp = clearing_observation.cloud_->header.stamp;
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#else
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clearing_endpoints_.header.stamp = pcl_conversions::fromPCL(clearing_observation.cloud_->header.stamp);
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#endif
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clearing_endpoints_.header.seq = clearing_observation.cloud_->header.seq;
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clearing_endpoints_pub_.publish(clearing_endpoints_);
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}
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}
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void VoxelLayer::updateOrigin(double new_origin_x, double new_origin_y)
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{
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int cell_oz;
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// get the global pose of the robot
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try
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{
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||||
geometry_msgs::TransformStamped transformStamped;
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#ifdef COSTMAP_2D_POINTCLOUD2
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transformStamped = tf_->lookupTransform(global_frame_, robot_base_frame_, ros::Time(0));
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#else
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||||
tf::StampedTransform stampedTransform;
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tf_->lookupTransform(global_frame_, robot_base_frame_, ros::Time(0), stampedTransform);
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tf::transformStampedTFToMsg(stampedTransform, transformStamped);
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||||
#endif
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const double robot_z = transformStamped.transform.translation.z;
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||||
const double z_grid_height = z_resolution_ * size_z_;
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const double new_origin_z = robot_z - z_grid_height / 2;
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cell_oz = int((new_origin_z - origin_z_) / z_resolution_);
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}
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#ifdef COSTMAP_2D_POINTCLOUD2
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||||
catch (tf2::TransformException& ex)
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||||
#else
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||||
catch(tf::TransformException& ex)
|
||||
#endif
|
||||
{
|
||||
ROS_ERROR("%s", ex.what());
|
||||
// If the robot pose is not detected, the origin_z_ will remain the same.
|
||||
cell_oz = 0;
|
||||
}
|
||||
|
||||
// project the new origin into the grid
|
||||
int cell_ox, cell_oy;
|
||||
cell_ox = int((new_origin_x - origin_x_) / resolution_);
|
||||
cell_oy = int((new_origin_y - origin_y_) / resolution_);
|
||||
|
||||
// compute the associated world coordinates for the origin cell
|
||||
// because we want to keep things grid-aligned
|
||||
double new_grid_ox, new_grid_oy, new_grid_oz;
|
||||
new_grid_ox = origin_x_ + cell_ox * resolution_;
|
||||
new_grid_oy = origin_y_ + cell_oy * resolution_;
|
||||
new_grid_oz = origin_z_ + cell_oz * z_resolution_;
|
||||
|
||||
// to avoid casting from unsigned int to int a bunch of times
|
||||
int size_x = size_x_;
|
||||
int size_y = size_y_;
|
||||
|
||||
// we need to compute the overlap of the new and existing windows
|
||||
int lower_left_x, lower_left_y, upper_right_x, upper_right_y;
|
||||
lower_left_x = std::min(std::max(cell_ox, 0), size_x);
|
||||
lower_left_y = std::min(std::max(cell_oy, 0), size_y);
|
||||
upper_right_x = std::min(std::max(cell_ox + size_x, 0), size_x);
|
||||
upper_right_y = std::min(std::max(cell_oy + size_y, 0), size_y);
|
||||
|
||||
unsigned int cell_size_x = upper_right_x - lower_left_x;
|
||||
unsigned int cell_size_y = upper_right_y - lower_left_y;
|
||||
|
||||
// we need a map to store the obstacles in the window temporarily
|
||||
//unsigned char* local_map = new unsigned char[cell_size_x * cell_size_y];
|
||||
unsigned int* local_voxel_map = new unsigned int[cell_size_x * cell_size_y];
|
||||
unsigned int* voxel_map = voxel_grid_.getData();
|
||||
|
||||
// copy the local window in the costmap to the local map
|
||||
copyMapRegion(voxel_map, lower_left_x, lower_left_y, size_x_, local_voxel_map, 0, 0, cell_size_x, cell_size_x,
|
||||
cell_size_y);
|
||||
|
||||
// we'll reset our maps to unknown space if appropriate
|
||||
resetMaps();
|
||||
|
||||
// update the origin with the appropriate world coordinates
|
||||
origin_x_ = new_grid_ox;
|
||||
origin_y_ = new_grid_oy;
|
||||
origin_z_ = new_grid_oz;
|
||||
|
||||
// compute the starting cell location for copying data back in
|
||||
int start_x = lower_left_x - cell_ox;
|
||||
int start_y = lower_left_y - cell_oy;
|
||||
|
||||
// now we want to copy the overlapping information back into the map, but in its new location
|
||||
copyMapRegion3D(local_voxel_map, 0, 0, cell_size_x, voxel_map, start_x, start_y, size_x_, cell_size_x, cell_size_y, cell_oz);
|
||||
|
||||
// make sure to clean up
|
||||
delete[] local_voxel_map;
|
||||
}
|
||||
|
||||
} // namespace rtabmap_ros
|
||||
@@ -0,0 +1,204 @@
|
||||
/*********************************************************************
|
||||
*
|
||||
* Software License Agreement (BSD License)
|
||||
*
|
||||
* Copyright (c) 2008, 2013, Willow Garage, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above
|
||||
* copyright notice, this list of conditions and the following
|
||||
* disclaimer in the documentation and/or other materials provided
|
||||
* with the distribution.
|
||||
* * Neither the name of Willow Garage, Inc. nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* Author: Eitan Marder-Eppstein
|
||||
* David V. Lu!!
|
||||
*********************************************************************/
|
||||
#ifndef RTABMAP_ROS_VOXEL_LAYER_H_
|
||||
#define RTABMAP_ROS_VOXEL_LAYER_H_
|
||||
|
||||
#include <costmap_2d/layer.h>
|
||||
#include <costmap_2d/layered_costmap.h>
|
||||
#include <costmap_2d/observation_buffer.h>
|
||||
#include <costmap_2d/VoxelGrid.h>
|
||||
#include <nav_msgs/OccupancyGrid.h>
|
||||
#include <sensor_msgs/LaserScan.h>
|
||||
#include <laser_geometry/laser_geometry.h>
|
||||
#include <sensor_msgs/PointCloud.h>
|
||||
#include <sensor_msgs/PointCloud2.h>
|
||||
#include <sensor_msgs/point_cloud_conversion.h>
|
||||
#include <message_filters/subscriber.h>
|
||||
#include <dynamic_reconfigure/server.h>
|
||||
#include <costmap_2d/VoxelPluginConfig.h>
|
||||
#include <costmap_2d/obstacle_layer.h>
|
||||
#include <voxel_grid/voxel_grid.h>
|
||||
|
||||
using costmap_2d::VoxelPluginConfig;
|
||||
|
||||
namespace rtabmap_ros
|
||||
{
|
||||
|
||||
class VoxelLayer : public costmap_2d::ObstacleLayer
|
||||
{
|
||||
public:
|
||||
VoxelLayer() :
|
||||
voxel_grid_(0, 0, 0)
|
||||
{
|
||||
|
||||
costmap_ = NULL; // this is the unsigned char* member of parent class's parent class Costmap2D.
|
||||
}
|
||||
|
||||
virtual ~VoxelLayer();
|
||||
|
||||
virtual void onInitialize();
|
||||
virtual void updateBounds(double robot_x, double robot_y, double robot_yaw, double* min_x, double* min_y,
|
||||
double* max_x, double* max_y);
|
||||
|
||||
void updateOrigin(double new_origin_x, double new_origin_y);
|
||||
bool isDiscretized()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
virtual void matchSize();
|
||||
virtual void reset();
|
||||
|
||||
protected:
|
||||
virtual void setupDynamicReconfigure(ros::NodeHandle& nh);
|
||||
|
||||
virtual void resetMaps();
|
||||
|
||||
private:
|
||||
void reconfigureCB(VoxelPluginConfig &config, uint32_t level);
|
||||
void clearNonLethal(double wx, double wy, double w_size_x, double w_size_y, bool clear_no_info);
|
||||
virtual void raytraceFreespace(const costmap_2d::Observation& clearing_observation, double* min_x, double* min_y,
|
||||
double* max_x, double* max_y);
|
||||
|
||||
dynamic_reconfigure::Server<VoxelPluginConfig> *voxel_dsrv_;
|
||||
|
||||
bool publish_voxel_;
|
||||
std::string robot_base_frame_;
|
||||
ros::Publisher voxel_pub_;
|
||||
voxel_grid::VoxelGrid voxel_grid_;
|
||||
double z_resolution_, origin_z_;
|
||||
unsigned int unknown_threshold_, mark_threshold_, size_z_;
|
||||
ros::Publisher clearing_endpoints_pub_;
|
||||
sensor_msgs::PointCloud clearing_endpoints_;
|
||||
|
||||
inline bool worldToMap3DFloat(double wx, double wy, double wz, double& mx, double& my, double& mz)
|
||||
{
|
||||
if (wx < origin_x_ || wy < origin_y_ || wz < origin_z_)
|
||||
return false;
|
||||
|
||||
mx = ((wx - origin_x_) / resolution_);
|
||||
my = ((wy - origin_y_) / resolution_);
|
||||
mz = ((wz - origin_z_) / z_resolution_);
|
||||
|
||||
if (mx < size_x_ && my < size_y_ && mz < size_z_)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool worldToMap3D(double wx, double wy, double wz, unsigned int& mx, unsigned int& my, unsigned int& mz)
|
||||
{
|
||||
if (wx < origin_x_ || wy < origin_y_ || wz < origin_z_)
|
||||
return false;
|
||||
|
||||
mx = (int)((wx - origin_x_) / resolution_);
|
||||
my = (int)((wy - origin_y_) / resolution_);
|
||||
mz = (int)((wz - origin_z_) / z_resolution_);
|
||||
|
||||
if (mx < size_x_ && my < size_y_ && mz < size_z_)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
inline void mapToWorld3D(unsigned int mx, unsigned int my, unsigned int mz, double& wx, double& wy, double& wz)
|
||||
{
|
||||
// returns the center point of the cell
|
||||
wx = origin_x_ + (mx + 0.5) * resolution_;
|
||||
wy = origin_y_ + (my + 0.5) * resolution_;
|
||||
wz = origin_z_ + (mz + 0.5) * z_resolution_;
|
||||
}
|
||||
|
||||
inline double dist(double x0, double y0, double z0, double x1, double y1, double z1)
|
||||
{
|
||||
return sqrt((x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0) + (z1 - z0) * (z1 - z0));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Copy a region of a source map into a destination map
|
||||
* @param source_map The source map
|
||||
* @param sm_lower_left_x The lower left x point of the source map to start the copy
|
||||
* @param sm_lower_left_y The lower left y point of the source map to start the copy
|
||||
* @param sm_size_x The x size of the source map
|
||||
* @param dest_map The destination map
|
||||
* @param dm_lower_left_x The lower left x point of the destination map to start the copy
|
||||
* @param dm_lower_left_y The lower left y point of the destination map to start the copy
|
||||
* @param dm_size_x The x size of the destination map
|
||||
* @param region_size_x The x size of the region to copy
|
||||
* @param region_size_y The y size of the region to copy
|
||||
*/
|
||||
template<typename data_type>
|
||||
void copyMapRegion3D(data_type* source_map, unsigned int sm_lower_left_x, unsigned int sm_lower_left_y,
|
||||
unsigned int sm_size_x, data_type* dest_map, unsigned int dm_lower_left_x,
|
||||
unsigned int dm_lower_left_y, unsigned int dm_size_x, unsigned int region_size_x,
|
||||
unsigned int region_size_y, int z_shift)
|
||||
{
|
||||
|
||||
// we'll first need to compute the starting points for each map
|
||||
// this is like getting voxel column. We are not taking into account the z position of the voxel
|
||||
data_type* sm_index = source_map + (sm_lower_left_y * sm_size_x + sm_lower_left_x);
|
||||
data_type* dm_index = dest_map + (dm_lower_left_y * dm_size_x + dm_lower_left_x);
|
||||
|
||||
uint32_t marked_bits_mask = (data_type) 0xFFFF0000;
|
||||
uint32_t unknown_bits_mask = (data_type) 0x0000FFFF;
|
||||
|
||||
// now, we'll copy the source map into the destination map
|
||||
for (unsigned int i = 0; i < region_size_y; ++i)
|
||||
{
|
||||
memcpy(dm_index, sm_index, region_size_x * sizeof(data_type));
|
||||
for (unsigned int j = 0; j < dm_size_x; j++) {
|
||||
if (z_shift > 0) {
|
||||
dm_index[j] = ((dm_index[j] & marked_bits_mask) >> z_shift & marked_bits_mask) |
|
||||
((~((data_type) 0) << sizeof(data_type) * 4 - z_shift) |
|
||||
(dm_index[j] & unknown_bits_mask) >> z_shift) & unknown_bits_mask;
|
||||
|
||||
} else if (z_shift < 0) {
|
||||
dm_index[j] = (dm_index[j] & marked_bits_mask) << z_shift * -1 |
|
||||
(dm_index[j] << z_shift * -1 & unknown_bits_mask |
|
||||
~(~((unsigned int) 0) << z_shift * -1));
|
||||
}
|
||||
}
|
||||
dm_index += dm_size_x;
|
||||
sm_index += sm_size_x;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace rtabmap_ros
|
||||
|
||||
#endif // RTABMAP_ROS_VOXEL_LAYER_H_
|
||||
Reference in New Issue
Block a user