Files
next-ai-draw-io/electron/main/port-manager.ts
T
dayuan.jiang 95f4b4b92b fix(electron): decrypt keys after ready and harden navigation and IPC
- Apply preset env after app ready, so Windows/Linux get decrypted keys
- Never re-encrypt ciphertext; restore env when switching or removing presets
- Block navigation away from the app, open external links in the browser, check IPC senders
- Keep inherited proxy settings, default NO_PROXY for localhost
- Serialize server start/restart, kill stuck processes, follow port changes
- Atomic config writes, keep corrupt files as backups, remember the server port
- Menu and settings window stay in sync; dev script gets the decrypted preset env
- Use app.isPackaged, parse inline .env comments, drop .env files from the bundle
2026-10-03 17:45:41 +09:00

195 lines
5.9 KiB
TypeScript

import { readFileSync, writeFileSync } from "node:fs"
import net from "node:net"
import path from "node:path"
import { app } from "electron"
/**
* Port configuration
* Using fixed ports to preserve localStorage across restarts
* (localStorage is origin-specific, so changing ports loses all saved data)
*/
const PORT_CONFIG = {
// Development mode uses fixed port for hot reload compatibility
development: 6002,
// Legacy production port — tried first to preserve localStorage for existing users
legacyProduction: 61337,
// New production port below the ephemeral range (49152-65535)
// to avoid conflicts with Windows Hyper-V / ephemeral port reservations
production: 13370,
// Maximum attempts to find an available port (fallback)
maxAttempts: 100,
}
/**
* Currently allocated port (cached after first allocation)
*/
let allocatedPort: number | null = null
/**
* File that remembers the production port from the last launch, so the app
* keeps the same origin (and its localStorage) instead of switching between
* the legacy and new port depending on which one is free at startup
*/
function getSavedPortPath(): string {
return path.join(app.getPath("userData"), "server-port.json")
}
function loadSavedPort(): number | null {
try {
const { port } = JSON.parse(readFileSync(getSavedPortPath(), "utf-8"))
return Number.isInteger(port) ? port : null
} catch {
return null
}
}
/**
* Remember the port the production server started on
*/
export function saveServerPort(port: number): void {
if (!app.isPackaged || port === loadSavedPort()) {
return
}
try {
writeFileSync(getSavedPortPath(), JSON.stringify({ port }), "utf-8")
} catch (error) {
console.error("Failed to save server port:", error)
}
}
/**
* Check if a specific port is available
*/
export function isPortAvailable(port: number): Promise<boolean> {
return new Promise((resolve) => {
const server = net.createServer()
server.once("error", (err: NodeJS.ErrnoException) => {
console.warn(`Port ${port} unavailable: ${err.code}`)
resolve(false)
})
server.once("listening", () => {
server.close()
resolve(true)
})
server.listen(port, "127.0.0.1")
})
}
/**
* Find an available port
* - In development: uses fixed port (6002)
* - In production: uses the port from the last launch, then the legacy
* port (61337), then 13370, to preserve localStorage
* - Falls back to sequential ports if preferred port is unavailable
* - Last resort: lets the OS assign a port (port 0)
*
* @param reuseExisting If true, try to reuse the previously allocated port
* @returns Promise<number> The available port
*/
export async function findAvailablePort(reuseExisting = true): Promise<number> {
const isDev = !app.isPackaged
const preferredPort = isDev
? PORT_CONFIG.development
: PORT_CONFIG.production
// Try to reuse cached port if requested and available
if (reuseExisting && allocatedPort !== null) {
const available = await isPortAvailable(allocatedPort)
if (available) {
return allocatedPort
}
console.warn(
`Previously allocated port ${allocatedPort} is no longer available`,
)
allocatedPort = null
}
// In production, use the port from the last launch first
if (!isDev) {
const savedPort = loadSavedPort()
if (savedPort !== null) {
if (await isPortAvailable(savedPort)) {
allocatedPort = savedPort
return savedPort
}
console.warn(
`Port ${savedPort} from the last launch is unavailable. Data saved under it will not show on the new port.`,
)
}
}
// In production, try legacy port first to preserve existing users' localStorage
if (!isDev) {
const legacyPort = PORT_CONFIG.legacyProduction
if (await isPortAvailable(legacyPort)) {
allocatedPort = legacyPort
return legacyPort
}
}
// Try preferred port
if (await isPortAvailable(preferredPort)) {
allocatedPort = preferredPort
return preferredPort
}
console.warn(
`Preferred port ${preferredPort} is in use, finding alternative...`,
)
// Fallback: try sequential ports starting from preferred + 1
for (let attempt = 1; attempt <= PORT_CONFIG.maxAttempts; attempt++) {
const port = preferredPort + attempt
if (await isPortAvailable(port)) {
allocatedPort = port
console.log(`Allocated fallback port: ${port}`)
return port
}
}
// Last resort: let the OS pick an available port
console.warn(
"All sequential ports failed. Requesting OS-assigned port (localStorage may not persist across restarts).",
)
const osPort = await new Promise<number>((resolve, reject) => {
const server = net.createServer()
server.once("error", reject)
server.once("listening", () => {
const addr = server.address()
const port = (addr as net.AddressInfo).port
server.close(() => resolve(port))
})
server.listen(0, "127.0.0.1")
})
allocatedPort = osPort
console.log(`OS assigned port: ${osPort}`)
return osPort
}
/**
* Get the currently allocated port
* Returns null if no port has been allocated yet
*/
export function getAllocatedPort(): number | null {
return allocatedPort
}
/**
* Reset the allocated port (useful for testing or restart scenarios)
*/
export function resetAllocatedPort(): void {
allocatedPort = null
}
/**
* Get the server URL with the allocated port
*/
export function getServerUrl(): string {
if (allocatedPort === null) {
throw new Error(
"No port allocated yet. Call findAvailablePort() first.",
)
}
return `http://127.0.0.1:${allocatedPort}`
}