mirror of
https://github.com/DayuanJiang/next-ai-draw-io.git
synced 2026-10-06 17:57:47 +08:00
MCP preview after the server lost a session (it expired, or the MCP process restarted): - Every server state has an id, made when the state is created. The tab notices a new id even when the version numbers happen to match, and every push names the state it was based on, so one based on a lost state is refused, also when it comes before the tab's first poll (the server recovers the saved file first). - The tab keeps the newest canvas XML, saved or not. When the server knows nothing (no file) or exactly what the tab last saved, the canvas wins and is saved, so edits made while the server was down are kept. Otherwise the server's diagram (an AI write the tab missed, a cleared document that was saved) is shown and the tab's copy goes to History. - Late answers to an old state's push or poll are dropped; a failed push says the server is unreachable; Download as .drawio saves the canvas. Settings and server: - Saved providers this version does not know stay in storage with their keys, and sending no longer trips over them. - The desktop "Ollama (Local)" preset with a key goes to local Ollama again; a server model's Ollama URL variable is read; the admin panel writes Ollama Cloud's URL for a key without one. - Provider error texts show again in the desktop app and for EdgeOne. - .env: a quoted value followed by a comment ending in a quote is read as dotenv reads it; unquoted values are unchanged. - Desktop app: the next launch opens the port where a chat was last saved; a launch elsewhere that saves nothing does not move it, and a page with no chats lets the next launch try the other port once. - The Test button no longer stays busy after another tab changed the key. - A completed append_diagram is no longer undone by an earlier failed edit's preview; a file read once in vain is saved again once it is read or gone. From the first batch's review: - The admin panel's Test of an entry without a URL now tests the server's <P>_BASE_URL, where chat sends the entry's key; chat is unchanged (the first fix rerouted working setups). - The model list ends downloads that are too large, accepts answers without a body, and keeps the "redirects are not allowed" explanation. - A test covers the preview's History rendering.
358 lines
13 KiB
TypeScript
358 lines
13 KiB
TypeScript
"use client"
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import { useCallback, useEffect, useRef, useState } from "react"
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import { toast } from "sonner"
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import { useDictionary } from "@/hooks/use-dictionary"
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import {
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type ChatSession,
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createEmptySession,
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deleteSession as deleteSessionFromDB,
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enforceSessionLimit,
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extractTitle,
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getAllSessionMetadata,
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getSession,
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isIndexedDBAvailable,
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migrateFromLocalStorage,
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type SessionMetadata,
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type StoredMessage,
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saveSession,
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} from "@/lib/session-storage"
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export interface SessionData {
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messages: StoredMessage[]
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xmlSnapshots: [number, string][]
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diagramXml: string
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thumbnailDataUrl?: string
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diagramHistory?: { svg: string; xml: string }[]
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}
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export interface UseSessionManagerReturn {
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// State
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sessions: SessionMetadata[]
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currentSessionId: string | null
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currentSession: ChatSession | null
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isLoading: boolean
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isAvailable: boolean
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// Actions
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switchSession: (id: string) => Promise<SessionData | null>
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deleteSession: (id: string) => Promise<{ wasCurrentSession: boolean }>
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// forSessionId: optional session ID to verify save targets correct session (prevents stale debounce writes)
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// Resolves to false when the save failed (the user was told)
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saveCurrentSession: (
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data: SessionData,
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forSessionId?: string | null,
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) => Promise<boolean>
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refreshSessions: () => Promise<void>
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clearCurrentSession: () => void
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}
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// Reading the session list loads every stored session in full, and window
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// focus also fires each time the user clicks back from the draw.io iframe
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const FOCUS_REFRESH_INTERVAL_MS = 30_000
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function notifySaveFailed(message: string) {
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// Same id, so repeated failures update one toast instead of stacking
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toast.error(message, { id: "session-save-failed", duration: 8000 })
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}
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interface UseSessionManagerOptions {
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/** Session ID from URL param - if provided, load this session; if null, start blank */
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initialSessionId?: string | null
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}
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export function useSessionManager(
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options: UseSessionManagerOptions = {},
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): UseSessionManagerReturn {
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const { initialSessionId } = options
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const dict = useDictionary()
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const [sessions, setSessions] = useState<SessionMetadata[]>([])
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const [currentSessionId, setCurrentSessionId] = useState<string | null>(
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null,
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)
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const [currentSession, setCurrentSession] = useState<ChatSession | null>(
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null,
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)
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const [isLoading, setIsLoading] = useState(true)
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const [isAvailable, setIsAvailable] = useState(false)
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const isInitializedRef = useRef(false)
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// Sequence guard for URL changes - prevents out-of-order async resolution
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const urlChangeSequenceRef = useRef(0)
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// Load sessions list
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const refreshSessions = useCallback(async () => {
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if (!isIndexedDBAvailable()) return
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try {
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const metadata = await getAllSessionMetadata()
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setSessions(metadata)
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} catch (error) {
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console.error("Failed to refresh sessions:", error)
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}
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}, [])
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// Initialize on mount
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useEffect(() => {
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if (isInitializedRef.current) return
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isInitializedRef.current = true
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async function init() {
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setIsLoading(true)
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if (!isIndexedDBAvailable()) {
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setIsAvailable(false)
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setIsLoading(false)
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return
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}
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setIsAvailable(true)
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try {
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// Run migration first (one-time conversion from localStorage)
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await migrateFromLocalStorage()
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// Load sessions list
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const metadata = await getAllSessionMetadata()
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setSessions(metadata)
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// The desktop app may try its other port next launch, where
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// an older version may have saved the chats
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window.electronAPI
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?.chatsLoaded?.(metadata.length)
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.catch(() => {})
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// Only load a session if initialSessionId is provided (from URL param)
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if (initialSessionId) {
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const session = await getSession(initialSessionId)
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if (session) {
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setCurrentSession(session)
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setCurrentSessionId(session.id)
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}
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// If session not found, stay in blank state (URL has invalid session ID)
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}
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// If no initialSessionId, start with blank state (no auto-restore)
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} catch (error) {
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console.error("Failed to initialize session manager:", error)
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} finally {
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setIsLoading(false)
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}
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}
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init()
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}, [initialSessionId])
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// Handle URL session ID changes after initialization
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// Note: intentionally NOT including currentSessionId in deps to avoid race conditions
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// when clearCurrentSession() is called before URL updates
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useEffect(() => {
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if (!isInitializedRef.current) return // Wait for initial load
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if (!isAvailable) return
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// Increment sequence to invalidate any pending async operations
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urlChangeSequenceRef.current++
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const currentSequence = urlChangeSequenceRef.current
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async function handleSessionIdChange() {
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if (initialSessionId) {
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// URL has session ID - load it
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const session = await getSession(initialSessionId)
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// Check if this request is still the latest (sequence guard)
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// If not, a newer URL change happened while we were loading
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if (currentSequence !== urlChangeSequenceRef.current) {
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return
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}
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if (session) {
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// Only update if the session is different from current
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setCurrentSessionId((current) => {
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if (current !== session.id) {
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setCurrentSession(session)
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return session.id
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}
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return current
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})
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}
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}
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// Removed: else clause that clears session
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// Clearing is now handled explicitly by clearCurrentSession()
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// This prevents race conditions when URL update is async
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}
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handleSessionIdChange()
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}, [initialSessionId, isAvailable])
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// Refresh sessions on window focus (multi-tab sync), at most once per interval
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const lastFocusRefreshRef = useRef(0)
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useEffect(() => {
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const handleFocus = () => {
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const now = Date.now()
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if (now - lastFocusRefreshRef.current < FOCUS_REFRESH_INTERVAL_MS) {
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return
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}
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lastFocusRefreshRef.current = now
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refreshSessions()
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}
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window.addEventListener("focus", handleFocus)
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return () => window.removeEventListener("focus", handleFocus)
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}, [refreshSessions])
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// Switch to a different session
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const switchSession = useCallback(
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async (id: string): Promise<SessionData | null> => {
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if (id === currentSessionId) return null
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// Save current session first if it has messages
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if (currentSession && currentSession.messages.length > 0) {
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await saveSession(currentSession)
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}
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// Load the target session
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const session = await getSession(id)
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if (!session) {
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console.error("Session not found:", id)
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return null
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}
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// Update state
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setCurrentSession(session)
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setCurrentSessionId(session.id)
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return {
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messages: session.messages,
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xmlSnapshots: session.xmlSnapshots,
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diagramXml: session.diagramXml,
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thumbnailDataUrl: session.thumbnailDataUrl,
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diagramHistory: session.diagramHistory,
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}
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},
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[currentSessionId, currentSession],
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)
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// Delete a session
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const deleteSession = useCallback(
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async (id: string): Promise<{ wasCurrentSession: boolean }> => {
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const wasCurrentSession = id === currentSessionId
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await deleteSessionFromDB(id)
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// If deleting current session, clear state (caller will show new empty session)
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if (wasCurrentSession) {
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setCurrentSession(null)
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setCurrentSessionId(null)
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}
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await refreshSessions()
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return { wasCurrentSession }
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},
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[currentSessionId, refreshSessions],
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)
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// Save current session data (debounced externally by caller)
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// forSessionId: if provided, verify save targets correct session (prevents stale debounce writes)
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const saveCurrentSession = useCallback(
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async (
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data: SessionData,
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forSessionId?: string | null,
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): Promise<boolean> => {
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// If forSessionId is provided, verify it matches current session
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// This prevents stale debounced saves from overwriting a newly switched session
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if (
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forSessionId !== undefined &&
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forSessionId !== currentSessionId
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) {
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return true
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}
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// Nothing can be stored without IndexedDB
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if (!isIndexedDBAvailable()) return true
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if (!currentSession) {
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// Create a new session if none exists
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const newSession: ChatSession = {
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...createEmptySession(),
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messages: data.messages,
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xmlSnapshots: data.xmlSnapshots,
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diagramXml: data.diagramXml,
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thumbnailDataUrl: data.thumbnailDataUrl,
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diagramHistory: data.diagramHistory,
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title: extractTitle(data.messages),
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}
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// Without a stored session, keep no session id (it would end
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// up in the URL and point to nothing after a reload)
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if (!(await saveSession(newSession))) {
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notifySaveFailed(dict.errors.sessionSaveFailed)
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return false
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}
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await enforceSessionLimit()
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setCurrentSession(newSession)
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setCurrentSessionId(newSession.id)
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await refreshSessions()
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return true
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}
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// Update existing session
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const updatedSession: ChatSession = {
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...currentSession,
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messages: data.messages,
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xmlSnapshots: data.xmlSnapshots,
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diagramXml: data.diagramXml,
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thumbnailDataUrl:
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data.thumbnailDataUrl ?? currentSession.thumbnailDataUrl,
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diagramHistory:
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data.diagramHistory ?? currentSession.diagramHistory,
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updatedAt: Date.now(),
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// Update title if it's still default and we have messages
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title:
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currentSession.title === "New Chat" &&
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data.messages.length > 0
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? extractTitle(data.messages)
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: currentSession.title,
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}
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if (!(await saveSession(updatedSession))) {
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notifySaveFailed(dict.errors.sessionSaveFailed)
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return false
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}
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setCurrentSession(updatedSession)
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// Update sessions list metadata
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setSessions((prev) =>
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prev.map((s) =>
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s.id === updatedSession.id
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? {
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...s,
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title: updatedSession.title,
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updatedAt: updatedSession.updatedAt,
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messageCount: updatedSession.messages.length,
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hasDiagram:
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!!updatedSession.diagramXml &&
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updatedSession.diagramXml.trim().length > 0,
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thumbnailDataUrl: updatedSession.thumbnailDataUrl,
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}
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: s,
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),
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)
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return true
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},
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[currentSession, currentSessionId, refreshSessions, dict],
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)
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// Clear current session state (for starting fresh without loading another session)
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const clearCurrentSession = useCallback(() => {
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setCurrentSession(null)
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setCurrentSessionId(null)
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}, [])
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return {
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sessions,
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currentSessionId,
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currentSession,
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isLoading,
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isAvailable,
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switchSession,
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deleteSession,
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saveCurrentSession,
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refreshSessions,
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clearCurrentSession,
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}
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}
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