mirror of
https://github.com/DayuanJiang/next-ai-draw-io.git
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The canvas now fills the window and the chat floats on its right. draw.io is served from our own origin (public/drawio, downloaded at build time and checked against the release's SHA-256), so the app can drive the editor directly: - every AI change becomes a version card with a thumbnail; compare, restore or undo it, and Ctrl+Z on the canvas takes an AI change back in one step - shapes the AI just changed are highlighted on the canvas - selected shapes appear as a chip and are sent to the model - draw.io's own simple UI: its toolbar, menus (auto layout, Mermaid, CSV import) and page tabs; the shape library starts closed - new start screen, session rename and switcher, open .drawio files - settings split into Models & keys, Appearance, Advanced and About - Bedrock in the model settings also takes an API key instead of access keys - phones switch between canvas and chat - dark mode uses draw.io's own dark mode, with neutral greys around it With an external draw.io (NEXT_PUBLIC_DRAWIO_BASE_URL) the features above that need same origin are off. The chat logic moved from the 1500-line chat panel into a chat engine plus small UI components; zustand holds canvas, versions, settings and UI state.
46 lines
1.0 KiB
TypeScript
46 lines
1.0 KiB
TypeScript
import { create } from "zustand"
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export interface SelectedCell {
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id: string
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label: string
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isEdge: boolean
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}
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/** Rectangle relative to the draw.io iframe's top-left corner */
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interface CanvasRect {
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x: number
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y: number
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width: number
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height: number
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}
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interface CanvasPage {
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id: string
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name: string
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}
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interface CanvasState {
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/** The page can call the draw.io editor directly (same-origin iframe) */
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hasEditor: boolean
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pages: CanvasPage[]
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currentPageId: string | null
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selection: SelectedCell[]
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selectionRect: CanvasRect | null
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/** Freehand drawing is on */
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isFreehand: boolean
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/** One of draw.io's menus or dialogs is open over the canvas */
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isDrawioPopupOpen: boolean
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set: (partial: Partial<Omit<CanvasState, "set">>) => void
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}
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export const useCanvasStore = create<CanvasState>((set) => ({
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hasEditor: false,
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pages: [],
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currentPageId: null,
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selection: [],
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selectionRect: null,
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isFreehand: false,
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isDrawioPopupOpen: false,
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set: (partial) => set(partial),
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}))
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