The server asks the preview tab for the selection the way it asks for an export (a random request id in GET /api/state, the answer in a POST with that id, 10 s to answer). The shell answers through the editor bridge with each cell's id, label, an edge's ends, a shape's geometry and the page on screen; without a same-origin editor it says so, and the tool names the external draw.io. The classic page cannot answer, so the tool says that at once. screenshot_diagram's description now says a page selector renders that page without changing the page on screen (PNG exports by pageId already did).
The stalled-tab note names the page start_session opened (the shell
with DRAWIO_PREVIEW_UI=shell) instead of the classic page. With the
shell not built, start_session opens the classic page and the server
says so at startup, as it does for a missing dist/drawio. BROWSER=none
skips the system browser, as Vite and CRA dev servers do: the e2e tests
set it. Without a fixed DRAWIO_UI, the shell's draw.io URL carries
themes=1 so Extras > Theme is offered, as on the classic page.
A recovery loads the server's diagram in full and waits for draw.io's
load report, as the classic page does: whether the canvas takes a write
in place is decided inside DiagramProvider, and an autosave of the
canvas being replaced went to the server as an edit when the decision
was wrong. A paper size change alone is pushed again: autosaves are
compared as documents only for draw.io's own copy of a committed write.
A projection stays on screen until draw.io reports the restore load
(5 s at most), the whole export ends in 15 s even when its result POST
hangs, and an export in flight is dropped when draw.io starts over. A
refused poll shows the tab offline. With several pages and the page on
screen unknown, a write loads in full. hasLoadOnlySettings and the
highlight of an AI change are shared with the editor bridge.
* fix(chat): the AI reads and draws the page the user is viewing
The model always got the first page and display_diagram replaced the whole
file with one page, so drawing on page 3 of a multi-page file deleted the
other pages (#241), and edits went to page 1 while the user looked at
another page.
Now a turn records the page the user is viewing when the message is sent.
That page's model goes to the model (also as previousXml, on regenerate and
in edit_diagram error messages), selected shapes are sent on any page,
display_diagram and append_diagram replace only that page (a drawing that
brings several pages still replaces the file), edit_diagram targets it,
and the streaming preview draws on it. Compact cells and default styles
take the layer and the edges of that page, in the preview and in
editDiagram. The editor bridge replaces the current page in place when the
other pages are unchanged, so Ctrl+Z undoes an AI change on a multi-page
file in one step; when a full load is needed, the user's page is shown
again afterwards. Version summaries and the compare dialog count the page
the change was made on.
* test: read the failed edit's output without unsafe optional chaining
The canvas now fills the window and the chat floats on its right. draw.io is
served from our own origin (public/drawio, downloaded at build time and
checked against the release's SHA-256), so the app can drive the editor
directly:
- every AI change becomes a version card with a thumbnail; compare, restore
or undo it, and Ctrl+Z on the canvas takes an AI change back in one step
- shapes the AI just changed are highlighted on the canvas
- selected shapes appear as a chip and are sent to the model
- draw.io's own simple UI: its toolbar, menus (auto layout, Mermaid, CSV
import) and page tabs; the shape library starts closed
- new start screen, session rename and switcher, open .drawio files
- settings split into Models & keys, Appearance, Advanced and About
- Bedrock in the model settings also takes an API key instead of access keys
- phones switch between canvas and chat
- dark mode uses draw.io's own dark mode, with neutral greys around it
With an external draw.io (NEXT_PUBLIC_DRAWIO_BASE_URL) the features above
that need same origin are off.
The chat logic moved from the 1500-line chat panel into a chat engine plus
small UI components; zustand holds canvas, versions, settings and UI state.