/* * Copyright 2014 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TANGO_GL_GL_UTIL_H_ #define TANGO_GL_GL_UTIL_H_ #define GLM_FORCE_RADIANS #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #include #ifdef __ANDROID__ #include #include #include #include #else // __APPLE__ #include #include #include #endif #include "glm/glm.hpp" #include "glm/gtc/matrix_transform.hpp" #include "glm/gtc/quaternion.hpp" #include "glm/gtc/type_ptr.hpp" #include "glm/gtx/matrix_decompose.hpp" #define LOG_TAG "rtabmap" #if defined(DISABLE_LOG) #define LOGD(...) ; #define LOGI(...) ; #define LOGW(...) ; #else #ifdef __APPLE__ #define LOGD(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n") #define LOGI(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n") #define LOGW(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n") #else #define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__) #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) #define LOGW(...) __android_log_print(ANDROID_LOG_WARN,LOG_TAG,__VA_ARGS__) #endif #endif #ifdef __APPLE__ #define LOGE(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n") #define LOGF(...) fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n") #else #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) #define LOGF(...) __android_log_print(ANDROID_LOG_FATAL,LOG_TAG,__VA_ARGS__) #endif #ifndef M_PI #define M_PI 3.1415926f #endif #define RADIAN_2_DEGREE 57.2957795f #define DEGREE_2_RADIANS 0.0174532925f namespace tango_gl { namespace util { void CheckGlError(const char* operation); GLuint CreateProgram(const char* vertex_source, const char* fragment_source); void DecomposeMatrix(const glm::mat4& transform_mat, glm::vec3& translation, glm::quat& rotation, glm::vec3& scale); // Get a 3x1 column from the upper 3x4 of a transformation matrix. Columns // 0, 1, 2 are the rotation/scale portion, and column 3 is the translation. glm::vec3 GetColumnFromMatrix(const glm::mat4& mat, const int col); // Get the translation component of a transformation matrix. glm::vec3 GetTranslationFromMatrix(const glm::mat4& mat); float Clamp(float value, float min, float max); void PrintMatrix(const glm::mat4& matrix); void PrintVector(const glm::vec3& vector); void PrintQuaternion(const glm::quat& quat); glm::vec3 LerpVector(const glm::vec3& x, const glm::vec3& y, float a); float DistanceSquared(const glm::vec3& v1, const glm::vec3& v2); bool SegmentAABBIntersect(const glm::vec3& aabb_min, const glm::vec3& aabb_max, const glm::vec3& start, const glm::vec3& end); glm::vec3 ApplyTransform(const glm::mat4& mat, const glm::vec3& vec); } // namespace util } // namespace tango_gl #endif // TANGO_GL_RENDERER_GL_UTIL