diff --git a/Export-Raster-Layers-to-MeshLab.md b/Export-Raster-Layers-to-MeshLab.md index 42e6612..8c68c59 100644 --- a/Export-Raster-Layers-to-MeshLab.md +++ b/Export-Raster-Layers-to-MeshLab.md @@ -1,4 +1,4 @@ -**RTAB-Map >=0.10.5 required** ![Analytics](https://ga-beacon-279122.nn.r.appspot.com/UA-56986679-3/export-raster-layers?pixel) +**RTAB-Map >=0.10.5 required** The goal of this tutorial is to export a low resolution mesh and cameras to [MeshLab](http://meshlab.sourceforge.net/) so we can generate a texture for the mesh. For convenience, I provide a mapping session, but you can try it with your own maps. The mapping session was done using the default parameters of RTAB-Map with a Xtion Live Pro using factory calibration (which has some distorsions over 3 meters). Here is an example of the results from this tutorial (without and with texture): ![Door without texture](https://raw.githubusercontent.com/wiki/introlab/rtabmap/doc/Tutorials/Texture/door_no_tex.jpeg)