- Bedrock: a user's AWS keys no longer go to an endpoint the server sets
in AWS_ENDPOINT_URL_BEDROCK_RUNTIME / AWS_ENDPOINT_URL (read by the
upgraded SDK), and admin panel keys win over AWS_BEARER_TOKEN_BEDROCK,
as the Test button checks them. Checked with Bedrock.
- Ollama: a server key without a base URL (admin panel, OLLAMA_API_KEY)
goes to Ollama Cloud, as env.example says, instead of 127.0.0.1.
- Quota: EdgeOne counts whatever key header comes along, keyless Ollama at
a private address counts, and their provider texts stay in the log.
- An EdgeOne server model (admin panel, ai-models.json) works: the route
checked the raw provider header, which holds the name's slug.
- parse-url ends downloads it does not read (too large, PDF, errors).
- Desktop app: the port follows where the chats are (IndexedDB per
origin) instead of a remembered port, which could hide them for good;
a same-port restart tells the page to refetch the server models; a
failed preset switch no longer undoes a newer choice; a presets file
removed after a failed read can be saved again; .env values quoted from
start to end keep their inner quotes, as dotenv reads them.
Found by the PR review, each with a test that failed first:
- Quota: any key header skipped it, even one the provider never reads
(x-aws-access-key-id with OpenAI), so a request ran on the server's
key without being counted. The check now runs after the model is
resolved and uses usesServerCredentials. On main already.
- usesServerCredentials read the raw base URL; "/" cleans up to none, so
an Ollama request ran on the server's key past the server-model check.
- SGLang's default 127.0.0.1:8000 only fills the settings form. Chat and
the model list used it as a real address, so the server called its own
machine even with private URLs blocked. Now a base URL is required.
- With a user's OpenAI key and no base URL, the SDK read the server's
OPENAI_BASE_URL. The official endpoint is now passed. On main already.
- The Test button refused nothing on the server's keys (Ollama Cloud),
and a 15 s timeout reported "connected, no tool call".
- The model list for Ollama without a base URL came from ollama.com while
chat went to the server's Ollama.
- Bedrock's "Too many tokens, please wait" counted as context too long.
- On the server's keys the provider's error text stays in the server log;
it can name the server's AWS account, role or internal hosts.
- Desktop app: the preset keys are the user's own (NEXT_AI_DRAWIO_DESKTOP),
so Max Output Tokens can be raised and keyless models in settings work
again. A launch that found the remembered port taken no longer replaces
it, which hid the user's chats and settings for good.
- Apply preset env after app ready, so Windows/Linux get decrypted keys
- Never re-encrypt ciphertext; restore env when switching or removing presets
- Block navigation away from the app, open external links in the browser, check IPC senders
- Keep inherited proxy settings, default NO_PROXY for localhost
- Serialize server start/restart, kill stuck processes, follow port changes
- Atomic config writes, keep corrupt files as backups, remember the server port
- Menu and settings window stay in sync; dev script gets the decrypted preset env
- Use app.isPackaged, parse inline .env comments, drop .env files from the bundle
- Try legacy port (61337) first to preserve existing users' localStorage,
fall back to 13370 which is below the Windows Hyper-V ephemeral range (#705)
- Bind server and all URL references to 127.0.0.1 instead of localhost
to fix IPv4/IPv6 mismatch on Linux (#684)
- Add OS-assigned port fallback (port 0) so startup never throws
- Log error codes in port checks for easier debugging
- Update localhost guards in index.ts and window-manager.ts to also
match 127.0.0.1
Related: #705, #684
* feat(electron): add desktop application support with electron
- implement complete Electron main process architecture with window management,
app menu, IPC handlers, and settings window
- integrate Next.js server for production builds with embedded standalone server
- add configuration management with persistent storage and env file support
- create preload scripts with secure context bridge for renderer communication
- set up electron-builder configuration for multi-platform packaging (macOS,
Windows, Linux)
- add GitHub Actions workflow for automated release builds
- include development scripts for hot-reload during Electron development
* feat(electron): enhance security and stability
- encrypt API keys using Electron safeStorage API before persisting to disk
- add error handling and rollback for preset switching failures
- extract inline styles to external CSS file and remove unsafe-inline from CSP
- implement dynamic port allocation with automatic fallback for production builds
* fix(electron): add maintainer field for Linux .deb package
- add maintainer email to linux configuration in electron-builder.yml
- required for building .deb packages
* fix(electron): use shx for cross-platform file copying
- replace Unix-only cp -r with npx shx cp -r
- add shx as devDependency for Windows compatibility
* fix(electron): fix runtime icon path for all platforms
- use icon.png directly instead of platform-specific formats
- electron-builder handles icon conversion during packaging
- macOS uses embedded icon from app bundle, no explicit path needed
- add icon.png to extraResources for Windows/Linux runtime access
* fix(electron): add security warning for plaintext API key storage
- warn user when safeStorage is unavailable (Linux without keyring)
- fail secure: throw error if encryption fails instead of storing plaintext
- prevent duplicate warnings with hasWarnedAboutPlaintext flag
* fix(electron): add remaining review fixes
- Add Windows ARM64 architecture support
- Add IPC input validation with config key whitelist
- Add server.js existence check before starting Next.js server
- Make afterPack throw error on missing directories
- Add workflow permissions for release job
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Co-authored-by: dayuan.jiang <[email protected]>