Files
next-ai-draw-io/components/canvas/selection-ask.tsx
T
Dayuan Jiang c513d1a0c2 feat(ui): canvas-first redesign with a self-hosted draw.io (#957)
The canvas now fills the window and the chat floats on its right. draw.io is
served from our own origin (public/drawio, downloaded at build time and
checked against the release's SHA-256), so the app can drive the editor
directly:

- every AI change becomes a version card with a thumbnail; compare, restore
  or undo it, and Ctrl+Z on the canvas takes an AI change back in one step
- shapes the AI just changed are highlighted on the canvas
- selected shapes appear as a chip and are sent to the model
- draw.io's own simple UI: its toolbar, menus (auto layout, Mermaid, CSV
  import) and page tabs; the shape library starts closed
- new start screen, session rename and switcher, open .drawio files
- settings split into Models & keys, Appearance, Advanced and About
- Bedrock in the model settings also takes an API key instead of access keys
- phones switch between canvas and chat
- dark mode uses draw.io's own dark mode, with neutral greys around it

With an external draw.io (NEXT_PUBLIC_DRAWIO_BASE_URL) the features above
that need same origin are off.

The chat logic moved from the 1500-line chat panel into a chat engine plus
small UI components; zustand holds canvas, versions, settings and UI state.
2026-10-08 16:20:15 +09:00

72 lines
2.3 KiB
TypeScript

import { Sparkles } from "lucide-react"
import { useDictionary } from "@/hooks/use-dictionary"
import { modKey } from "@/lib/platform"
import { useCanvasStore } from "@/stores/canvas-store"
import { useUiStore } from "@/stores/ui-store"
const BUTTON_HEIGHT = 32
const GAP = 10
/**
* "Ask AI to change this" next to the selected shapes. Clicking it moves
* focus to the chat input, where the selection already shows as a chip.
*/
export function SelectionAsk({
width,
height,
hidden,
}: {
/** Size of the canvas area, for keeping the button inside it */
width: number
height: number
hidden: boolean
}) {
const dict = useDictionary()
const rect = useCanvasStore((s) => s.selectionRect)
const selection = useCanvasStore((s) => s.selection)
const isFreehand = useCanvasStore((s) => s.isFreehand)
const popupOpen = useCanvasStore((s) => s.isDrawioPopupOpen)
const focusComposer = useUiStore((s) => s.focusComposer)
if (hidden || popupOpen || !rect || selection.length === 0 || isFreehand) {
return null
}
// Selection scrolled out of view
if (
rect.x + rect.width < 0 ||
rect.y + rect.height < 0 ||
rect.x > width ||
rect.y > height
) {
return null
}
// Above the selection's top-right corner, kept inside the canvas
const approxWidth = 168
const left = Math.min(
Math.max(8, rect.x + rect.width - approxWidth / 2),
width - approxWidth - 8,
)
const above = rect.y - BUTTON_HEIGHT - GAP
const top =
above > 64
? above
: Math.min(rect.y + rect.height + GAP, height - BUTTON_HEIGHT - 72)
return (
<button
type="button"
onClick={focusComposer}
className="pointer-events-auto absolute z-10 flex h-8 items-center gap-1.5 rounded-xl bg-card pr-2.5 pl-2 text-[13px] font-medium text-foreground shadow-pop transition-transform animate-fade-in hover:-translate-y-px"
style={{ left, top }}
data-testid="selection-ask"
>
<Sparkles className="size-4 text-marker-ink" />
{dict.workspace.askAi}
<kbd className="ml-1 font-sans text-[11px] text-muted-foreground">
{modKey}/
</kbd>
</button>
)
}