Files
next-ai-draw-io/lib/admin/settings.ts
dayuan.jiang e2e499e5c7 feat: add file-based admin settings panel at /admin
Settings saved in the panel are written to data/settings.json and
overlaid onto process.env, taking precedence over environment
variables and applying immediately without restart. Enable by setting
ADMIN_PASSWORD; on serverless platforms without persistent disk the
panel degrades to read-only.
2026-06-10 20:41:17 +09:00

126 lines
4.1 KiB
TypeScript

import fs from "fs"
import path from "path"
// File-based admin settings, overlaid onto process.env (dotenv-style).
// Precedence: settings file > env var > built-in default.
// Keys are exactly the env var names.
interface SettingsFile {
version: 1
values: Record<string, string>
}
// Original env values snapshotted before the first overlay, so removing a
// key from the settings file restores the env default. null = was unset.
const originalEnv: Record<string, string | null> = {}
// Keys currently overlaid, so we can restore ones removed from the file.
let overlaidKeys = new Set<string>()
let cachedSettings: Record<string, string> | null = null
export function getSettingsPath(): string {
const custom = process.env.SETTINGS_FILE
if (custom && custom.trim().length > 0) return custom
return path.join(process.cwd(), "data", "settings.json")
}
export function loadSettings(): Record<string, string> {
if (cachedSettings) return cachedSettings
try {
const raw = fs.readFileSync(getSettingsPath(), "utf8")
const parsed = JSON.parse(raw) as SettingsFile
cachedSettings =
parsed && typeof parsed.values === "object" ? parsed.values : {}
} catch (err: any) {
if (err?.code !== "ENOENT") {
console.error("[admin-settings] Failed to read settings file:", err)
}
cachedSettings = {}
}
return cachedSettings
}
export function applyToEnv(): void {
const values = loadSettings()
// Restore env for keys that were overlaid before but are now gone
for (const key of overlaidKeys) {
if (!(key in values)) {
const original = originalEnv[key]
if (original === null) delete process.env[key]
else process.env[key] = original
}
}
for (const [key, value] of Object.entries(values)) {
if (!(key in originalEnv)) {
originalEnv[key] = process.env[key] ?? null
}
process.env[key] = value
}
overlaidKeys = new Set(Object.keys(values))
}
// Whether a key's current value comes from the file, the environment, or is unset
export function getValueSource(key: string): "file" | "env" | "default" {
const values = loadSettings()
if (key in values) return "file"
const envValue = overlaidKeys.has(key)
? originalEnv[key]
: (process.env[key] ?? null)
return envValue !== null && envValue !== undefined ? "env" : "default"
}
// The effective env value if the file entry were removed (for fallback display)
export function getEnvFallback(key: string): string | null {
if (overlaidKeys.has(key)) return originalEnv[key] ?? null
return process.env[key] ?? null
}
export function saveSettings(updates: Record<string, string | null>): void {
const current = { ...loadSettings() }
for (const [key, value] of Object.entries(updates)) {
if (value === null) delete current[key]
else current[key] = value
}
const filePath = getSettingsPath()
fs.mkdirSync(path.dirname(filePath), { recursive: true })
const tmpPath = `${filePath}.tmp`
const data: SettingsFile = { version: 1, values: current }
fs.writeFileSync(tmpPath, JSON.stringify(data, null, 2), { mode: 0o600 })
fs.renameSync(tmpPath, filePath)
cachedSettings = current
applyToEnv()
}
let writableCache: boolean | null = null
export function isSettingsWritable(): boolean {
if (writableCache !== null) return writableCache
try {
const dir = path.dirname(getSettingsPath())
fs.mkdirSync(dir, { recursive: true })
fs.accessSync(dir, fs.constants.W_OK)
writableCache = true
} catch {
writableCache = false
}
return writableCache
}
// Test-only: reset module state
export function _resetForTests(): void {
cachedSettings = null
writableCache = null
for (const key of overlaidKeys) {
const original = originalEnv[key]
if (original === null) delete process.env[key]
else if (original !== undefined) process.env[key] = original
}
overlaidKeys = new Set()
for (const key of Object.keys(originalEnv)) delete originalEnv[key]
}