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https://github.com/DayuanJiang/next-ai-draw-io.git
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feat(ui): canvas-first redesign with a self-hosted draw.io (#957)
The canvas now fills the window and the chat floats on its right. draw.io is served from our own origin (public/drawio, downloaded at build time and checked against the release's SHA-256), so the app can drive the editor directly: - every AI change becomes a version card with a thumbnail; compare, restore or undo it, and Ctrl+Z on the canvas takes an AI change back in one step - shapes the AI just changed are highlighted on the canvas - selected shapes appear as a chip and are sent to the model - draw.io's own simple UI: its toolbar, menus (auto layout, Mermaid, CSV import) and page tabs; the shape library starts closed - new start screen, session rename and switcher, open .drawio files - settings split into Models & keys, Appearance, Advanced and About - Bedrock in the model settings also takes an API key instead of access keys - phones switch between canvas and chat - dark mode uses draw.io's own dark mode, with neutral greys around it With an external draw.io (NEXT_PUBLIC_DRAWIO_BASE_URL) the features above that need same origin are off. The chat logic moved from the 1500-line chat panel into a chat engine plus small UI components; zustand holds canvas, versions, settings and UI state.
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@@ -169,9 +169,14 @@ test.describe("Error Handling", () => {
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await getIframe(page).waitFor({ state: "visible", timeout: 30000 })
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await sendMessage(page, "Draw something")
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// The failed call's row opens to show the error
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const failed = page
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.locator('[data-testid="tool-row"][data-tool-state="output-error"]')
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.first()
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await failed.getByRole("button").first().click({ timeout: 15000 })
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await expect(
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page.getByText("Invalid input for tool display_diagram").first(),
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).toBeVisible({ timeout: 15000 })
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).toBeVisible()
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await expect(page.locator('text="Truncated"')).toHaveCount(0)
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})
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})
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