Files
next-ai-draw-io/lib/diagram-engine/types.ts
dayuan.jiang 0b03e15336 feat(diagram-engine): corners, borderless fills, shadows and strikethrough
Four more Tailwind classes, all four verified against draw.io's own source in
public/drawio rather than against a prose reference — which is how three earlier
exclusions turned out to be wrong:

  rounded-*      mxShape.js:1172-1189 — absoluteArcSize=1 switches arcSize to
                 absolute pixels and halves it, so the same class is the same
                 corner on every box. Previously excluded as 'percentage only'
  shadow-sm..xl  mxShape.js:505-535 — getShadowStyle reads five independent
                 params, not one flag, so Tailwind's offset+blur rungs map one
                 to one. Previously excluded as 'six sizes collapse to one'
  line-through   mxConstants.js:2054 FONT_STRIKETHROUGH: 8, read at both
                 mxText.js:723 and :1040. The bitmask has four bits, not three
  border-none    the only one of the four that adds something previously
                 inexpressible: a fill with no outline

Also fixes an edge style growing 76 characters per re-layout, without bound. The
router recomputes ports on every pass, and appending them to a style recovered
from the canvas — which already carried the previous pass's eight port keys —
grew the string forever. draw.io resolves duplicates last-wins so the arrow
always looked right; a byte-identity check is what caught it.

Two traps found while wiring the readback, both the same shape: a value the
THEME emits being recorded as one the model asked for. strokeColor=none from a
filled or ghost role, and rounded=0 from the fallback style. Either one would
outlive a set_role, since that clears style but keeps text.

Deliberately not included, with reasons in tw.ts: per-side borders and per-corner
radius (both would take the shape slot, and what a node IS matters more than
which of its edges show), per-side padding (draw.io's keys pad the label, not the
room left for children), text-shadow (a bare flag with no offset or blur),
opacity (Tailwind's is any integer, not a scale), tracking/uppercase/leading
(absent from draw.io — zero grep hits, not merely coarse).

615 tests, 90 new. Browser-verified: four shadow rungs visibly differ, radius is
real pixels, terminator + rounded-lg becomes a small-cornered rounded rect while
an untouched terminator stays a stadium.
2026-08-11 09:09:45 +09:00

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/**
* The declarative node tree the layout engine works on.
*
* The model never writes coordinates. It declares nesting and direction; the engine
* computes every x/y/width/height. The tree is not persisted anywhere — it is
* re-derived from the canvas XML whenever it is needed (see parse.ts), so the canvas
* stays the single source of truth and a user's manual edits are an input, never
* something to be reconciled against a second copy of the state.
*/
import type { Direction } from "./markers"
import type { Role } from "./theme"
export type { Direction } from "./markers"
export type { Role } from "./theme"
/**
* Which cell of a swimlane pool a node sits in.
*
* `lane` indexes the role band, `col` the position along the flow. Cells are sparse:
* nothing has to fill lane 1 column 3 for lane 2 column 3 to exist.
*/
export interface PoolCell {
lane: number
col: number
}
/**
* Cross-axis behaviour of a child inside a row/col group, CSS's align-items per child:
* pin to either edge, centre (the default), or stretch to fill the axis.
*/
export type Align = "start" | "center" | "end" | "stretch"
/**
* Presentation a node may override, beyond what its `role` decides.
*
* The admission test is that draw.io can draw the distinction FAITHFULLY — see tw.ts for the
* properties that failed it and why. Most fields here are one style key with one value; a few
* (`shadow`, `borderStyle`, the radius trio) expand to a fixed group of keys, which is fine
* because the field still names one visual decision. What is not allowed is a field whose
* values collapse onto fewer pictures than it promises.
*
* Kept as one optional object rather than a dozen loose fields so the round-trip has one
* thing to carry and the node type does not grow a field per CSS property.
*
* `role` remains the primary way to say what a node IS; this is for the cases where the
* model needs to override one aspect of how it looks.
*/
export interface TextStyle {
/** Bold. draw.io's fontStyle carries one bold bit, not a weight ladder. */
bold?: boolean
italic?: boolean
underline?: boolean
/** Strikethrough — a fourth bit in the same mask, so it combines with the others. */
strike?: boolean
/** Type size in px. */
size?: number
/** Horizontal text alignment inside the shape. */
align?: "left" | "center" | "right"
/** Vertical text alignment inside the shape. */
valign?: "top" | "middle" | "bottom"
/** Keep the label on one line instead of wrapping it. */
nowrap?: boolean
/** Border thickness in px. */
borderWidth?: number
/** Border line style. Dashed and dotted read as "planned", "optional", "logical". */
borderStyle?: "solid" | "dashed" | "dotted"
/**
* Corner radius in px.
*
* Real pixels, not a percentage: draw.io's `arcSize` is a percentage of the shape by
* default, but `absoluteArcSize=1` switches it to absolute units, and it halves the
* value, so an 8px radius is emitted as `arcSize=16` (mxShape.getArcSize,
* mxShape.js:1172-1189).
*
* Overrides the radius of a shape that has one of its own: `round` and `terminator` are
* rounded rectangles already, and changing how round they are does not change what they
* are, so a radius class is allowed to win.
*/
radius?: number
/** No border at all — a plain colour field. */
borderless?: boolean
/**
* Drop shadow, as a rung: 14 for Tailwind's sm/md/lg/xl, 0 for explicitly none.
*
* A rung rather than raw offsets because draw.io takes five separate numbers
* (`shadowOffsetX/Y`, `shadowBlur`, `shadowColor`, `shadowOpacity` — mxShape.js:505-535)
* and letting a caller set them individually is exactly the magic-number freedom this
* vocabulary exists to remove.
*/
shadow?: number
}
/**
* How a container spreads its children along its own stacking axis — CSS's
* justify-content, and Yoga's six values.
*
* Until this existed the policy was hard-coded and differed per axis: a row padded its
* gaps and centred the result, a column packed to the top and left every spare pixel in
* one slab at the bottom. That slab is the empty bottom-left corner of a poster, and
* nothing the model could declare would move it.
*/
export type Justify =
| "start"
| "center"
| "end"
| "between"
| "around"
| "evenly"
/**
* What a box IS, drawn as its conventional outline.
*
* Open vocabulary: catalog names ("cylinder", "decision", "person"…) get full engine
* support — correct perimeter, text sized to fit the outline. Any other draw.io shape
* token passes through verbatim and degrades to a rectangle if the editor does not
* know it. See shapes.ts.
*/
export type BoxShape = string
/** A catalog icon: a real stencil, drawn at a fixed glyph size with a label below. */
export interface IconNode {
kind: "icon"
id: string
/** Catalog name, e.g. "s3" or "azure_virtual_machine". Resolved to a style by the catalog. */
name: string
label: string
/** Glyph size in px. Defaults to the diagram's icon size. */
size?: number
/** Verbatim style, when recovered from XML. Preferred over re-resolving `name`. */
style?: string
/** User froze this node's position — the engine must not move it. */
pinned?: boolean
/** Absolute geometry, when recovered from XML. Only meaningful for a pinned node. */
rect?: Rect
/** Position within a `pool` parent. Ignored elsewhere. */
cell?: PoolCell
}
/** A plain labelled rectangle, for things the catalog has no icon for. */
export interface BoxNode {
kind: "box"
id: string
label: string
w?: number
h?: number
fill?: string
stroke?: string
bold?: boolean
/** What this node IS in the information hierarchy; the theme decides how that looks. */
role?: Role
/** Semantic zone name; every node sharing a group gets the same hue ramp. */
group?: string
/** Share of the parent's leftover flow-axis space, like flex-grow. 0/absent = natural size. */
grow?: number
/** Cross-axis behaviour within the parent. Absent = center; stretch = fill it. */
align?: Align
/**
* Hard cap on width, px. Text rewraps to fit instead of running the box wider, so
* this is what stops one long sentence stretching a whole page into a letterbox.
* Higher priority than `grow`, matching Yoga's min/max rule.
*/
maxW?: number
/** Let a `grow` weight shrink this below its own text width — CSS's `min-width: 0`. */
minW0?: boolean
/** Presentation overrides: type, alignment, border. Absent means the role decides. */
text?: TextStyle
/** Flowchart outline. Absent means a plain rectangle. */
shape?: BoxShape
style?: string
pinned?: boolean
rect?: Rect
/** Position within a `pool` parent. Ignored elsewhere. */
cell?: PoolCell
}
/** A page title. At most one per diagram; laid out outside the tree flow. */
export interface TitleNode {
kind: "title"
id: string
label: string
}
/**
* A container that stacks its children in one direction.
*
* `gname` is the catalog group stencil (group_vpc, group_region, …). When null the
* container renders as a plain frame — a labelled rectangle with a border.
*/
export interface GroupNode {
kind: "group"
id: string
gname: string | null
label: string
dir: Extract<Direction, "row" | "col">
gap: number
children: DiagramNode[]
fill?: string
stroke?: string
/** Section role; a themed panel for its children. */
role?: Role
/** Semantic zone name; the panel takes this hue's tint. */
group?: string
/** Share of the parent's leftover flow-axis space, like flex-grow. */
grow?: number
/** Cross-axis behaviour within the parent. Absent = center; stretch = fill it. */
align?: Align
/** How the children spread along `dir`. Absent = start (packed, no extra spacing). */
justify?: Justify
/** Cross-axis default for every child that does not declare its own `align`. */
alignItems?: Align
/** Hard cap on width, px. Children wrap or shrink to fit rather than overflow it. */
maxW?: number
/**
* Let a `grow` weight shrink this below its own content width — CSS's `min-width: 0`.
*
* Without it a weighted child is floored by its text, which is real flexbox behaviour
* (`min-width` defaults to `auto`) but means a declared 2:1 quietly resolves to
* whatever the two columns' text allows.
*/
minW0?: boolean
/** Presentation overrides: title type, alignment, frame border. */
text?: TextStyle
/** Interior padding, px. Absent = the default (24). */
pad?: number
style?: string
pinned?: boolean
rect?: Rect
}
/** A container that packs its children into a fixed number of columns. */
export interface GridNode {
kind: "grid"
id: string
gname: string | null
label: string
cols: number
gap: number
children: DiagramNode[]
fill?: string
stroke?: string
style?: string
pinned?: boolean
rect?: Rect
}
/**
* A swimlane pool: a sparse grid of (lane, column) cells.
*
* `lanes` names the role bands. Each child declares which cell it occupies, and empty
* cells stay empty — that is the whole point of a swimlane diagram, where a step belongs
* to exactly one role and the columns show the order things happen in.
*
* `phases` is an optional band of milestone labels above the columns.
*/
export interface PoolNode {
kind: "pool"
id: string
label: string
/** Role names, one per band. */
lanes: string[]
/** Milestone labels spanning the columns. Empty means no milestone band. */
phases: string[]
/** "horizontal": lanes stack downwards, flow left to right. "vertical": the mirror. */
orientation: "horizontal" | "vertical"
gap: number
children: DiagramNode[]
style?: string
pinned?: boolean
rect?: Rect
}
/**
* A sequence diagram: participants across the top, lifelines hanging below them.
*
* Children are the participant heads, in left-to-right order. The messages are ordinary
* links whose `step` gives the vertical order — so the same `link` operation that draws
* an arrow in a flowchart draws a message here.
*
* The engine emits the lifelines as separate cells; they are not nodes, because nothing
* ever attaches to a lifeline directly.
*/
export interface SequenceNode {
kind: "sequence"
id: string
label: string
/** Horizontal distance between participant centres. */
gap: number
/** Vertical distance between consecutive messages. */
step: number
children: DiagramNode[]
style?: string
pinned?: boolean
rect?: Rect
}
/**
* A mind map or org chart: a root with branches radiating from it.
*
* Children are a FLAT list of every node in the map. The hierarchy comes from the links —
* an arrow from A to B means B is a branch of A — not from nesting.
*
* That is not a shortcut, it is the only thing that works: a branch of a mind map is a
* labelled box that also has sub-branches, and a box cannot hold children. Reading the
* hierarchy from the arrows also matches what the diagram means, since in a mind map or an
* org chart the arrows ARE the structure.
*
* `spread: "radial"` fans branches out on both sides of the centre, which is what a mind
* map wants. `spread: "down"` puts every branch below the centre, which is what an org
* chart wants: a reporting line only reads correctly downwards.
*/
export interface RadialNode {
kind: "radial"
id: string
label: string
spread: "radial" | "down"
/** Distance from a parent's edge to its children. */
gap: number
children: DiagramNode[]
style?: string
pinned?: boolean
rect?: Rect
}
export type ContainerNode =
| GroupNode
| GridNode
| PoolNode
| SequenceNode
| RadialNode
export type LeafNode = IconNode | BoxNode | TitleNode
export type DiagramNode = ContainerNode | LeafNode
export interface Rect {
x: number
y: number
w: number
h: number
}
/** An arrow. Routing is the engine's business; the model only says what connects to what. */
export interface LinkSpec {
/** Cell id, so an existing edge can be addressed by later operations. */
id?: string
source: string
target: string
label?: string
/** Dashed line — replication, sync, policy, lineage. */
dashed?: boolean
/**
* A bold arrow: the relationship IS the point — a transformation, the main flow.
* Thick and coloured, a visual element rather than a hairline connector.
*/
bold?: boolean
/**
* Arrowhead at the target / at the source. draw.io endArrow/startArrow tokens:
* block, open, diamond, diamondThin, oval, cross, ERone, ERmany, ERoneToMany,
* ERzeroToMany, ERzeroToOne, none… Unset means the default (classic at the target,
* nothing at the source). `headFill`/`tailFill` distinguish UML composition
* (filled diamond) from aggregation (hollow) — conventions where fill IS meaning.
*/
head?: string
tail?: string
headFill?: boolean
tailFill?: boolean
/** Step number, rendered as an "N. " prefix on the label. */
step?: number
/** Verbatim style, when recovered from XML. */
style?: string
}
/** A whole diagram page: the node forest plus its arrows. */
export interface DiagramTree {
/** Top-level nodes, in layout order. */
roots: DiagramNode[]
links: LinkSpec[]
/** Page title, if the diagram has one. */
title?: string
/**
* Target width : height of the whole page. 1 is square, 1.6 landscape, 0.7 portrait.
*
* This is the one number that decides whether a diagram reads as a poster or as a
* letterbox, and it cannot be derived: the same content is a legitimate 1-column
* portrait or 3-column landscape. So the model declares it, the engine gives the top
* level a width to match, and every proportional rule below finally has a share of
* something real to divide up.
*/
aspect?: number
/**
* Cells the parser could not fit into the tree — a user's own annotation boxes, a
* legend, shapes from an imported file. Kept verbatim and re-emitted untouched so
* a re-layout never destroys work the engine does not understand.
*/
foreign: ForeignCell[]
}
/** A cell carried through the round-trip without interpretation. */
export interface ForeignCell {
id: string
/** The cell's own serialised XML, verbatim. */
xml: string
/** Parent id at parse time, so it can be re-attached. */
parent: string
}
export function isContainer(n: DiagramNode): n is ContainerNode {
return (
n.kind === "group" ||
n.kind === "grid" ||
n.kind === "pool" ||
n.kind === "sequence" ||
n.kind === "radial"
)
}
export function isLeaf(n: DiagramNode): n is LeafNode {
return !isContainer(n)
}
/** Depth-first walk over a node and its descendants. */
export function* walk(n: DiagramNode): Generator<DiagramNode> {
yield n
if (isContainer(n)) for (const c of n.children) yield* walk(c)
}
/** Every node in a tree, in document order. */
export function* walkTree(t: DiagramTree): Generator<DiagramNode> {
for (const r of t.roots) yield* walk(r)
}
/** Find a node by id, or null. */
export function findNode(t: DiagramTree, id: string): DiagramNode | null {
for (const n of walkTree(t)) if (n.id === id) return n
return null
}
/** The container holding `id`, or null when it is a root or absent. */
export function findParent(t: DiagramTree, id: string): ContainerNode | null {
for (const n of walkTree(t)) {
if (!isContainer(n)) continue
if (n.children.some((c) => c.id === id)) return n
}
return null
}