Found by the second PR review:
- With AWS_BEARER_TOKEN_BEDROCK set on the server, a request with the
user's AWS keys ran on the server's token: the Bedrock SDK prefers it.
Checked with Bedrock: invalid user keys used to get an answer.
- An OpenAI key with the official URL filled in (the settings form does
that) went to the Responses API. Back to main's rule: a configured base
URL uses Chat Completions.
- A user's Ollama key went to the server's OLLAMA_BASE_URL, for chat and
for the model list. Like every other provider, it goes to the user's
base URL or Ollama Cloud.
- The server's keyless Ollama and EdgeOne were not counted in the quota.
- AI_MODEL models on the server's keys ran on any provider with a server
key, not only on AI_PROVIDER.
- A user's Azure key without a base URL used the server's resource name.
- The admin panel's Test button failed whenever access codes were set.
- DeepSeek's errors in the stream (plain text) were shown as they were,
without a hint and also on the server's keys. Bedrock's throttling in
the stream was not recognised as a rate limit.
- The EdgeOne function accepted text/plain; x=application/json, which
other sites can send without a CORS preflight.
- Desktop app: a launch that found the old port taken for a moment (the
previous version still quitting after an update) remembered the new
port for good. The new port is kept only when Windows reserves the old
one. A failed read of the presets file moved it aside as corrupt, and a
save could then replace the presets. Switching presets on the same port
now reloads the page. The dev launcher no longer misses a preset change
made before or during a restart.
Found by the PR review, each with a test that failed first:
- Quota: any key header skipped it, even one the provider never reads
(x-aws-access-key-id with OpenAI), so a request ran on the server's
key without being counted. The check now runs after the model is
resolved and uses usesServerCredentials. On main already.
- usesServerCredentials read the raw base URL; "/" cleans up to none, so
an Ollama request ran on the server's key past the server-model check.
- SGLang's default 127.0.0.1:8000 only fills the settings form. Chat and
the model list used it as a real address, so the server called its own
machine even with private URLs blocked. Now a base URL is required.
- With a user's OpenAI key and no base URL, the SDK read the server's
OPENAI_BASE_URL. The official endpoint is now passed. On main already.
- The Test button refused nothing on the server's keys (Ollama Cloud),
and a 15 s timeout reported "connected, no tool call".
- The model list for Ollama without a base URL came from ollama.com while
chat went to the server's Ollama.
- Bedrock's "Too many tokens, please wait" counted as context too long.
- On the server's keys the provider's error text stays in the server log;
it can name the server's AWS account, role or internal hosts.
- Desktop app: the preset keys are the user's own (NEXT_AI_DRAWIO_DESKTOP),
so Max Output Tokens can be raised and keyless models in settings work
again. A launch that found the remembered port taken no longer replaces
it, which hid the user's chats and settings for good.
The "Fetch models" button asks the provider for its models (OpenAI-style
/models, Anthropic, Google, Ollama, OpenRouter, Vercel Gateway, AIHubMix)
and shows them in a searchable picker. This replaces the route that only
worked for AIHubMix.
A snapshot of models.dev (MIT) says which models support tool calls.
Models without them get a "no tool calls" badge in the picker and a hint
in the model list, since drawing needs tool calls. Refresh the snapshot
with scripts/update-model-catalog.mjs.